d3dx9_36: COM cleanup for the ID3DXInclude iface.

oldstable
Michael Stefaniuc 2011-01-27 00:21:38 +01:00 committed by Alexandre Julliard
parent b88e09e221
commit c84b8dbd3e
1 changed files with 7 additions and 7 deletions

View File

@ -266,7 +266,7 @@ static const struct ID3DXIncludeVtbl D3DXInclude_Vtbl = {
};
struct D3DXIncludeImpl {
const ID3DXIncludeVtbl *lpVtbl;
ID3DXInclude ID3DXInclude_iface;
};
HRESULT WINAPI D3DXAssembleShaderFromFileA(LPCSTR filename,
@ -310,8 +310,8 @@ HRESULT WINAPI D3DXAssembleShaderFromFileW(LPCWSTR filename,
if(!include)
{
includefromfile.lpVtbl = &D3DXInclude_Vtbl;
include = (LPD3DXINCLUDE)&includefromfile;
includefromfile.ID3DXInclude_iface.lpVtbl = &D3DXInclude_Vtbl;
include = &includefromfile.ID3DXInclude_iface;
}
hr = D3DXAssembleShader(buffer, len, defines, include, flags,
@ -433,8 +433,8 @@ HRESULT WINAPI D3DXCompileShaderFromFileW(LPCWSTR filename,
if (!include)
{
includefromfile.lpVtbl = &D3DXInclude_Vtbl;
include = (LPD3DXINCLUDE)&includefromfile;
includefromfile.ID3DXInclude_iface.lpVtbl = &D3DXInclude_Vtbl;
include = &includefromfile.ID3DXInclude_iface;
}
filename_len = WideCharToMultiByte(CP_ACP, 0, filename, -1, NULL, 0, NULL, NULL);
@ -557,8 +557,8 @@ HRESULT WINAPI D3DXPreprocessShaderFromFileW(LPCWSTR filename,
if (!include)
{
includefromfile.lpVtbl = &D3DXInclude_Vtbl;
include = (LPD3DXINCLUDE)&includefromfile;
includefromfile.ID3DXInclude_iface.lpVtbl = &D3DXInclude_Vtbl;
include = &includefromfile.ID3DXInclude_iface;
}
hr = D3DPreprocess(buffer, len, NULL,