wined3d: Terminate long debug strings with ellipsis.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
oldstable
Józef Kucia 2018-02-27 10:17:33 +01:00 committed by Alexandre Julliard
parent c6251b0deb
commit f234ce16be
1 changed files with 3 additions and 3 deletions

View File

@ -4162,7 +4162,7 @@ static void init_debug_buffer(struct debug_buffer *buffer, const char *default_s
buffer->size = ARRAY_SIZE(buffer->str);
}
static BOOL debug_append(struct debug_buffer *buffer, const char *str, const char *separator)
static void debug_append(struct debug_buffer *buffer, const char *str, const char *separator)
{
int size;
@ -4172,12 +4172,12 @@ static BOOL debug_append(struct debug_buffer *buffer, const char *str, const cha
if (size == -1 || size >= buffer->size)
{
buffer->size = 0;
return FALSE;
strcpy(&buffer->str[ARRAY_SIZE(buffer->str) - 4], "...");
return;
}
buffer->ptr += size;
buffer->size -= size;
return TRUE;
}
const char *wined3d_debug_resource_access(DWORD access)