wined3d: Return a texture from wined3d_swapchain_get_back_buffer.

oldstable
Stefan Dösinger 2015-09-03 12:52:52 +02:00 committed by Alexandre Julliard
parent ba9d80bacd
commit f010e5d88a
6 changed files with 40 additions and 18 deletions

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@ -112,23 +112,32 @@ static HRESULT WINAPI d3d8_swapchain_GetBackBuffer(IDirect3DSwapChain8 *iface,
UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface8 **backbuffer)
{
struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
struct wined3d_surface *wined3d_surface = NULL;
struct wined3d_resource *wined3d_resource;
struct wined3d_texture *wined3d_texture;
struct d3d8_surface *surface_impl;
HRESULT hr = D3D_OK;
TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
iface, backbuffer_idx, backbuffer_type, backbuffer);
if (!backbuffer)
{
WARN("The output pointer is NULL, returning D3DERR_INVALIDCALL.\n");
return D3DERR_INVALIDCALL;
}
wined3d_mutex_lock();
if ((wined3d_surface = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain,
if ((wined3d_texture = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain,
backbuffer_idx, (enum wined3d_backbuffer_type)backbuffer_type)))
{
surface_impl = wined3d_surface_get_parent(wined3d_surface);
wined3d_resource = wined3d_texture_get_sub_resource(wined3d_texture, 0);
surface_impl = wined3d_resource_get_parent(wined3d_resource);
*backbuffer = &surface_impl->IDirect3DSurface8_iface;
IDirect3DSurface8_AddRef(*backbuffer);
}
else
{
/* Do not set *backbuffer = NULL, see tests/device.c, test_swapchain(). */
hr = D3DERR_INVALIDCALL;
}
wined3d_mutex_unlock();

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@ -152,23 +152,32 @@ static HRESULT WINAPI d3d9_swapchain_GetBackBuffer(IDirect3DSwapChain9Ex *iface,
UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface9 **backbuffer)
{
struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
struct wined3d_surface *wined3d_surface = NULL;
struct wined3d_resource *wined3d_resource;
struct wined3d_texture *wined3d_texture;
struct d3d9_surface *surface_impl;
HRESULT hr = D3D_OK;
TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
iface, backbuffer_idx, backbuffer_type, backbuffer);
if (!backbuffer)
{
WARN("The output pointer is NULL, returning D3DERR_INVALIDCALL.\n");
return D3DERR_INVALIDCALL;
}
wined3d_mutex_lock();
if ((wined3d_surface = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain,
if ((wined3d_texture = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain,
backbuffer_idx, (enum wined3d_backbuffer_type)backbuffer_type)))
{
surface_impl = wined3d_surface_get_parent(wined3d_surface);
*backbuffer = &surface_impl->IDirect3DSurface9_iface;
IDirect3DSurface9_AddRef(*backbuffer);
wined3d_resource = wined3d_texture_get_sub_resource(wined3d_texture, 0);
surface_impl = wined3d_resource_get_parent(wined3d_resource);
*backbuffer = &surface_impl->IDirect3DSurface9_iface;
IDirect3DSurface9_AddRef(*backbuffer);
}
else
{
/* Do not set *backbuffer = NULL, see tests/device.c, test_swapchain(). */
hr = D3DERR_INVALIDCALL;
}
wined3d_mutex_unlock();

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@ -143,7 +143,7 @@ static HRESULT STDMETHODCALLTYPE dxgi_swapchain_GetBuffer(IDXGISwapChain *iface,
UINT buffer_idx, REFIID riid, void **surface)
{
struct dxgi_swapchain *This = impl_from_IDXGISwapChain(iface);
struct wined3d_surface *backbuffer;
struct wined3d_texture *texture;
IUnknown *parent;
HRESULT hr;
@ -152,14 +152,14 @@ static HRESULT STDMETHODCALLTYPE dxgi_swapchain_GetBuffer(IDXGISwapChain *iface,
EnterCriticalSection(&dxgi_cs);
if (!(backbuffer = wined3d_swapchain_get_back_buffer(This->wined3d_swapchain,
if (!(texture = wined3d_swapchain_get_back_buffer(This->wined3d_swapchain,
buffer_idx, WINED3D_BACKBUFFER_TYPE_MONO)))
{
LeaveCriticalSection(&dxgi_cs);
return DXGI_ERROR_INVALID_CALL;
}
parent = wined3d_surface_get_parent(backbuffer);
parent = wined3d_texture_get_parent(texture);
hr = IUnknown_QueryInterface(parent, riid, surface);
LeaveCriticalSection(&dxgi_cs);
@ -220,7 +220,7 @@ static HRESULT STDMETHODCALLTYPE dxgi_swapchain_ResizeBuffers(IDXGISwapChain *if
{
struct dxgi_swapchain *swapchain = impl_from_IDXGISwapChain(iface);
struct wined3d_swapchain_desc wined3d_desc;
struct wined3d_surface *surface;
struct wined3d_texture *texture;
IUnknown *parent;
unsigned int i;
HRESULT hr;
@ -235,9 +235,9 @@ static HRESULT STDMETHODCALLTYPE dxgi_swapchain_ResizeBuffers(IDXGISwapChain *if
wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &wined3d_desc);
for (i = 0; i < wined3d_desc.backbuffer_count; ++i)
{
surface = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain,
texture = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain,
i, WINED3D_BACKBUFFER_TYPE_MONO);
parent = wined3d_surface_get_parent(surface);
parent = wined3d_texture_get_parent(texture);
IUnknown_AddRef(parent);
if (IUnknown_Release(parent))
{

