ICOMisation of the DirectSound API.

oldstable
Francois Gouget 1999-04-11 11:51:48 +00:00 committed by Alexandre Julliard
parent d00653237b
commit bed8c26cff
2 changed files with 853 additions and 645 deletions

View File

@ -5,25 +5,35 @@
#include "mmsystem.h"
#include "d3d.h" /*FIXME: Need to break out d3dtypes.h */
/*****************************************************************************
* Predeclare the interfaces
*/
DEFINE_GUID(CLSID_DirectSound, 0x47d4d946, 0x62e8, 0x11cf, 0x93, 0xbc, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0);
DEFINE_GUID(IID_IDirectSound, 0x279AFA83,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
typedef struct IDirectSound IDirectSound,*LPDIRECTSOUND;
DEFINE_GUID(IID_IDirectSoundBuffer, 0x279AFA85,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
typedef struct IDirectSoundBuffer IDirectSoundBuffer,*LPDIRECTSOUNDBUFFER,**LPLPDIRECTSOUNDBUFFER;
DEFINE_GUID(IID_IDirectSoundNotify, 0xB0210783,0x89cd,0x11d0,0xAF,0x08,0x00,0xA0,0xC9,0x25,0xCD,0x16);
typedef struct IDirectSoundNotify IDirectSoundNotify,*LPDIRECTSOUNDNOTIFY;
DEFINE_GUID(IID_IDirectSound3DListener, 0x279AFA84,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
typedef struct IDirectSound3DListener IDirectSound3DListener,*LPDIRECTSOUND3DLISTENER;
DEFINE_GUID(IID_IDirectSound3DBuffer, 0x279AFA86,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
typedef struct IDirectSound3DBuffer IDirectSound3DBuffer,*LPDIRECTSOUND3DBUFFER;
DEFINE_GUID(IID_IDirectSoundCapture, 0xB0210781,0x89CD,0x11D0,0xAF,0x08,0x00,0xA0,0xC9,0x25,0xCD,0x16);
typedef struct IDirectSoundCapture IDirectSoundCapture,*LPDIRECTSOUNDCAPTURE;
DEFINE_GUID(IID_IDirectSoundCaptureBuffer,0xB0210782,0x89CD,0x11D0,0xAF,0x08,0x00,0xA0,0xC9,0x25,0xCD,0x16);
typedef struct IDirectSoundCaptureBuffer IDirectSoundCaptureBuffer,*LPDIRECTSOUNDCAPTUREBUFFER;
DEFINE_GUID(IID_IKsPropertySet, 0x31EFAC30,0x515C,0x11D0,0xA9,0xAA,0x00,0xAA,0x00,0x61,0xBE,0x93);
typedef struct IDirectSound IDirectSound,*LPDIRECTSOUND;
typedef struct IDirectSoundNotify IDirectSoundNotify,*LPDIRECTSOUNDNOTIFY;
typedef struct IDirectSoundBuffer IDirectSoundBuffer,*LPDIRECTSOUNDBUFFER,**LPLPDIRECTSOUNDBUFFER;
typedef struct IDirectSound3DListener IDirectSound3DListener,*LPDIRECTSOUND3DLISTENER,**LPLPDIRECTSOUND3DLISTENER;
typedef struct IDirectSound3DBuffer IDirectSound3DBuffer,*LPDIRECTSOUND3DBUFFER,**LPLPDIRECTSOUND3DBUFFER;
#define _FACDS 0x878
#define MAKE_DSHRESULT(code) MAKE_HRESULT(1,_FACDS,code)
@ -173,116 +183,140 @@ typedef BOOL (CALLBACK *LPDSENUMCALLBACKA)(LPGUID,LPSTR,LPSTR,LPVOID);
extern HRESULT WINAPI DirectSoundCreate(REFGUID lpGUID,LPDIRECTSOUND * ppDS,IUnknown *pUnkOuter );
#define STDMETHOD(xfn) HRESULT (CALLBACK *fn##xfn)
