d3dx9: Redirect D3DXGetImageInfo functions to the FromFileInMemory variant.

oldstable
Tony Wasserka 2009-06-01 18:30:15 +02:00 committed by Alexandre Julliard
parent 32d2be575e
commit f193889815
2 changed files with 104 additions and 10 deletions

View File

@ -23,7 +23,9 @@
#include <stdarg.h>
#define COBJMACROS
#include "winbase.h"
#include "wingdi.h"
#include "winuser.h"
#include "d3dx9.h"
/* for internal use */

View File

@ -18,6 +18,7 @@
*/
#include "wine/debug.h"
#include "wine/unicode.h"
#include "d3dx9_36_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
@ -34,36 +35,127 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
* info [O] pointer to the destination structure
*
* RETURNS
* Success: D3D_OK
* Failure: D3DERR_INVALIDCALL
* Success: D3D_OK, if info is not NULL and data and datasize make up a valid image file or
* if info is NULL and data and datasize are not NULL
* Failure: D3DXERR_INVALIDDATA, if data is no valid image file and datasize and info are not NULL
* D3DERR_INVALIDCALL, if data is NULL or
* if datasize is 0
*
* NOTES
* datasize may be bigger than the actual file size
*
*/
HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(LPCVOID data, UINT datasize, D3DXIMAGE_INFO *info)
{
FIXME("stub\n");
if(data && datasize && !info) return D3D_OK;
if( !data || !datasize ) return D3DERR_INVALIDCALL;
return E_NOTIMPL;
}
/************************************************************
* D3DXGetImageInfoFromFile
*
* RETURNS
* Success: D3D_OK, if we successfully load a valid image file or
* if we successfully load a file which is no valid image and info is NULL
* Failure: D3DXERR_INVALIDDATA, if we fail to load file or
* if file is not a valid image file and info is not NULL
* D3DERR_INVALIDCALL, if file is NULL
*
*/
HRESULT WINAPI D3DXGetImageInfoFromFileA(LPCSTR file, D3DXIMAGE_INFO *info)
{
FIXME("stub\n");
return E_NOTIMPL;
LPWSTR widename;
HRESULT hr;
int strlength;
TRACE("(void): relay\n");
if( !file ) return D3DERR_INVALIDCALL;
strlength = MultiByteToWideChar(CP_ACP, 0, file, -1, NULL, 0);
widename = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, strlength * sizeof(WCHAR));
MultiByteToWideChar(CP_ACP, 0, file, -1, widename, strlength);
hr = D3DXGetImageInfoFromFileW(widename, info);
HeapFree(GetProcessHeap(), 0, widename);
return hr;
}
HRESULT WINAPI D3DXGetImageInfoFromFileW(LPCWSTR file, D3DXIMAGE_INFO *info)
{
FIXME("stub\n");
return E_NOTIMPL;
HRESULT hr;
DWORD size;
LPVOID buffer;
TRACE("(void): relay\n");
if( !file ) return D3DERR_INVALIDCALL;
hr = map_view_of_file(file, &buffer, &size);
if(FAILED(hr)) return D3DXERR_INVALIDDATA;
hr = D3DXGetImageInfoFromFileInMemory(buffer, size, info);
UnmapViewOfFile(buffer);
return hr;
}
/************************************************************
* D3DXGetImageInfoFromResource
*
* RETURNS
* Success: D3D_OK, if resource is a valid image file
* Failure: D3DXERR_INVALIDDATA, if resource is no valid image file or NULL or
* if we fail to load resource
*
*/
HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, LPCSTR resource, D3DXIMAGE_INFO *info)
{
FIXME("stub\n");
return E_NOTIMPL;
HRSRC resinfo;
TRACE("(void)\n");
resinfo = FindResourceA(module, resource, (LPCSTR)RT_RCDATA);
if(resinfo) {
LPVOID buffer;
HRESULT hr;
DWORD size;
hr = load_resource_into_memory(module, resinfo, &buffer, &size);
if(FAILED(hr)) return D3DXERR_INVALIDDATA;
return D3DXGetImageInfoFromFileInMemory(buffer, size, info);
}
resinfo = FindResourceA(module, resource, (LPCSTR)RT_BITMAP);
if(resinfo) {
FIXME("Implement loading bitmaps from resource type RT_BITMAP\n");
return E_NOTIMPL;
}
return D3DXERR_INVALIDDATA;
}
HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, LPCWSTR resource, D3DXIMAGE_INFO *info)
{
FIXME("stub\n");
return E_NOTIMPL;
HRSRC resinfo;
TRACE("(void)\n");
resinfo = FindResourceW(module, resource, (LPCWSTR)RT_RCDATA);
if(resinfo) {
LPVOID buffer;
HRESULT hr;
DWORD size;
hr = load_resource_into_memory(module, resinfo, &buffer, &size);
if(FAILED(hr)) return D3DXERR_INVALIDDATA;
return D3DXGetImageInfoFromFileInMemory(buffer, size, info);
}
resinfo = FindResourceW(module, resource, (LPCWSTR)RT_BITMAP);
if(resinfo) {
FIXME("Implement loading bitmaps from resource type RT_BITMAP\n");
return E_NOTIMPL;
}
return D3DXERR_INVALIDDATA;
}