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@ -3186,6 +3186,8 @@ struct wined3d_texture * CDECL wined3d_device_get_texture(const struct wined3d_d
HRESULT CDECL wined3d_device_get_back_buffer(const struct wined3d_device *device, UINT swapchain_idx,
UINT backbuffer_idx, enum wined3d_backbuffer_type backbuffer_type, struct wined3d_surface **backbuffer)
{
struct wined3d_texture *texture;
struct wined3d_resource *resource;
struct wined3d_swapchain *swapchain;
TRACE("device %p, swapchain_idx %u, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
@ -3194,8 +3196,10 @@ HRESULT CDECL wined3d_device_get_back_buffer(const struct wined3d_device *device
if (!(swapchain = wined3d_device_get_swapchain(device, swapchain_idx)))
return WINED3DERR_INVALIDCALL;
if (!(*backbuffer = wined3d_swapchain_get_back_buffer(swapchain, backbuffer_idx, backbuffer_type)))
if (!(texture = wined3d_swapchain_get_back_buffer(swapchain, backbuffer_idx, backbuffer_type)))
return WINED3DERR_INVALIDCALL;
resource = wined3d_texture_get_sub_resource(texture, 0);
*backbuffer = wined3d_surface_from_resource(resource);
return WINED3D_OK;
}

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@ -177,7 +177,7 @@ HRESULT CDECL wined3d_swapchain_get_front_buffer_data(const struct wined3d_swapc
return wined3d_surface_blt(dst_surface, &dst_rect, src_surface, &src_rect, 0, NULL, WINED3D_TEXF_POINT);
}
struct wined3d_surface * CDECL wined3d_swapchain_get_back_buffer(const struct wined3d_swapchain *swapchain,
struct wined3d_texture * CDECL wined3d_swapchain_get_back_buffer(const struct wined3d_swapchain *swapchain,
UINT back_buffer_idx, enum wined3d_backbuffer_type type)
{
TRACE("swapchain %p, back_buffer_idx %u, type %#x.\n",
@ -198,7 +198,7 @@ struct wined3d_surface * CDECL wined3d_swapchain_get_back_buffer(const struct wi
TRACE("Returning back buffer %p.\n", swapchain->back_buffers[back_buffer_idx]);
return surface_from_resource(wined3d_texture_get_sub_resource(swapchain->back_buffers[back_buffer_idx], 0));
return swapchain->back_buffers[back_buffer_idx];
}
HRESULT CDECL wined3d_swapchain_get_raster_status(const struct wined3d_swapchain *swapchain,

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@ -2513,7 +2513,7 @@ HRESULT __cdecl wined3d_surface_update_overlay_z_order(struct wined3d_surface *s
HRESULT __cdecl wined3d_swapchain_create(struct wined3d_device *device, struct wined3d_swapchain_desc *desc,
void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_swapchain **swapchain);
ULONG __cdecl wined3d_swapchain_decref(struct wined3d_swapchain *swapchain);
struct wined3d_surface * __cdecl wined3d_swapchain_get_back_buffer(const struct wined3d_swapchain *swapchain,
struct wined3d_texture * __cdecl wined3d_swapchain_get_back_buffer(const struct wined3d_swapchain *swapchain,
UINT backbuffer_idx, enum wined3d_backbuffer_type backbuffer_type);
struct wined3d_device * __cdecl wined3d_swapchain_get_device(const struct wined3d_swapchain *swapchain);
HRESULT __cdecl wined3d_swapchain_get_display_mode(const struct wined3d_swapchain *swapchain,