d2d1: Add the ID2D1DrawingStateBlock interface.

oldstable
Henri Verbeet 2014-05-14 13:02:37 +02:00 committed by Alexandre Julliard
parent a4b15c1bb5
commit d20be31395
1 changed files with 49 additions and 1 deletions

View File

@ -19,10 +19,14 @@
import "unknwn.idl";
import "d2dbasetypes.h";
interface ID2D1Factory;
interface IDWriteRenderingParams;
typedef D2D_POINT_2F D2D1_POINT_2F;
typedef D2D_MATRIX_3X2_F D2D1_MATRIX_3X2_F;
typedef D2D_RECT_F D2D1_RECT_F;
typedef D2D_SIZE_F D2D1_SIZE_F;
typedef UINT64 D2D1_TAG;
typedef enum D2D1_DEBUG_LEVEL
{
@ -138,6 +142,22 @@ typedef enum D2D1_ARC_SIZE
D2D1_ARC_SIZE_FORCE_DWORD = 0xffffffff,
} D2D1_ARC_SIZE;
typedef enum D2D1_ANTIALIAS_MODE
{
D2D1_ANTIALIAS_MODE_PER_PRIMITIVE = 0,
D2D1_ANTIALIAS_MODE_ALIASED = 1,
D2D1_ANTIALIAS_MODE_FORCE_DWORD = 0xffffffff,
} D2D1_ANTIALIAS_MODE;
typedef enum D2D1_TEXT_ANTIALIAS_MODE
{
D2D1_TEXT_ANTIALIAS_MODE_DEFAULT = 0,
D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE = 1,
D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE = 2,
D2D1_TEXT_ANTIALIAS_MODE_ALIASED = 3,
D2D1_TEXT_ANTIALIAS_MODE_FORCE_DWORD = 0xffffffff,
} D2D1_TEXT_ANTIALIAS_MODE;
typedef struct D2D1_BEZIER_SEGMENT
{
D2D1_POINT_2F point1;
@ -186,7 +206,14 @@ typedef struct D2D1_ARC_SEGMENT
D2D1_ARC_SIZE arcSize;
} D2D1_ARC_SEGMENT;
interface ID2D1Factory;
typedef struct D2D1_DRAWING_STATE_DESCRIPTION
{
D2D1_ANTIALIAS_MODE antialiasMode;
D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode;
D2D1_TAG tag1;
D2D1_TAG tag2;
D2D1_MATRIX_3X2_F transform;
} D2D1_DRAWING_STATE_DESCRIPTION;
[
local,
@ -450,5 +477,26 @@ interface ID2D1PathGeometry : ID2D1Geometry
);
}
[
local,
object,
uuid(28506e39-ebf6-46a1-bb47-fd85565ab957)
]
interface ID2D1DrawingStateBlock : ID2D1Resource
{
void GetDescription(
[out] D2D1_DRAWING_STATE_DESCRIPTION *desc
);
void SetDescription(
[in] const D2D1_DRAWING_STATE_DESCRIPTION *desc
);
void SetTextRenderingParams(
[in] IDWriteRenderingParams *text_rendering_params
);
void GetTextRenderingParams(
[out] IDWriteRenderingParams **text_rendering_params
);
}
[local] HRESULT __stdcall D2D1CreateFactory(D2D1_FACTORY_TYPE factory_type, REFIID iid,
const D2D1_FACTORY_OPTIONS *factory_options, void **factory);