From f683839c13911bf9c5cad11a0211ba9d63e5f830 Mon Sep 17 00:00:00 2001 From: Lionel Ulmer Date: Wed, 4 Jun 2003 23:27:28 +0000 Subject: [PATCH] Fixed a bug in the FrameBuffer => Texture blits. --- dlls/ddraw/d3dtexture.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/ddraw/d3dtexture.c b/dlls/ddraw/d3dtexture.c index cdcef766def..748ee0e4030 100644 --- a/dlls/ddraw/d3dtexture.c +++ b/dlls/ddraw/d3dtexture.c @@ -264,7 +264,7 @@ gltex_bltfast(IDirectDrawSurfaceImpl *surf_ptr, DWORD dstx, return DDERR_INVALIDPARAMS; } - for (y = src_ptr->surface_desc.dwHeight - rsrc->top; + for (y = (src_ptr->surface_desc.dwHeight - rsrc->top - 1); y >= (src_ptr->surface_desc.dwHeight - (rsrc->top + height)); y--) { glCopyTexSubImage2D(GL_TEXTURE_2D, surf_ptr->mipmap_level,