#define STDMETHOD_(ret,xfn) ret (CALLBACK *fn##xfn)
#define PURE
#define FAR
#define THIS_ THIS,
#define THIS LPDIRECTSOUND this
typedef struct tagLPDIRECTSOUND_VTABLE
{
/*****************************************************************************
* IDirectSound interface
*/
#define ICOM_INTERFACE IDirectSound
#define IDirectSound_METHODS \
ICOM_METHOD3(HRESULT,CreateSoundBuffer, LPDSBUFFERDESC,lpcDSBufferDesc, LPLPDIRECTSOUNDBUFFER,lplpDirectSoundBuffer, IUnknown*,pUnkOuter) \
ICOM_METHOD1(HRESULT,GetCaps, LPDSCAPS,lpDSCaps) \
ICOM_METHOD2(HRESULT,DuplicateSoundBuffer, LPDIRECTSOUNDBUFFER,lpDsbOriginal, LPLPDIRECTSOUNDBUFFER,lplpDsbDuplicate) \
ICOM_METHOD2(HRESULT,SetCooperativeLevel, HWND,hwnd, DWORD,dwLevel) \
ICOM_METHOD (HRESULT,Compact) \
ICOM_METHOD1(HRESULT,GetSpeakerConfig, LPDWORD,lpdwSpeakerConfig) \
ICOM_METHOD1(HRESULT,SetSpeakerConfig, DWORD,dwSpeakerConfig) \
ICOM_METHOD1(HRESULT,Initialize, LPGUID,lpGuid)
#define IDirectSound_IMETHODS \
IUnknown_IMETHODS \
IDirectSound_METHODS
ICOM_DEFINE(IDirectSound,IUnknown)
#undef ICOM_INTERFACE
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
#define IDirectSound_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IDirectSound_AddRef(p) ICOM_CALL (AddRef,p)
#define IDirectSound_Release(p) ICOM_CALL (Release,p)
/*** IDirectSound methods ***/
#define IDirectSound_CreateSoundBuffer(p,a,b,c) ICOM_CALL3(CreateSoundBuffer,p,a,b,c)
#define IDirectSound_GetCaps(p,a) ICOM_CALL1(GetCaps,p,a)
#define IDirectSound_DuplicateSoundBuffer(p,a,b) ICOM_CALL2(DuplicateSoundBuffer,p,a,b)
#define IDirectSound_SetCooperativeLevel(p,a,b) ICOM_CALL2(SetCooperativeLevel,p,a,b)
#define IDirectSound_Compact(p) ICOM_CALL (Compact,p)
#define IDirectSound_GetSpeakerConfig(p,a) ICOM_CALL1(GetSpeakerConfig,p,a)
#define IDirectSound_SetSpeakerConfig(p,a) ICOM_CALL1(SetSpeakerConfig,p,a)
#define IDirectSound_Initialize(p,a) ICOM_CALL1(Initialize,p,a)
#endif
STDMETHOD( CreateSoundBuffer)(THIS_ LPDSBUFFERDESC, LPLPDIRECTSOUNDBUFFER, IUnknown FAR *) PURE;
STDMETHOD( GetCaps)(THIS_ LPDSCAPS ) PURE;
STDMETHOD( DuplicateSoundBuffer)(THIS_ LPDIRECTSOUNDBUFFER, LPLPDIRECTSOUNDBUFFER ) PURE;
STDMETHOD( SetCooperativeLevel)(THIS_ HWND, DWORD ) PURE;
STDMETHOD( Compact)(THIS ) PURE;
STDMETHOD( GetSpeakerConfig)(THIS_ LPDWORD ) PURE;
STDMETHOD( SetSpeakerConfig)(THIS_ DWORD ) PURE;
STDMETHOD( Initialize)(THIS_ LPGUID ) PURE;
} *LPDIRECTSOUND_VTABLE;
struct IDirectSound {
LPDIRECTSOUND_VTABLE lpvtbl;
DWORD ref;
DWORD priolevel;
int nrofbuffers;
LPDIRECTSOUNDBUFFER *buffers;
LPDIRECTSOUNDBUFFER primary;
LPDIRECTSOUND3DLISTENER listener;
WAVEFORMATEX wfx; /* current main waveformat */
};
#undef THIS
/*****************************************************************************
