diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index 7959199e1f4..3a263e1f6bd 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -36,9 +36,6 @@ void context_resource_released(const struct wined3d_device *device, struct wined { unsigned int i; - if (!device->d3d_initialized) - return; - for (i = 0; i < device->context_count; ++i) { struct wined3d_context *context = device->contexts[i];