diff --git a/dlls/d3dx9_36/tests/mesh.c b/dlls/d3dx9_36/tests/mesh.c index ae7c5f2010c..81f902291de 100644 --- a/dlls/d3dx9_36/tests/mesh.c +++ b/dlls/d3dx9_36/tests/mesh.c @@ -10126,10 +10126,10 @@ static void test_clone_mesh(void) hr = mesh->lpVtbl->CloneMesh(mesh, tc[i].clone_options, tc[i].new_declaration, test_context->device, &mesh_clone); - ok(hr == D3D_OK, "CloneMesh test case %d failed. Got %x\n, expected D3D_OK\n", i, hr); + ok(hr == D3D_OK, "Test %u, got unexpected hr %#x.\n", i, hr); hr = mesh_clone->lpVtbl->GetDeclaration(mesh_clone, new_declaration); - ok(hr == D3D_OK, "GetDeclaration test case %d failed. Got %x\n, expected D3D_OK\n", i, hr); + ok(hr == D3D_OK, "Test %u, got unexpected hr %#x.\n", i, hr); /* Check declaration elements */ for (j = 0; tc[i].new_declaration[j].Stream != 0xFF; j++) { @@ -10315,8 +10315,7 @@ static void test_valid_mesh(void) } hr = D3DXValidMesh(mesh, tc[i].adjacency, &errors_and_warnings); - todo_wine ok(hr == tc[i].exp_hr, "D3DXValidMesh test case %d failed. " - "Got %x\n, expected %x\n", i, hr, tc[i].exp_hr); + todo_wine ok(hr == tc[i].exp_hr, "Test %u, got unexpected hr %#x, expected %#x.\n", i, hr, tc[i].exp_hr); /* Note errors_and_warnings is deliberately not checked because that * would require copying wast amounts of the text output. */ @@ -10459,8 +10458,7 @@ static void test_optimize_faces(void) hr = D3DXOptimizeFaces(tc[i].indices, tc[i].num_faces, tc[i].num_vertices, tc[i].indices_are_32bit, face_remap); - ok(hr == D3D_OK, "D3DXOptimizeFaces test case %d failed. " - "Got %x\n, expected D3D_OK\n", i, hr); + ok(hr == D3D_OK, "Test %u, got unexpected hr %#x.\n", i, hr); /* Compare face remap with expected face remap */ for (j = 0; j < tc[i].num_faces; j++) @@ -10477,15 +10475,13 @@ static void test_optimize_faces(void) hr = D3DXOptimizeFaces(tc[0].indices, tc[0].num_faces, tc[0].num_vertices, tc[0].indices_are_32bit, NULL); - ok(hr == D3DERR_INVALIDCALL, "D3DXOptimizeFaces passed NULL face_remap " - "pointer. Got %x\n, expected D3DERR_INVALIDCALL\n", hr); + ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr); /* Number of faces must be smaller than 2^15 */ hr = D3DXOptimizeFaces(tc[0].indices, 2 << 15, tc[0].num_vertices, FALSE, &smallest_face_remap); - ok(hr == D3DERR_INVALIDCALL, "D3DXOptimizeFaces should not accept 2^15 " - "faces when using 16-bit indices. Got %x\n, expected D3DERR_INVALIDCALL\n", hr); + ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr); } static HRESULT clear_normals(ID3DXMesh *mesh)