Moved/added some console definitions.

oldstable
Eric Pouech 2001-10-23 19:58:17 +00:00 committed by Alexandre Julliard
parent 099c159610
commit cb3373c3ee
2 changed files with 113 additions and 118 deletions

View File

@ -1038,7 +1038,6 @@ BOOL WINAPI AccessCheck(PSECURITY_DESCRIPTOR,HANDLE,DWORD,PGENERIC_MAPPIN
BOOL WINAPI AdjustTokenPrivileges(HANDLE,BOOL,LPVOID,DWORD,LPVOID,LPDWORD);
BOOL WINAPI AllocateAndInitializeSid(PSID_IDENTIFIER_AUTHORITY,BYTE,DWORD,DWORD,DWORD,DWORD,DWORD,DWORD,DWORD,DWORD,PSID *);
BOOL WINAPI AllocateLocallyUniqueId(PLUID);
BOOL WINAPI AllocConsole(void);
BOOL WINAPI AreFileApisANSI(void);
BOOL WINAPI BackupEventLogA(HANDLE,LPCSTR);
BOOL WINAPI BackupEventLogW(HANDLE,LPCWSTR);
@ -1152,13 +1151,11 @@ BOOL WINAPI FindCloseChangeNotification(HANDLE);
HRSRC WINAPI FindResourceExA(HMODULE,LPCSTR,LPCSTR,WORD);
HRSRC WINAPI FindResourceExW(HMODULE,LPCWSTR,LPCWSTR,WORD);
#define FindResourceEx WINELIB_NAME_AW(FindResourceEx)
BOOL WINAPI FlushConsoleInputBuffer(HANDLE);
BOOL WINAPI FlushFileBuffers(HANDLE);
BOOL WINAPI FlushViewOfFile(LPCVOID, DWORD);
DWORD WINAPI FormatMessageA(DWORD,LPCVOID,DWORD,DWORD,LPSTR,DWORD,va_list*);
DWORD WINAPI FormatMessageW(DWORD,LPCVOID,DWORD,DWORD,LPWSTR,DWORD,va_list*);
#define FormatMessage WINELIB_NAME_AW(FormatMessage)
BOOL WINAPI FreeConsole(void);
BOOL WINAPI FreeEnvironmentStringsA(LPSTR);
BOOL WINAPI FreeEnvironmentStringsW(LPWSTR);
#define FreeEnvironmentStrings WINELIB_NAME_AW(FreeEnvironmentStrings)
@ -1176,12 +1173,6 @@ LPWSTR WINAPI GetCommandLineW(void);
BOOL WINAPI GetComputerNameA(LPSTR,LPDWORD);
BOOL WINAPI GetComputerNameW(LPWSTR,LPDWORD);
#define GetComputerName WINELIB_NAME_AW(GetComputerName)
UINT WINAPI GetConsoleCP(void);
BOOL WINAPI GetConsoleMode(HANDLE,LPDWORD);
UINT WINAPI GetConsoleOutputCP(void);
DWORD WINAPI GetConsoleTitleA(LPSTR,DWORD);
DWORD WINAPI GetConsoleTitleW(LPWSTR,DWORD);
#define GetConsoleTitle WINELIB_NAME_AW(GetConsoleTitle)
HANDLE WINAPI GetCurrentProcess(void);
HANDLE WINAPI GetCurrentThread(void);
BOOL WINAPI GetDefaultCommConfigA(LPCSTR,LPCOMMCONFIG,LPDWORD);
@ -1213,8 +1204,6 @@ DWORD WINAPI GetLogicalDrives(void);
DWORD WINAPI GetLongPathNameA(LPCSTR,LPSTR,DWORD);
DWORD WINAPI GetLongPathNameW(LPCWSTR,LPWSTR,DWORD);
#define GetLongPathName WINELIB_NAME_AW(GetLongPathName)
BOOL WINAPI GetNumberOfConsoleInputEvents(HANDLE,LPDWORD);
BOOL WINAPI GetNumberOfConsoleMouseButtons(LPDWORD);
