Implementation of IDirectSound3DListenerImpl_Set*().

oldstable
Rok Mandeljc 2002-12-13 23:20:58 +00:00 committed by Alexandre Julliard
parent dcc3afd259
commit f3128dad92
1 changed files with 81 additions and 8 deletions

View File

@ -564,7 +564,16 @@ static HRESULT WINAPI IDirectSound3DListenerImpl_SetAllParameters(
LPCDS3DLISTENER lpcDS3DL,
DWORD dwApply)
{
FIXME("stub\n");
ICOM_THIS(IDirectSound3DListenerImpl,iface);
TRACE("setting: all parameters; dwApply = %ld\n", dwApply);
This->ds3dl = *lpcDS3DL;
if (dwApply == DS3D_IMMEDIATE)
{
FIXME("nothing happens yet...\n");
/* TRACE("recalculating...\n"); */
/* place function for recalculation here */
}
FIXME("DS3D_DEFERRED flag not supported yet\n");
return DS_OK;
}
@ -573,7 +582,16 @@ static HRESULT WINAPI IDirectSound3DListenerImpl_SetDistanceFactor(
D3DVALUE fDistanceFactor,
DWORD dwApply)
{
FIXME("stub\n");
ICOM_THIS(IDirectSound3DListenerImpl,iface);
TRACE("setting: Distance Factor = %f; dwApply = %ld\n", fDistanceFactor, dwApply);
This->ds3dl.flDistanceFactor = fDistanceFactor;
if (dwApply == DS3D_IMMEDIATE)
{
FIXME("nothing happens yet...\n");
/* TRACE("recalculating...\n"); */
/* place function for recalculation here */
}
FIXME("DS3D_DEFERRED flag not supported yet\n");
return DS_OK;
}
@ -582,7 +600,16 @@ static HRESULT WINAPI IDirectSound3DListenerImpl_SetDopplerFactor(
D3DVALUE fDopplerFactor,
DWORD dwApply)
{
FIXME("stub\n");
ICOM_THIS(IDirectSound3DListenerImpl,iface);
TRACE("setting: Doppler Factor = %f; dwApply = %ld\n", fDopplerFactor, dwApply);
This->ds3dl.flDopplerFactor = fDopplerFactor;
if (dwApply == DS3D_IMMEDIATE)
{
FIXME("nothing happens yet...\n");
/* TRACE("recalculating...\n"); */
/* place function for recalculation here */
}
FIXME("DS3D_DEFERRED flag not supported yet\n");
return DS_OK;
}
@ -592,7 +619,22 @@ static HRESULT WINAPI IDirectSound3DListenerImpl_SetOrientation(
D3DVALUE xTop, D3DVALUE yTop, D3DVALUE zTop,
DWORD dwApply)
{
FIXME("stub\n");
ICOM_THIS(IDirectSound3DListenerImpl,iface);
TRACE("setting: Front vector = (%f,%f,%f); Top vector = (%f,%f,%f); dwApply = %ld\n", \
xFront, yFront, zFront, xTop, yTop, zTop, dwApply);
This->ds3dl.vOrientFront.u1.x = xFront;
This->ds3dl.vOrientFront.u2.y = yFront;
This->ds3dl.vOrientFront.u3.z = zFront;
This->ds3dl.vOrientTop.u1.x = xTop;
This->ds3dl.vOrientTop.u2.y = yTop;
This->ds3dl.vOrientTop.u3.z = zTop;
if (dwApply == DS3D_IMMEDIATE)
{
FIXME("nothing happens yet...\n");
/* TRACE("recalculating...\n"); */
/* place function for recalculation here */
}
FIXME("DS3D_DEFERRED flag not supported yet\n");
return DS_OK;
}
@ -601,7 +643,18 @@ static HRESULT WINAPI IDirectSound3DListenerImpl_SetPosition(
D3DVALUE x, D3DVALUE y, D3DVALUE z,
DWORD dwApply)
{
FIXME("stub\n");
ICOM_THIS(IDirectSound3DListenerImpl,iface);
TRACE("setting: Position vector = (%f,%f,%f); dwApply = %ld\n", x, y, z, dwApply);
This->ds3dl.vPosition.u1.x = x;
This->ds3dl.vPosition.u2.y = y;
This->ds3dl.vPosition.u3.z = z;
if (dwApply == DS3D_IMMEDIATE)
{
FIXME("nothing happens yet...\n");
/* TRACE("recalculating...\n"); */
/* place function for recalculation here */
}
FIXME("DS3D_DEFERRED flag not supported yet\n");
return DS_OK;
}
@ -610,7 +663,16 @@ static HRESULT WINAPI IDirectSound3DListenerImpl_SetRolloffFactor(
D3DVALUE fRolloffFactor,
DWORD dwApply)
{
FIXME("stub\n");
ICOM_THIS(IDirectSound3DListenerImpl,iface);
TRACE("setting: Rolloff Factor = %f; dwApply = %ld\n", fRolloffFactor, dwApply);
This->ds3dl.flRolloffFactor = fRolloffFactor;
if (dwApply == DS3D_IMMEDIATE)
{
FIXME("nothing happens yet...\n");
/* TRACE("recalculating...\n"); */
/* place function for recalculation here */
}
FIXME("DS3D_DEFERRED flag not supported yet\n");
return DS_OK;
}
@ -619,7 +681,18 @@ static HRESULT WINAPI IDirectSound3DListenerImpl_SetVelocity(
D3DVALUE x, D3DVALUE y, D3DVALUE z,
DWORD dwApply)
{
FIXME("stub\n");
ICOM_THIS(IDirectSound3DListenerImpl,iface);
TRACE("setting: Velocity vector = (%f,%f,%f); dwApply = %ld\n", x, y, z, dwApply);
This->ds3dl.vVelocity.u1.x = x;
This->ds3dl.vVelocity.u2.y = y;
This->ds3dl.vVelocity.u3.z = z;
if (dwApply == DS3D_IMMEDIATE)
{
FIXME("nothing happens yet...\n");
/* TRACE("recalculating...\n"); */
/* place function for recalculation here */
}
FIXME("DS3D_DEFERRED flag not supported yet\n");
return DS_OK;
}
@ -627,7 +700,7 @@ static HRESULT WINAPI IDirectSound3DListenerImpl_CommitDeferredSettings(
LPDIRECTSOUND3DLISTENER iface)
{
FIXME("stub\n");
FIXME("stub; deferred settings not used yet\n");
return DS_OK;
}