ddraw/tests: Fix compilation on systems that don't support nameless unions.

oldstable
Francois Gouget 2009-08-31 11:52:36 +02:00 committed by Alexandre Julliard
parent ee7902b283
commit e168876d8f
1 changed files with 36 additions and 36 deletions

View File

@ -2815,9 +2815,9 @@ static void ComputeSphereVisibility(void)
IDirect3DDevice7_SetTransform(lpD3DDevice, D3DTRANSFORMSTATE_VIEW , &view);
IDirect3DDevice7_SetTransform(lpD3DDevice, D3DTRANSFORMSTATE_PROJECTION, &proj);
center[0].x=11.461533;
center[0].y=-4.761727;
center[0].z=-1.171646;
U1(center[0]).x=11.461533;
U2(center[0]).y=-4.761727;
U3(center[0]).z=-1.171646;
radius[0]=38.252632;
@ -2826,11 +2826,11 @@ static void ComputeSphereVisibility(void)
ok(rc == D3D_OK, "Expected D3D_OK, received %x\n", rc);
ok(result[0] == 0x3f, "Expected 0x3f, got %x\n", result[0]);
center[0].x=-3.515620; center[0].y=-1.560661; center[0].z=-12.464638;
U1(center[0]).x=-3.515620; U2(center[0]).y=-1.560661; U3(center[0]).z=-12.464638;
radius[0]=4.354097;
center[1].x=14.290396; center[1].y=-2.981143; center[1].z=-24.311312;
U1(center[1]).x=14.290396; U2(center[1]).y=-2.981143; U3(center[1]).z=-24.311312;
radius[1]=12.500704;
center[2].x=1.461626; center[2].y=-6.093709, center[2].z=-13.901010;
U1(center[2]).x=1.461626; U2(center[2]).y=-6.093709; U3(center[2]).z=-13.901010;
radius[2]=17.251318;
rc = IDirect3DDevice7_ComputeSphereVisibility(lpD3DDevice, center, radius, 3, 0, result);
@ -2852,9 +2852,9 @@ static void ComputeSphereVisibility(void)
proj._31=0.0; proj._32=0.0; proj._33=10.0, proj._34=0.0;
proj._41=0.0; proj._42=0.0; proj._43=0.0; proj._44=1.0;
center[0].x=0.0;
center[0].y=0.0;
center[0].z=0.05;
U1(center[0]).x=0.0;
U2(center[0]).y=0.0;
U3(center[0]).z=0.05;
radius[0]=0.04;
@ -2873,9 +2873,9 @@ static void ComputeSphereVisibility(void)
IDirect3DDevice7_SetTransform(lpD3DDevice, D3DTRANSFORMSTATE_PROJECTION, &proj);
center[0].x=0.0;
center[0].y=0.0;
center[0].z=0.5;
U1(center[0]).x=0.0;
U2(center[0]).y=0.0;
U3(center[0]).z=0.5;
radius[0]=0.5;
@ -2884,9 +2884,9 @@ static void ComputeSphereVisibility(void)
ok(rc == D3D_OK, "Expected D3D_OK, received %x\n", rc);
ok(result[0] == 0x0, "Expected 0x0, got %x\n", result[0]);
center[0].x=0.0;
center[0].y=0.0;
center[0].z=0.0;
U1(center[0]).x=0.0;
U2(center[0]).y=0.0;
U3(center[0]).z=0.0;
radius[0]=0.0;
@ -2895,9 +2895,9 @@ static void ComputeSphereVisibility(void)
ok(rc == D3D_OK, "Expected D3D_OK, received %x\n", rc);
ok(result[0] == 0x0, "Expected 0x0, got %x\n", result[0]);
center[0].x=-1.0;
center[0].y=-1.0;
center[0].z=0.50;
U1(center[0]).x=-1.0;
U2(center[0]).y=-1.0;
U3(center[0]).z=0.50;
radius[0]=0.25;
@ -2906,9 +2906,9 @@ static void ComputeSphereVisibility(void)
ok(rc == D3D_OK, "Expected D3D_OK, received %x\n", rc);
ok(result[0] == 0x9, "Expected 0x9, got %x\n", result[0]);
center[0].x=-20.0;
center[0].y=0.0;
center[0].z=0.50;
U1(center[0]).x=-20.0;
U2(center[0]).y=0.0;
U3(center[0]).z=0.50;
radius[0]=3.0;
@ -2917,9 +2917,9 @@ static void ComputeSphereVisibility(void)
ok(rc == D3D_OK, "Expected D3D_OK, received %x\n", rc);
ok(result[0] == 0x103d, "Expected 0x103d, got %x\n", result[0]);
center[0].x=20.0;
center[0].y=0.0;
center[0].z=0.50;
U1(center[0]).x=20.0;
U2(center[0]).y=0.0;
U3(center[0]).z=0.50;
radius[0]=3.0f;
@ -2928,9 +2928,9 @@ static void ComputeSphereVisibility(void)
ok(rc == D3D_OK, "Expected D3D_OK, received %x\n", rc);
ok(result[0] == 0x203e, "Expected 0x203e, got %x\n", result[0]);
center[0].x=0.0;
center[0].y=-20.0;
center[0].z=0.50;
U1(center[0]).x=0.0;
U2(center[0]).y=-20.0;
U3(center[0]).z=0.50;
radius[0]=3.0;
@ -2939,9 +2939,9 @@ static void ComputeSphereVisibility(void)
ok(rc == D3D_OK, "Expected D3D_OK, received %x\n", rc);
ok(result[0] == 0x803b, "Expected 0x803b, got %x\n", result[0]);
center[0].x=0.0;
center[0].y=20.0;
center[0].z=0.5;
U1(center[0]).x=0.0;
U2(center[0]).y=20.0;
U3(center[0]).z=0.5;
radius[0]=3.0;
@ -2950,9 +2950,9 @@ static void ComputeSphereVisibility(void)
ok(rc == D3D_OK, "Expected D3D_OK, received %x\n", rc);
ok(result[0] == 0x4037, "Expected 0x4037, got %x\n", result[0]);
center[0].x=0.0;
center[0].y=0.0;
center[0].z=-20;
U1(center[0]).x=0.0;
U2(center[0]).y=0.0;
U3(center[0]).z=-20;
radius[0]=3.0;
@ -2961,9 +2961,9 @@ static void ComputeSphereVisibility(void)
ok(rc == D3D_OK, "Expected D3D_OK, received %x\n", rc);
ok(result[0] == 0x1001f, "Expected 0x1001f, got %x\n", result[0]);
center[0].x=0.0;
center[0].y=0.0;
center[0].z=20.0;
U1(center[0]).x=0.0;
U2(center[0]).y=0.0;
U3(center[0]).z=20.0;
radius[0]=3.0;