BOOL WINAPI GetNumberOfEventLogRecords(HANDLE,PDWORD);
BOOL WINAPI GetOldestEventLogRecord(HANDLE,PDWORD);
DWORD WINAPI GetPriorityClass(HANDLE);
@ -1324,9 +1313,6 @@ DWORD WINAPI QueryDosDeviceW(LPCWSTR,LPWSTR,DWORD);
#define QueryDosDevice WINELIB_NAME_AW(QueryDosDevice)
BOOL WINAPI QueryPerformanceCounter(LARGE_INTEGER*);
BOOL WINAPI QueryPerformanceFrequency(LARGE_INTEGER*);
BOOL WINAPI ReadConsoleA(HANDLE,LPVOID,DWORD,LPDWORD,LPVOID);
BOOL WINAPI ReadConsoleW(HANDLE,LPVOID,DWORD,LPDWORD,LPVOID);
#define ReadConsole WINELIB_NAME_AW(ReadConsole)
BOOL WINAPI ReadEventLogA(HANDLE,DWORD,DWORD,LPVOID,DWORD,DWORD *,DWORD *);
BOOL WINAPI ReadEventLogW(HANDLE,DWORD,DWORD,LPVOID,DWORD,DWORD *,DWORD *);
#define ReadEventLog WINELIB_NAME_AW(ReadEventLog)
@ -1354,10 +1340,6 @@ BOOL WINAPI SetCommTimeouts(HANDLE,LPCOMMTIMEOUTS);
BOOL WINAPI SetComputerNameA(LPCSTR);
BOOL WINAPI SetComputerNameW(LPCWSTR);
#define SetComputerName WINELIB_NAME_AW(SetComputerName)
BOOL WINAPI SetConsoleMode(HANDLE,DWORD);
BOOL WINAPI SetConsoleTitleA(LPCSTR);
BOOL WINAPI SetConsoleTitleW(LPCWSTR);
#define SetConsoleTitle WINELIB_NAME_AW(SetConsoleTitle)
BOOL WINAPI SetDefaultCommConfigA(LPCSTR,LPCOMMCONFIG,DWORD);
BOOL WINAPI SetDefaultCommConfigW(LPCWSTR,LPCOMMCONFIG,DWORD);
#define SetDefaultCommConfig WINELIB_NAME_AW(SetDefaultCommConfig)
@ -1424,9 +1406,6 @@ DWORD WINAPI WaitForSingleObjectEx(HANDLE,DWORD,BOOL);
BOOL WINAPI WaitNamedPipeA(LPCSTR,DWORD);
BOOL WINAPI WaitNamedPipeW(LPCWSTR,DWORD);
#define WaitNamedPipe WINELIB_NAME_AW(WaitNamedPipe)
BOOL WINAPI WriteConsoleA(HANDLE,LPCVOID,DWORD,LPDWORD,LPVOID);
BOOL WINAPI WriteConsoleW(HANDLE,LPCVOID,DWORD,LPDWORD,LPVOID);
#define WriteConsole WINELIB_NAME_AW(WriteConsole)
BOOL WINAPI WriteFile(HANDLE,LPCVOID,DWORD,LPDWORD,LPOVERLAPPED);
BOOL WINAPI WriteFileEx(HANDLE,LPCVOID,DWORD,LPOVERLAPPED,LPOVERLAPPED_COMPLETION_ROUTINE);
DWORD WINAPI WriteTapemark(HANDLE,DWORD,DWORD,BOOL);

View File

@ -1,24 +1,28 @@
#ifndef __WINE_WINCON_H
#define __WINE_WINCON_H
#define CTRL_C_EVENT 0
#define CTRL_BREAK_EVENT 1
#define CTRL_CLOSE_EVENT 2
#define CTRL_LOGOFF_EVENT 5
#ifdef __cplusplus
extern "C" {
#endif
#define CTRL_C_EVENT 0
#define CTRL_BREAK_EVENT 1
#define CTRL_CLOSE_EVENT 2
#define CTRL_LOGOFF_EVENT 5
#define CTRL_SHUTDOWN_EVENT 6
/* Console Mode flags */
#define ENABLE_PROCESSED_INPUT 0x01
#define ENABLE_LINE_INPUT 0x02