* IDirectSoundBuffer interface
*/
#define ICOM_INTERFACE IDirectSoundBuffer
#define IDirectSoundBuffer_METHODS \
ICOM_METHOD1(HRESULT,GetCaps, LPDSBCAPS,lpDSBufferCaps) \
ICOM_METHOD2(HRESULT,GetCurrentPosition, LPDWORD,lpdwCurrentPlayCursor, LPDWORD,lpdwCurrentWriteCursor) \
ICOM_METHOD3(HRESULT,GetFormat, LPWAVEFORMATEX,lpwfxFormat, DWORD,dwSizeAllocated, LPDWORD,lpdwSizeWritten) \
ICOM_METHOD1(HRESULT,GetVolume, LPLONG,lplVolume) \
ICOM_METHOD1(HRESULT,GetPan, LPLONG,lplpan) \
ICOM_METHOD1(HRESULT,GetFrequency, LPDWORD,lpdwFrequency) \
ICOM_METHOD1(HRESULT,GetStatus, LPDWORD,lpdwStatus) \
ICOM_METHOD2(HRESULT,Initialize, LPDIRECTSOUND,lpDirectSound, LPDSBUFFERDESC,lpcDSBufferDesc) \
ICOM_METHOD7(HRESULT,Lock, DWORD,dwWriteCursor, DWORD,dwWriteBytes, LPVOID,lplpvAudioPtr1, LPDWORD,lpdwAudioBytes1, LPVOID,lplpvAudioPtr2, LPDWORD,lpdwAudioBytes2, DWORD,dwFlags) \
ICOM_METHOD3(HRESULT,Play, DWORD,dwReserved1, DWORD,dwReserved2, DWORD,dwFlags) \
ICOM_METHOD1(HRESULT,SetCurrentPosition, DWORD,dwNewPosition) \
ICOM_METHOD1(HRESULT,SetFormat, LPWAVEFORMATEX,lpcfxFormat) \
ICOM_METHOD1(HRESULT,SetVolume, LONG,lVolume) \
ICOM_METHOD1(HRESULT,SetPan, LONG,lPan) \
ICOM_METHOD1(HRESULT,SetFrequency, DWORD,dwFrequency) \
ICOM_METHOD (HRESULT,Stop) \
ICOM_METHOD4(HRESULT,Unlock, LPVOID,lpvAudioPtr1, DWORD,dwAudioBytes1, LPVOID,lpvAudioPtr2, DWORD,dwAudioPtr2) \
ICOM_METHOD (HRESULT,Restore)
#define IDirectSoundBuffer_IMETHODS \
IUnknown_IMETHODS \
IDirectSoundBuffer_METHODS
ICOM_DEFINE(IDirectSoundBuffer,IUnknown)
#undef ICOM_INTERFACE
#define THIS LPDIRECTSOUNDBUFFER this
typedef struct tagLPDIRECTSOUNDBUFFER_VTABLE
{
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
#define IDirectSoundBuffer_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IDirectSoundBuffer_AddRef(p) ICOM_CALL (AddRef,p)
#define IDirectSoundBuffer_Release(p) ICOM_CALL (Release,p)
/*** IDirectSoundBuffer methods ***/
#define IDirectSoundBuffer_GetCaps(p,a) ICOM_CALL1(GetCaps,p,a)
#define IDirectSoundBuffer_GetCurrentPosition16(p,a,b) ICOM_CALL2(GetCurrentPosition16,p,a,b)
#define IDirectSoundBuffer_GetFormat(p,a,b,c) ICOM_CALL3(GetFormat,p,a,b,c)
#define IDirectSoundBuffer_GetVolume(p,a) ICOM_CALL1(GetVolume,p,a)
#define IDirectSoundBuffer_GetPan(p,a) ICOM_CALL1(GetPan,p,a)
#define IDirectSoundBuffer_GetFrequency(p,a) ICOM_CALL1(GetFrequency,p,a)
#define IDirectSoundBuffer_GetStatus(p,a) ICOM_CALL1(GetStatus,p,a
#define IDirectSoundBuffer_Initialize(p,a,b) ICOM_CALL2(Initialize,p,a,b)
#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) ICOM_CALL7(Lock,p,a,b,c,d,e,f,g)
#define IDirectSoundBuffer_Play(p,a,b,c) ICOM_CALL3(Play,p,a,b,c)
#define IDirectSoundBuffer_SetCurrentPosition(p,a) ICOM_CALL1(SetCurrentPosition,p,a)
