d3dcompiler/tests: Add d3dcompiler_47 tests.

Share the code with the existing d3dcompiler_43 tests.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
stable
Matteo Bruni 2019-11-12 20:37:32 +01:00 committed by Alexandre Julliard
parent 9fd08dbff6
commit f14962e55d
4 changed files with 42 additions and 14 deletions

1
configure vendored
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@ -20255,6 +20255,7 @@ wine_fn_config_makefile dlls/d3dcompiler_43 enable_d3dcompiler_43
wine_fn_config_makefile dlls/d3dcompiler_43/tests enable_tests
wine_fn_config_makefile dlls/d3dcompiler_46 enable_d3dcompiler_46
wine_fn_config_makefile dlls/d3dcompiler_47 enable_d3dcompiler_47
wine_fn_config_makefile dlls/d3dcompiler_47/tests enable_tests
wine_fn_config_makefile dlls/d3dim enable_d3dim
wine_fn_config_makefile dlls/d3drm enable_d3drm
wine_fn_config_makefile dlls/d3drm/tests enable_tests

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@ -3131,6 +3131,7 @@ WINE_CONFIG_MAKEFILE(dlls/d3dcompiler_43)
WINE_CONFIG_MAKEFILE(dlls/d3dcompiler_43/tests)
WINE_CONFIG_MAKEFILE(dlls/d3dcompiler_46)
WINE_CONFIG_MAKEFILE(dlls/d3dcompiler_47)
WINE_CONFIG_MAKEFILE(dlls/d3dcompiler_47/tests)
WINE_CONFIG_MAKEFILE(dlls/d3dim)
WINE_CONFIG_MAKEFILE(dlls/d3drm)
WINE_CONFIG_MAKEFILE(dlls/d3drm/tests)

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@ -75,11 +75,11 @@ static DWORD test_reflection_blob[] = {
static void test_reflection_references(void)
{
HRESULT hr;
ULONG count;
ID3D11ShaderReflection *ref11, *ref11_test;
ID3D10ShaderReflection *ref10;
ID3D10ShaderReflection1 *ref10_1;
ID3D10ShaderReflection *ref10;
HRESULT hr, expected;
ULONG count;
hr = pD3DReflect(test_reflection_blob, test_reflection_blob[6], &IID_ID3D11ShaderReflection, (void **)&ref11);
ok(hr == S_OK, "D3DReflect failed, got %x, expected %x\n", hr, S_OK);
@ -100,11 +100,16 @@ static void test_reflection_references(void)
ok(count == 0, "Release failed %u\n", count);
/* check invalid cases */
#if D3D_COMPILER_VERSION >= 46
expected = E_INVALIDARG;
#else
expected = E_NOINTERFACE;
#endif
hr = pD3DReflect(test_reflection_blob, test_reflection_blob[6], &IID_ID3D10ShaderReflection, (void **)&ref10);
ok(hr == E_NOINTERFACE, "D3DReflect failed, got %x, expected %x\n", hr, E_NOINTERFACE);
ok(hr == expected, "D3DReflect failed, got %x, expected %x\n", hr, expected);
hr = pD3DReflect(test_reflection_blob, test_reflection_blob[6], &IID_ID3D10ShaderReflection1, (void **)&ref10_1);
ok(hr == E_NOINTERFACE, "D3DReflect failed, got %x, expected %x\n", hr, E_NOINTERFACE);
ok(hr == expected, "D3DReflect failed, got %x, expected %x\n", hr, expected);
hr = pD3DReflect(NULL, test_reflection_blob[6], &IID_ID3D10ShaderReflection1, (void **)&ref10_1);
ok(hr == D3DERR_INVALIDCALL, "D3DReflect failed, got %x, expected %x\n", hr, D3DERR_INVALIDCALL);
@ -116,20 +121,25 @@ static void test_reflection_references(void)
hr = pD3DReflect(test_reflection_blob, 31, &IID_ID3D10ShaderReflection1, (void **)&ref10_1);
ok(hr == D3DERR_INVALIDCALL, "D3DReflect failed, got %x, expected %x\n", hr, D3DERR_INVALIDCALL);
#if D3D_COMPILER_VERSION >= 46
expected = D3DERR_INVALIDCALL;
#else
expected = E_FAIL;
#endif
hr = pD3DReflect(test_reflection_blob, 32, &IID_ID3D10ShaderReflection1, (void **)&ref10_1);
ok(hr == E_FAIL, "D3DReflect failed, got %x, expected %x\n", hr, E_FAIL);
ok(hr == expected, "Got %x, expected %x.\n", hr, expected);
hr = pD3DReflect(test_reflection_blob, test_reflection_blob[6]-1, &IID_ID3D10ShaderReflection1, (void **)&ref10_1);
ok(hr == E_FAIL, "D3DReflect failed, got %x, expected %x\n", hr, E_FAIL);
ok(hr == expected, "Got %x, expected %x.\n", hr, expected);
hr = pD3DReflect(test_reflection_blob, 31, &IID_ID3D11ShaderReflection, (void **)&ref11);
ok(hr == D3DERR_INVALIDCALL, "D3DReflect failed, got %x, expected %x\n", hr, D3DERR_INVALIDCALL);
ok(hr == D3DERR_INVALIDCALL, "Got %x, expected %x.\n", hr, D3DERR_INVALIDCALL);
hr = pD3DReflect(test_reflection_blob, 32, &IID_ID3D11ShaderReflection, (void **)&ref11);
ok(hr == E_FAIL, "D3DReflect failed, got %x, expected %x\n", hr, E_FAIL);
ok(hr == expected, "Got %x, expected %x.\n", hr, expected);
hr = pD3DReflect(test_reflection_blob, test_reflection_blob[6]-1, &IID_ID3D11ShaderReflection, (void **)&ref11);
ok(hr == E_FAIL, "D3DReflect failed, got %x, expected %x\n", hr, E_FAIL);
ok(hr == expected, "Got %x, expected %x.\n", hr, expected);
}
/*
@ -1509,11 +1519,17 @@ static void test_reflection_constant_buffer(void)
ok(count == 0, "Release failed %u\n", count);
}
static BOOL load_d3dcompiler(void)
static BOOL load_d3dreflect(void)
{
#if D3D_COMPILER_VERSION == 47
static const char filename[] = "d3dcompiler_47.dll";
#else
static const char filename[] = "d3dcompiler_43.dll";
#endif
HMODULE module;
if (!(module = LoadLibraryA("d3dcompiler_43.dll"))) return FALSE;
if (!(module = LoadLibraryA(filename)))
return FALSE;
pD3DReflect = (void*)GetProcAddress(module, "D3DReflect");
return TRUE;
@ -1521,9 +1537,9 @@ static BOOL load_d3dcompiler(void)
START_TEST(reflection)
{
if (!load_d3dcompiler())
if (!load_d3dreflect())
{
win_skip("Could not load d3dcompiler_43.dll\n");
win_skip("Could not load DLL.\n");
return;
}

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@ -0,0 +1,10 @@
TESTDLL = d3dcompiler_47.dll
IMPORTS = d3d9 d3dx9 user32
EXTRADEFS = -DD3D_COMPILER_VERSION=47
PARENTSRC = ../../d3dcompiler_43/tests
C_SRCS = \
asm.c \
blob.c \
hlsl.c \
reflection.c