#define ENABLE_ECHO_INPUT 0x04
#define ENABLE_WINDOW_INPUT 0x08
#define ENABLE_MOUSE_INPUT 0x10
#define ENABLE_PROCESSED_INPUT 0x01
#define ENABLE_LINE_INPUT 0x02
#define ENABLE_ECHO_INPUT 0x04
#define ENABLE_WINDOW_INPUT 0x08
#define ENABLE_MOUSE_INPUT 0x10
#define ENABLE_PROCESSED_OUTPUT 0x01
#define ENABLE_PROCESSED_OUTPUT 0x01
#define ENABLE_WRAP_AT_EOL_OUTPUT 0x02
typedef BOOL (WINAPI *PHANDLER_ROUTINE)(DWORD);
typedef BOOL (WINAPI *PHANDLER_ROUTINE)(DWORD dwCtrlType);
/* Attributes flags: */
@ -77,7 +81,7 @@ typedef struct tagKEY_EVENT_RECORD
WORD wVirtualScanCode; /* 0C */
union /* 0E */
{
WCHAR UniCodeChar; /* 0E */
WCHAR UnicodeChar; /* 0E */
CHAR AsciiChar; /* 0E */
} uChar;
DWORD dwControlKeyState; /* 10 */
@ -102,6 +106,16 @@ typedef struct tagMOUSE_EVENT_RECORD
DWORD dwEventFlags;
} MOUSE_EVENT_RECORD,*LPMOUSE_EVENT_RECORD;
#define FROM_LEFT_1ST_BUTTON_PRESSED 0x0001
#define RIGHTMOST_BUTTON_PRESSED 0x0002
#define FROM_LEFT_2ND_BUTTON_PRESSED 0x0004
#define FROM_LEFT_3RD_BUTTON_PRESSED 0x0008
#define FROM_LEFT_4TH_BUTTON_PRESSED 0x0010
#define MOUSE_MOVED 0x0001
#define DOUBLE_CLICK 0x0002
#define MOUSE_WHEELED 0x0004
typedef struct tagWINDOW_BUFFER_SIZE_RECORD
{
COORD dwSize;
@ -137,6 +151,8 @@ typedef struct tagINPUT_RECORD
#define MENU_EVENT 0x08
#define FOCUS_EVENT 0x10
#define CONSOLE_TEXTMODE_BUFFER 1
#ifdef __i386__
/* Note: this should return a COORD, but calling convention for returning
* structures is different between Windows and gcc on i386. */
@ -153,92 +169,92 @@ inline static COORD __wine_GetLargestConsoleWindowSize_wrapper(HANDLE h)
COORD WINAPI GetLargestConsoleWindowSize(HANDLE);
#endif /* __i386__ */
BOOL WINAPI ReadConsoleOutputCharacterA(HANDLE,LPSTR,DWORD,COORD,LPDWORD);
BOOL WINAPI ReadConsoleOutputCharacterW(HANDLE,LPWSTR,DWORD,COORD,LPDWORD);
#define ReadConsoleOutputCharacter WINELIB_NAME_AW(ReadConsoleOutputCharacter)
BOOL WINAPI SetConsoleCursorPosition(HANDLE,COORD);
BOOL WINAPI WriteConsoleOutputA( HANDLE hConsoleOutput, LPCHAR_INFO lpBuffer, COORD dwBufferSize, COORD dwBufferCoord, LPSMALL_RECT lpWriteRegion);
BOOL WINAPI WriteConsoleOutputW( HANDLE hConsoleOutput, LPCHAR_INFO lpBuffer, COORD dwBufferSize, COORD dwBufferCoord, LPSMALL_RECT lpWriteRegion);
#define WriteConsoleOutput WINELIB_NAME_AW(WriteConsoleOutput)
BOOL WINAPI WriteConsoleInputA( HANDLE handle, INPUT_RECORD *buffer,
DWORD count, LPDWORD written );