#define IDirectSoundBuffer_SetFormat(p,a) ICOM_CALL1(SetFormat,p,a)
#define IDirectSoundBuffer_SetVolume(p,a) ICOM_CALL1(SetVolume,p,a)
#define IDirectSoundBuffer_SetPan(p,a) ICOM_CALL1(SetPan,p,a)
#define IDirectSoundBuffer_SetFrequency(p,a) ICOM_CALL1(SetFrequency,p,a)
#define IDirectSoundBuffer_Stop(p) ICOM_CALL (Stop,p)
#define IDirectSoundBuffer_Unlock(p,a,b,c,d) ICOM_CALL4(Unlock,p,a,b,c,)
#define IDirectSoundBuffer_Restore(p) ICOM_CALL (Restore,p)
#endif
STDMETHOD( GetCaps)(THIS_ LPDSBCAPS ) PURE;
STDMETHOD(GetCurrentPosition16)(THIS_ LPDWORD,LPDWORD ) PURE;
STDMETHOD( GetFormat)(THIS_ LPWAVEFORMATEX, DWORD, LPDWORD ) PURE;
STDMETHOD( GetVolume)(THIS_ LPLONG ) PURE;
STDMETHOD( GetPan)(THIS_ LPLONG ) PURE;
STDMETHOD( GetFrequency)(THIS_ LPDWORD ) PURE;
STDMETHOD( GetStatus)(THIS_ LPDWORD ) PURE;
STDMETHOD( Initialize)(THIS_ LPDIRECTSOUND, LPDSBUFFERDESC ) PURE;
STDMETHOD( Lock)(THIS_ DWORD,DWORD,LPVOID,LPDWORD,LPVOID,LPDWORD,DWORD ) PURE;
STDMETHOD( Play)(THIS_ DWORD,DWORD,DWORD ) PURE;
STDMETHOD(SetCurrentPosition)(THIS_ DWORD ) PURE;
STDMETHOD( SetFormat)(THIS_ LPWAVEFORMATEX ) PURE;
STDMETHOD( SetVolume)(THIS_ LONG ) PURE;
STDMETHOD( SetPan)(THIS_ LONG ) PURE;
STDMETHOD( SetFrequency)(THIS_ DWORD ) PURE;
STDMETHOD( Stop)(THIS ) PURE;
STDMETHOD( Unlock)(THIS_ LPVOID,DWORD,LPVOID,DWORD ) PURE;
STDMETHOD( Restore)(THIS ) PURE;
} *LPDIRECTSOUNDBUFFER_VTABLE;
struct IDirectSoundBuffer {
LPDIRECTSOUNDBUFFER_VTABLE lpvtbl;
WAVEFORMATEX wfx;
DWORD ref;
LPBYTE buffer;
LPDIRECTSOUND3DBUFFER ds3db;
DWORD playflags,playing;
DWORD playpos,writepos,buflen;
DWORD nAvgBytesPerSec;
DWORD freq;
ULONG freqAdjust;
LONG volume,pan;
LONG lVolAdjust,rVolAdjust;
LPDIRECTSOUNDBUFFER parent; /* for duplicates */
LPDIRECTSOUND dsound;
DSBUFFERDESC dsbd;
LPDSBPOSITIONNOTIFY notifies;
int nrofnotifies;
CRITICAL_SECTION lock;
};
#undef THIS
/*****************************************************************************
* IDirectSoundCapture interface
*/
/* FIXME: not implemented yet */
/*****************************************************************************
* IDirectSoundCaptureBuffer interface
*/
/* FIXME: not implemented yet */
/*****************************************************************************
* IDirectSoundNotify interface
*/
#define WINE_NOBUFFER 0x80000000
#define DSBPN_OFFSETSTOP -1
#define THIS LPDIRECTSOUNDNOTIFY this
typedef struct IDirectSoundNotify_VTable {
/* IUnknown methods */
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
#define ICOM_INTERFACE IDirectSoundNotify
#define IDirectSoundNotify_METHODS \
ICOM_METHOD2(HRESULT,SetNotificationPositions, DWORD,cPositionNotifies, LPCDSBPOSITIONNOTIFY,lpcPositionNotifies)
#define IDirectSoundNotify_IMETHODS \
IUnknown_IMETHODS \
