diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index b4d445d63d3..334812540e8 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -2344,6 +2344,7 @@ static HRESULT WINAPI d3d8_device_DrawIndexedPrimitive(IDirect3DDevice8 *iface, { struct d3d8_device *device = impl_from_IDirect3DDevice8(iface); unsigned int index_count; + int base_vertex_index; HRESULT hr; TRACE("iface %p, primitive_type %#x, min_vertex_idx %u, vertex_count %u, start_idx %u, primitive_count %u.\n", @@ -2351,7 +2352,8 @@ static HRESULT WINAPI d3d8_device_DrawIndexedPrimitive(IDirect3DDevice8 *iface, index_count = vertex_count_from_primitive_count(primitive_type, primitive_count); wined3d_mutex_lock(); - d3d8_device_upload_sysmem_vertex_buffers(device, min_vertex_idx, vertex_count); + base_vertex_index = wined3d_device_get_base_vertex_index(device->wined3d_device); + d3d8_device_upload_sysmem_vertex_buffers(device, base_vertex_index + min_vertex_idx, vertex_count); d3d8_device_upload_sysmem_index_buffer(device, start_idx, index_count); wined3d_device_set_primitive_type(device->wined3d_device, primitive_type, 0); hr = wined3d_device_draw_indexed_primitive(device->wined3d_device, start_idx, index_count);