BOOL WINAPI WriteConsoleInputW( HANDLE handle, INPUT_RECORD *buffer,
DWORD count, LPDWORD written );
#define WriteConsoleInput WINELIB_NAME_AW(WriteConsoleInput)
BOOL WINAPI PeekConsoleInputA( HANDLE handle, LPINPUT_RECORD buffer,
DWORD count, LPDWORD read );
BOOL WINAPI PeekConsoleInputW( HANDLE handle, LPINPUT_RECORD buffer,
DWORD count, LPDWORD read );
#define PeekConsoleInput WINELIB_NAME_AW(PeekConsoleInput)
BOOL WINAPI ReadConsoleA( HANDLE hConsoleInput, LPVOID lpBuffer,
DWORD nNumberOfCharsToRead,
LPDWORD lpNumberOfCharsRead, LPVOID lpReserved);
BOOL WINAPI ReadConsoleW( HANDLE hConsoleInput, LPVOID lpBuffer,
DWORD nNumberOfCharsToRead,
LPDWORD lpNumberOfCharsRead, LPVOID lpReserved);
#define ReadConsole WINELIB_NAME_AW(ReadConsole)
BOOL WINAPI ReadConsoleInputA(HANDLE hConsoleInput,
LPINPUT_RECORD lpBuffer, DWORD nLength,
LPDWORD lpNumberOfEventsRead);
BOOL WINAPI ReadConsoleInputW(HANDLE hConsoleInput,
LPINPUT_RECORD lpBuffer, DWORD nLength,
LPDWORD lpNumberOfEventsRead);
#define ReadConsoleInput WINELIB_NAME_AW(ReadConsoleInput)
BOOL WINAPI GetConsoleScreenBufferInfo(HANDLE hConsoleOutput,
LPCONSOLE_SCREEN_BUFFER_INFO lpConsoleScreenBufferInfo);
BOOL WINAPI SetConsoleScreenBufferSize(HANDLE hConsoleOutput,
COORD dwSize);
BOOL WINAPI AllocConsole(VOID);
BOOL WINAPI AllocConsole(VOID);
HANDLE WINAPI CreateConsoleScreenBuffer( DWORD dwDesiredAccess, DWORD dwShareMode,
LPSECURITY_ATTRIBUTES sa, DWORD dwFlags, LPVOID lpScreenBufferData);
BOOL WINAPI FillConsoleOutputAttribute( HANDLE hConsoleOutput, WORD wAttribute,
DWORD nLength, COORD dwCoord, LPDWORD lpNumAttrsWritten);
BOOL WINAPI FillConsoleOutputCharacterA( HANDLE hConsoleOutput, BYTE cCharacter,
DWORD nLength, COORD dwCoord, LPDWORD lpNumCharsWritten);
BOOL WINAPI FillConsoleOutputCharacterW( HANDLE hConsoleOutput, WCHAR cCharacter,
DWORD nLength, COORD dwCoord, LPDWORD lpNumCharsWritten);
#define FillConsoleOutputCharacter WINELIB_NAME_AW(FillConsoleOutputCharacter)
BOOL WINAPI FlushConsoleInputBuffer( HANDLE handle);
BOOL WINAPI FreeConsole(VOID);
BOOL WINAPI GenerateConsoleCtrlEvent( DWORD dwCtrlEvent, DWORD dwProcessGroupID);
UINT WINAPI GetConsoleCP(VOID);
BOOL WINAPI GetConsoleCursorInfo( HANDLE hcon, LPCONSOLE_CURSOR_INFO cinfo);
BOOL WINAPI GetConsoleMode( HANDLE hcon,LPDWORD mode);
UINT WINAPI GetConsoleOutputCP(VOID);
DWORD WINAPI GetConsoleTitleA(LPSTR title,DWORD size);
DWORD WINAPI GetConsoleTitleW( LPWSTR title, DWORD size);