IDirectSoundNotify_METHODS
ICOM_DEFINE(IDirectSoundNotify,IUnknown)
#undef ICOM_INTERFACE
/* IDirectSoundNotify methods */
STDMETHOD(SetNotificationPositions) (THIS_ DWORD, LPCDSBPOSITIONNOTIFY) PURE;
} *LPDIRECTSOUNDNOTIFY_VTABLE,IDirectSoundNotify_VTable;
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
#define IDirectSoundNotify_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IDirectSoundNotify_AddRef(p) ICOM_CALL (AddRef,p)
#define IDirectSoundNotify_Release(p) ICOM_CALL (Release,p)
/*** IDirectSoundNotify methods ***/
#define IDirectSoundNotify_SetNotificationPositions(p,a,b) ICOM_CALL2(SetNotificationPositions,p,a,b)
#endif
struct IDirectSoundNotify {
LPDIRECTSOUNDNOTIFY_VTABLE lpvtbl;
DWORD ref;
LPDIRECTSOUNDBUFFER dsb;
};
#undef THIS
/*****************************************************************************
* IDirectSound3DListener interface
*/
#define DS3DMODE_NORMAL 0x00000000
#define DS3DMODE_HEADRELATIVE 0x00000001
#define DS3DMODE_DISABLE 0x00000002
@ -324,41 +358,56 @@ typedef struct _DS3DLISTENER {
typedef const DS3DLISTENER *LPCDS3DLISTENER;
#define THIS LPDIRECTSOUND3DLISTENER this
typedef struct IDirectSound3DListener_VTable
{
/* IUnknown methods */
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
#define ICOM_INTERFACE IDirectSound3DListener
#define IDirectSound3DListener_METHODS \
ICOM_METHOD1(HRESULT,GetAllParameters, LPDS3DLISTENER,lpListener) \
ICOM_METHOD1(HRESULT,GetDistanceFactor, LPD3DVALUE,lpflDistanceFactor) \
ICOM_METHOD1(HRESULT,GetDopplerFactor, LPD3DVALUE,lpflDopplerFactor) \
ICOM_METHOD2(HRESULT,GetOrientation, LPD3DVECTOR,lpvOrientFront, LPD3DVECTOR,lpvOrientTop) \
ICOM_METHOD1(HRESULT,GetPosition, LPD3DVECTOR,lpvPosition) \
ICOM_METHOD1(HRESULT,GetRolloffFactor, LPD3DVALUE,lpflRolloffFactor) \
ICOM_METHOD1(HRESULT,GetVelocity, LPD3DVECTOR,lpvVelocity) \
ICOM_METHOD2(HRESULT,SetAllParameters, LPCDS3DLISTENER,lpcListener, DWORD,dwApply) \
ICOM_METHOD2(HRESULT,SetDistanceFactor, D3DVALUE,flDistanceFactor, DWORD,dwApply) \
ICOM_METHOD2(HRESULT,SetDopplerFactor, D3DVALUE,flDopplerFactor, DWORD,dwApply) \
ICOM_METHOD7(HRESULT,SetOrientation, D3DVALUE,xFront, D3DVALUE,yFront, D3DVALUE,zFront, D3DVALUE,xTop, D3DVALUE,yTop, D3DVALUE,zTop, DWORD,dwApply) \
ICOM_METHOD4(HRESULT,SetPosition, D3DVALUE,x, D3DVALUE,y, D3DVALUE,z, DWORD,dwApply) \
ICOM_METHOD2(HRESULT,SetRolloffFactor, D3DVALUE,flRolloffFactor, DWORD,dwApply) \
ICOM_METHOD4(HRESULT,SetVelocity, D3DVALUE,x, D3DVALUE,y, D3DVALUE,z, DWORD,dwApply) \
ICOM_METHOD (HRESULT,CommitDeferredSettings)
#define IDirectSound3DListener_IMETHODS \
IUnknown_IMETHODS \
IDirectSound3DListener_METHODS
ICOM_DEFINE(IDirectSound3DListener,IUnknown)
#undef ICOM_INTERFACE
/* IDirectSound3DListener methods */
