diff --git a/dlls/quartz/tests/vmr9.c b/dlls/quartz/tests/vmr9.c index 45898db1117..1194fd8d17e 100644 --- a/dlls/quartz/tests/vmr9.c +++ b/dlls/quartz/tests/vmr9.c @@ -2508,7 +2508,7 @@ static void test_allocate_surface_helper(void) ok(hr == D3D_OK, "Got hr %#x.\n", hr); ok(desc.Format == info.Format, "Got format %#x.\n", desc.Format); ok(desc.Type == D3DRTYPE_SURFACE, "Got type %u.\n", desc.Type); - todo_wine ok(desc.Usage == D3DUSAGE_DYNAMIC, "Got usage %#x.\n", desc.Usage); + ok(desc.Usage == D3DUSAGE_DYNAMIC, "Got usage %#x.\n", desc.Usage); ok(desc.Pool == D3DPOOL_DEFAULT, "Got pool %u.\n", desc.Pool); ok(desc.MultiSampleType == D3DMULTISAMPLE_NONE, "Got multisample type %u.\n", desc.MultiSampleType); ok(!desc.MultiSampleQuality, "Got multisample quality %u.\n", desc.MultiSampleQuality); diff --git a/dlls/quartz/vmr9.c b/dlls/quartz/vmr9.c index 0aa861c3a69..b2217547cdc 100644 --- a/dlls/quartz/vmr9.c +++ b/dlls/quartz/vmr9.c @@ -2138,7 +2138,7 @@ static HRESULT WINAPI VMR9SurfaceAllocatorNotify_AllocateSurfaceHelper(IVMRSurfa { IDirect3DTexture9 *texture; - hr = IDirect3DDevice9_CreateTexture(This->allocator_d3d9_dev, allocinfo->dwWidth, allocinfo->dwHeight, 1, 0, + hr = IDirect3DDevice9_CreateTexture(This->allocator_d3d9_dev, allocinfo->dwWidth, allocinfo->dwHeight, 1, D3DUSAGE_DYNAMIC, allocinfo->Format, allocinfo->Pool, &texture, NULL); if (FAILED(hr)) break;