#define GetConsoleTitle WINELIB_NAME_AW(GetConsoleTitle)
BOOL WINAPI GetNumberOfConsoleInputEvents( HANDLE hcon,LPDWORD nrofevents);
BOOL WINAPI GetNumberOfConsoleMouseButtons(LPDWORD nrofbuttons);
BOOL WINAPI ReadConsoleOutputAttribute( HANDLE hConsoleOutput, LPWORD lpAttribute,
DWORD nLength, COORD dwReadCoord, LPDWORD lpNumberOfAttrsRead);
BOOL WINAPI ScrollConsoleScreenBufferA( HANDLE hConsoleOutput, LPSMALL_RECT lpScrollRect,
LPSMALL_RECT lpClipRect, COORD dwDestOrigin, LPCHAR_INFO lpFill);
BOOL WINAPI ScrollConsoleScreenBufferW( HANDLE hConsoleOutput, LPSMALL_RECT lpScrollRect,
LPSMALL_RECT lpClipRect, COORD dwDestOrigin, LPCHAR_INFO lpFill);
#define ScrollConsoleScreenBuffer WINELIB_NAME_AW(ScrollConsoleScreenBuffer)
BOOL WINAPI SetConsoleActiveScreenBuffer( HANDLE hConsoleOutput);
BOOL WINAPI SetConsoleCP(UINT cp);
BOOL WINAPI SetConsoleCtrlHandler( PHANDLER_ROUTINE func, BOOL add);
BOOL WINAPI SetConsoleCursorInfo( HANDLE hcon, LPCONSOLE_CURSOR_INFO cinfo);
BOOL WINAPI SetConsoleMode( HANDLE hcon, DWORD mode);
BOOL WINAPI SetConsoleOutputCP(UINT cp);
BOOL WINAPI SetConsoleTextAttribute( HANDLE hConsoleOutput,WORD wAttr);
BOOL WINAPI SetConsoleTitleA(LPCSTR title);
BOOL WINAPI SetConsoleTitleW(LPCWSTR title);
#define SetConsoleTitle WINELIB_NAME_AW(SetConsoleTitle)
BOOL WINAPI SetConsoleWindowInfo( HANDLE hcon, BOOL bAbsolute, LPSMALL_RECT window);
LPSECURITY_ATTRIBUTES sa, DWORD dwFlags,
LPVOID lpScreenBufferData);
BOOL WINAPI FillConsoleOutputAttribute( HANDLE hConsoleOutput, WORD wAttribute, DWORD nLength,
COORD dwCoord, LPDWORD lpNumAttrsWritten);
BOOL WINAPI FillConsoleOutputCharacterA( HANDLE hConsoleOutput, BYTE cCharacter, DWORD nLength,
COORD dwCoord, LPDWORD lpNumCharsWritten);
BOOL WINAPI FillConsoleOutputCharacterW( HANDLE hConsoleOutput, WCHAR cCharacter, DWORD nLength,
COORD dwCoord, LPDWORD lpNumCharsWritten);
#define FillConsoleOutputCharacter WINELIB_NAME_AW(FillConsoleOutputCharacter)
BOOL WINAPI FlushConsoleInputBuffer( HANDLE handle);
BOOL WINAPI FreeConsole(VOID);
BOOL WINAPI GenerateConsoleCtrlEvent( DWORD dwCtrlEvent, DWORD dwProcessGroupID);
UINT WINAPI GetConsoleCP(VOID);
BOOL WINAPI GetConsoleCursorInfo( HANDLE hcon, LPCONSOLE_CURSOR_INFO cinfo);
BOOL WINAPI GetConsoleMode( HANDLE hcon,LPDWORD mode);
UINT WINAPI GetConsoleOutputCP(VOID);
BOOL WINAPI GetConsoleScreenBufferInfo(HANDLE hConsoleOutput,