STDMETHOD(GetAllParameters) (THIS_ LPDS3DLISTENER) PURE;
STDMETHOD(GetDistanceFactor) (THIS_ LPD3DVALUE) PURE;
STDMETHOD(GetDopplerFactor) (THIS_ LPD3DVALUE) PURE;
STDMETHOD(GetOrientation) (THIS_ LPD3DVECTOR, LPD3DVECTOR) PURE;
STDMETHOD(GetPosition) (THIS_ LPD3DVECTOR) PURE;
STDMETHOD(GetRolloffFactor) (THIS_ LPD3DVALUE) PURE;
STDMETHOD(GetVelocity) (THIS_ LPD3DVECTOR) PURE;
STDMETHOD(SetAllParameters) (THIS_ LPCDS3DLISTENER, DWORD) PURE;
STDMETHOD(SetDistanceFactor) (THIS_ D3DVALUE, DWORD) PURE;
STDMETHOD(SetDopplerFactor) (THIS_ D3DVALUE, DWORD) PURE;
STDMETHOD(SetOrientation) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
STDMETHOD(SetPosition) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
STDMETHOD(SetRolloffFactor) (THIS_ D3DVALUE, DWORD) PURE;
STDMETHOD(SetVelocity) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
STDMETHOD(CommitDeferredSettings) (THIS) PURE;
} *LPDIRECTSOUND3DLISTENER_VTABLE, IDirectSound3DListener_VTable;
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
#define IDirectSound3DListener_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IDirectSound3DListener_AddRef(p) ICOM_CALL (AddRef,p)
#define IDirectSound3DListener_Release(p) ICOM_CALL (Release,p)
/*** IDirectSound3DListener methods ***/
#define IDirectSound3DListener_GetAllParameters(p,a) ICOM_CALL1(GetAllParameters,p,a)
#define IDirectSound3DListener_GetDistanceFactor(p,a) ICOM_CALL1(GetDistanceFactor,p,a)
#define IDirectSound3DListener_GetDopplerFactor(p,a) ICOM_CALL1(GetDopplerFactor,p,a)
#define IDirectSound3DListener_GetOrientation(p,a,b) ICOM_CALL2(GetOrientation,p,a,b)
#define IDirectSound3DListener_GetPosition(p,a) ICOM_CALL1(GetPosition,p,a)
#define IDirectSound3DListener_GetRolloffFactor(p,a) ICOM_CALL1(GetRolloffFactor,p,a)
#define IDirectSound3DListener_GetVelocity(p,a) ICOM_CALL1(GetVelocity,p,a)
#define IDirectSound3DListener_SetAllParameters(p,a,b) ICOM_CALL2(SetAllParameters,p,a,b)
#define IDirectSound3DListener_SetDistanceFactor(p,a,b) ICOM_CALL2(SetDistanceFactor,p,a,b)
#define IDirectSound3DListener_SetDopplerFactor(p,a,b) ICOM_CALL2(SetDopplerFactor,p,a,b)
#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) ICOM_CALL7(SetOrientation,p,a,b,c,d,e,f,g)
#define IDirectSound3DListener_SetPosition(p,a,b,c,d) ICOM_CALL4(SetPosition,p,a,b,c,d)
#define IDirectSound3DListener_SetRolloffFactor(p,a,b) ICOM_CALL2(SetRolloffFactor,p,a,b)
#define IDirectSound3DListener_SetVelocity(p,a,b,c,d) ICOM_CALL4(SetVelocity,p,a,b,c,d)
#define IDirectSound3DListener_CommitDeferredSettings(p) ICOM_CALL (CommitDeferredSettings,p)
#endif
struct IDirectSound3DListener {
LPDIRECTSOUND3DLISTENER_VTABLE lpvtbl;
DWORD ref;
LPDIRECTSOUNDBUFFER dsb;
DS3DLISTENER ds3dl;
CRITICAL_SECTION lock;