LPCONSOLE_SCREEN_BUFFER_INFO lpConsoleScreenBufferInfo);
DWORD WINAPI GetConsoleTitleA(LPSTR title,DWORD size);
DWORD WINAPI GetConsoleTitleW(LPWSTR title, DWORD size);
#define GetConsoleTitle WINELIB_NAME_AW(GetConsoleTitle)
BOOL WINAPI GetNumberOfConsoleInputEvents( HANDLE hcon,LPDWORD nrofevents);
BOOL WINAPI GetNumberOfConsoleMouseButtons(LPDWORD nrofbuttons);
BOOL WINAPI PeekConsoleInputA( HANDLE handle, LPINPUT_RECORD buffer, DWORD count, LPDWORD read );
BOOL WINAPI PeekConsoleInputW( HANDLE handle, LPINPUT_RECORD buffer, DWORD count, LPDWORD read );
#define PeekConsoleInput WINELIB_NAME_AW(PeekConsoleInput)
BOOL WINAPI ReadConsoleA(HANDLE hConsoleInput, LPVOID lpBuffer, DWORD nNumberOfCharsToRead,
LPDWORD lpNumberOfCharsRead, LPVOID lpReserved);
BOOL WINAPI ReadConsoleW(HANDLE hConsoleInput, LPVOID lpBuffer, DWORD nNumberOfCharsToRead,
LPDWORD lpNumberOfCharsRead, LPVOID lpReserved);
#define ReadConsole WINELIB_NAME_AW(ReadConsole)
BOOL WINAPI ReadConsoleInputA(HANDLE hConsoleInput, LPINPUT_RECORD lpBuffer, DWORD nLength,
LPDWORD lpNumberOfEventsRead);
BOOL WINAPI ReadConsoleInputW(HANDLE hConsoleInput, LPINPUT_RECORD lpBuffer, DWORD nLength,
LPDWORD lpNumberOfEventsRead);
#define ReadConsoleInput WINELIB_NAME_AW(ReadConsoleInput)
BOOL WINAPI ReadConsoleOutputA( HANDLE hConsoleOutput, LPCHAR_INFO lpBuffer, COORD dwBufferSize,
COORD dwBufferCoord, LPSMALL_RECT lpReadRegion );
BOOL WINAPI ReadConsoleOutputW( HANDLE hConsoleOutput, LPCHAR_INFO lpBuffer, COORD dwBufferSize,
COORD dwBufferCoord, LPSMALL_RECT lpReadRegion );
#define ReadConsoleOutput WINELIB_NAME_AW(ReadConsoleOutput)
BOOL WINAPI ReadConsoleOutputAttribute( HANDLE hConsoleOutput, LPWORD lpAttribute, DWORD nLength,
COORD dwReadCoord, LPDWORD lpNumberOfAttrsRead);
BOOL WINAPI ReadConsoleOutputCharacterA(HANDLE,LPSTR,DWORD,COORD,LPDWORD);
BOOL WINAPI ReadConsoleOutputCharacterW(HANDLE,LPWSTR,DWORD,COORD,LPDWORD);
#define ReadConsoleOutputCharacter WINELIB_NAME_AW(ReadConsoleOutputCharacter)
BOOL WINAPI ScrollConsoleScreenBufferA( HANDLE hConsoleOutput, LPSMALL_RECT lpScrollRect,
LPSMALL_RECT lpClipRect, COORD dwDestOrigin,
LPCHAR_INFO lpFill);
BOOL WINAPI ScrollConsoleScreenBufferW( HANDLE hConsoleOutput, LPSMALL_RECT lpScrollRect,
LPSMALL_RECT lpClipRect, COORD dwDestOrigin,
LPCHAR_INFO lpFill);
#define ScrollConsoleScreenBuffer WINELIB_NAME_AW(ScrollConsoleScreenBuffer)
BOOL WINAPI SetConsoleActiveScreenBuffer( HANDLE hConsoleOutput);
BOOL WINAPI SetConsoleCP(UINT cp);
BOOL WINAPI SetConsoleCtrlHandler( PHANDLER_ROUTINE func, BOOL add);
BOOL WINAPI SetConsoleCursorInfo( HANDLE hcon, LPCONSOLE_CURSOR_INFO cinfo);
BOOL WINAPI SetConsoleCursorPosition(HANDLE,COORD);
BOOL WINAPI SetConsoleMode( HANDLE hcon, DWORD mode);
BOOL WINAPI SetConsoleOutputCP(UINT cp);
BOOL WINAPI SetConsoleScreenBufferSize(HANDLE hConsoleOutput, COORD dwSize);
BOOL WINAPI SetConsoleTextAttribute( HANDLE hConsoleOutput,WORD wAttr);
BOOL WINAPI SetConsoleTitleA(LPCSTR title);
BOOL WINAPI SetConsoleTitleW(LPCWSTR title);
#define SetConsoleTitle WINELIB_NAME_AW(SetConsoleTitle)
BOOL WINAPI SetConsoleWindowInfo( HANDLE hcon, BOOL bAbsolute, LPSMALL_RECT window);
BOOL WINAPI WriteConsoleA(HANDLE,CONST VOID *,DWORD,LPDWORD,LPVOID);
BOOL WINAPI WriteConsoleW(HANDLE, CONST VOID *lpBuffer, DWORD,LPDWORD,LPVOID);
#define WriteConsole WINELIB_NAME_AW(WriteConsole)
BOOL WINAPI WriteConsoleInputA( HANDLE handle, INPUT_RECORD *buffer, DWORD, LPDWORD );
BOOL WINAPI WriteConsoleInputW( HANDLE handle, INPUT_RECORD *buffer, DWORD, LPDWORD );
#define WriteConsoleInput WINELIB_NAME_AW(WriteConsoleInput)
BOOL WINAPI WriteConsoleOutputA( HANDLE hConsoleOutput, LPCHAR_INFO lpBuffer, COORD dwBufferSize,
COORD dwBufferCoord, LPSMALL_RECT lpWriteRegion);
BOOL WINAPI WriteConsoleOutputW( HANDLE hConsoleOutput, LPCHAR_INFO lpBuffer, COORD dwBufferSize,
COORD dwBufferCoord, LPSMALL_RECT lpWriteRegion);
#define WriteConsoleOutput WINELIB_NAME_AW(WriteConsoleOutput)
BOOL WINAPI WriteConsoleOutputAttribute(HANDLE,CONST WORD *,DWORD,COORD,LPDWORD);
BOOL WINAPI WriteConsoleOutputCharacterA(HANDLE,LPCSTR,DWORD,COORD,LPDWORD);
BOOL WINAPI WriteConsoleOutputCharacterW(HANDLE,LPCWSTR,DWORD,COORD,LPDWORD);
#define WriteConsoleOutputCharacter WINELIB_NAME_AW(WriteConsoleOutputCharacter)
BOOL WINAPI WriteConsoleOutputAttribute( HANDLE hConsoleOutput, CONST WORD *lpAttribute,
DWORD nLength, COORD dwCoord, LPDWORD lpNumAttrsWritten);
BOOL WINAPI WriteConsoleOutputCharacterA( HANDLE hConsoleOutput, LPCSTR lpCharacter,
DWORD nLength, COORD dwCoord, LPDWORD lpNumCharsWritten);
BOOL WINAPI WriteConsoleOutputCharacterW( HANDLE hConsoleOutput, LPCWSTR lpCharacter,
DWORD nLength, COORD dwCoord, LPDWORD lpNumCharsWritten);
#define WriteConsoleOutputCharacter WINELIB_NAME_AW(WriteConsoleOutputCharacter)
#ifdef __cplusplus
}
#endif
#endif /* __WINE_WINCON_H */