};
#undef THIS
/*****************************************************************************
* IDirectSound3DBuffer interface
*/
typedef struct _DS3DBUFFER {
DWORD dwSize;
D3DVECTOR vPosition;
@ -374,48 +423,63 @@ typedef struct _DS3DBUFFER {
typedef const DS3DBUFFER *LPCDS3DBUFFER;
#define THIS LPDIRECTSOUND3DBUFFER this
typedef struct IDirectSound3DBuffer_VTable
{
/* IUnknown methods */
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
#define ICOM_INTERFACE IDirectSound3DBuffer
#define IDirectSound3DBuffer_METHODS \
ICOM_METHOD1(HRESULT,GetAllParameters, LPDS3DBUFFER,lpDs3dBuffer) \
ICOM_METHOD2(HRESULT,GetConeAngles, LPDWORD,lpdwInsideConeAngle, LPDWORD,lpdwOutsideConeAngle) \
ICOM_METHOD1(HRESULT,GetConeOrientation, LPD3DVECTOR,lpvOrientation) \
ICOM_METHOD1(HRESULT,GetConeOutsideVolume, LPLONG,lplConeOutsideVolume) \
ICOM_METHOD1(HRESULT,GetMaxDistance, LPD3DVALUE,lpflMaxDistance) \
ICOM_METHOD1(HRESULT,GetMinDistance, LPD3DVALUE,lpflMinDistance) \
ICOM_METHOD1(HRESULT,GetMode, LPDWORD,lpwdMode) \
ICOM_METHOD1(HRESULT,GetPosition, LPD3DVECTOR,lpvPosition) \
ICOM_METHOD1(HRESULT,GetVelocity, LPD3DVECTOR,lpvVelocity) \
ICOM_METHOD2(HRESULT,SetAllParameters, LPCDS3DBUFFER,lpcDs3dBuffer, DWORD,dwApply) \
ICOM_METHOD3(HRESULT,SetConeAngles, DWORD,dwInsideConeAngle, DWORD,dwOutsideConeAngle, DWORD,dwApply) \
ICOM_METHOD4(HRESULT,SetConeOrientation, D3DVALUE,x, D3DVALUE,y, D3DVALUE,z, DWORD,dwApply) \
ICOM_METHOD2(HRESULT,SetConeOutsideVolume, LONG,lConeOutsideVolume, DWORD,dwApply) \
ICOM_METHOD2(HRESULT,SetMaxDistance, D3DVALUE,flMaxDistance, DWORD,dwApply) \
ICOM_METHOD2(HRESULT,SetMinDistance, D3DVALUE,flMinDistance, DWORD,dwApply) \
ICOM_METHOD2(HRESULT,SetMode, DWORD,dwMode, DWORD,dwApply) \
ICOM_METHOD4(HRESULT,SetPosition, D3DVALUE,x, D3DVALUE,y, D3DVALUE,z, DWORD,dwApply) \
ICOM_METHOD4(HRESULT,SetVelocity, D3DVALUE,x, D3DVALUE,y, D3DVALUE,z, DWORD,dwApply)
#define IDirectSound3DBuffer_IMETHODS \
IUnknown_IMETHODS \
IDirectSound3DBuffer_METHODS
ICOM_DEFINE(IDirectSound3DBuffer,IUnknown)
#undef ICOM_INTERFACE
/* IDirectSound3DBuffer methods */
STDMETHOD(GetAllParameters) (THIS_ LPDS3DBUFFER) PURE;
STDMETHOD(GetConeAngles) (THIS_ LPDWORD, LPDWORD) PURE;
STDMETHOD(GetConeOrientation) (THIS_ LPD3DVECTOR) PURE;
STDMETHOD(GetConeOutsideVolume) (THIS_ LPLONG) PURE;
STDMETHOD(GetMaxDistance) (THIS_ LPD3DVALUE) PURE;
STDMETHOD(GetMinDistance) (THIS_ LPD3DVALUE) PURE;
STDMETHOD(GetMode) (THIS_ LPDWORD) PURE;
STDMETHOD(GetPosition) (THIS_ LPD3DVECTOR) PURE;
STDMETHOD(GetVelocity) (THIS_ LPD3DVECTOR) PURE;
STDMETHOD(SetAllParameters) (THIS_ LPCDS3DBUFFER, DWORD) PURE;
STDMETHOD(SetConeAngles) (THIS_ DWORD, DWORD, DWORD) PURE;
STDMETHOD(SetConeOrientation) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
STDMETHOD(SetConeOutsideVolume) (THIS_ LONG, DWORD) PURE;
STDMETHOD(SetMaxDistance) (THIS_ D3DVALUE, DWORD) PURE;
STDMETHOD(SetMinDistance) (THIS_ D3DVALUE, DWORD) PURE;
STDMETHOD(SetMode) (THIS_ DWORD, DWORD) PURE;
STDMETHOD(SetPosition) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
STDMETHOD(SetVelocity) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
} *LPDIRECTSOUND3DBUFFER_VTABLE, IDirectSound3DBuffer_VTable;
struct IDirectSound3DBuffer {
LPDIRECTSOUND3DBUFFER_VTABLE lpvtbl;
DWORD ref;
LPDIRECTSOUNDBUFFER dsb;
DS3DBUFFER ds3db;
LPBYTE buffer;
DWORD buflen;
CRITICAL_SECTION lock;
};
#undef THIS
#undef STDMETHOD
#undef STDMETHOD_
#undef PURE
#undef FAR
#undef THIS_
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
#define IDirectSound3DBuffer_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IDirectSound3DBuffer_AddRef(p) ICOM_CALL (AddRef,p)
#define IDirectSound3DBuffer_Release(p) ICOM_CALL (Release,p)
/*** IDirectSound3DBuffer methods ***/
#define IDirectSound3DBuffer_GetAllParameters(p,a) ICOM_CALL1(GetAllParameters,p,a)
#define IDirectSound3DBuffer_GetConeAngles(p,a,b) ICOM_CALL2(GetConeAngles,p,a,b)
#define IDirectSound3DBuffer_GetConeOrientation(p,a) ICOM_CALL1(GetConeOrientation,p,a)
#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) ICOM_CALL1(GetConeOutsideVolume,p,a)
#define IDirectSound3DBuffer_GetMaxDistance(p,a) ICOM_CALL1(GetMaxDistance,p,a)
#define IDirectSound3DBuffer_GetMinDistance(p,a) ICOM_CALL1(GetMinDistance,p,a)
#define IDirectSound3DBuffer_GetMode(p,a) ICOM_CALL1(GetMode,p,a)
#define IDirectSound3DBuffer_GetPosition(p,a) ICOM_CALL1(GetPosition,p,a)
#define IDirectSound3DBuffer_GetVelocity(p,a) ICOM_CALL1(GetVelocity,p,a)
#define IDirectSound3DBuffer_SetAllParameters(p,a,b) ICOM_CALL2(SetAllParameters,p,a,b)
#define IDirectSound3DBuffer_SetConeAngles(p,a,b) ICOM_CALL3(SetConeAngles,p,a,b)
#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) ICOM_CALL4(SetConeOrientation,p,a,b,c,d)
#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) ICOM_CALL2(SetConeOutsideVolume,p,a,b)
#define IDirectSound3DBuffer_SetMaxDistance(p,a,b) ICOM_CALL2(SetMaxDistance,p,a,b)
#define IDirectSound3DBuffer_SetMinDistance(p,a,b) ICOM_CALL2(SetMinDistance,p,a,b)
#define IDirectSound3DBuffer_SetMode(p,a,b) ICOM_CALL2(SetMode,p,a,b)
#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) ICOM_CALL4(SetPosition,p,a,b,c,d)
#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) ICOM_CALL4(SetVelocity,p,a,b,c,d)
#endif
/*****************************************************************************
* IKsPropertySet interface
*/
/* FIXME: not implemented yet */
#endif /* __WINE_DSOUND_H */

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