d3drm: Implement IDirect3DRMFrame*::GetScene.

Signed-off-by: Aaryaman Vasishta <jem456.vasishta@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
oldstable
Aaryaman Vasishta 2016-08-16 01:20:15 +05:30 committed by Alexandre Julliard
parent 0f227b2244
commit be90480c3c
2 changed files with 60 additions and 6 deletions

View File

@ -1339,23 +1339,53 @@ static HRESULT WINAPI d3drm_frame1_GetRotation(IDirect3DRMFrame *iface,
static HRESULT WINAPI d3drm_frame3_GetScene(IDirect3DRMFrame3 *iface, IDirect3DRMFrame3 **scene)
{
FIXME("iface %p, scene %p stub!\n", iface, scene);
struct d3drm_frame *frame = impl_from_IDirect3DRMFrame3(iface);
return E_NOTIMPL;
TRACE("iface %p, scene %p.\n", iface, scene);
if (!scene)
return D3DRMERR_BADVALUE;
while (frame->parent)
frame = frame->parent;
*scene = &frame->IDirect3DRMFrame3_iface;
IDirect3DRMFrame3_AddRef(*scene);
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_frame2_GetScene(IDirect3DRMFrame2 *iface, IDirect3DRMFrame **scene)
{
FIXME("iface %p, scene %p stub!\n", iface, scene);
struct d3drm_frame *frame = impl_from_IDirect3DRMFrame2(iface);
IDirect3DRMFrame3 *frame3;
HRESULT hr;
return E_NOTIMPL;
TRACE("iface %p, scene %p.\n", iface, scene);
if (!scene)
return D3DRMERR_BADVALUE;
hr = IDirect3DRMFrame3_GetScene(&frame->IDirect3DRMFrame3_iface, &frame3);
if (FAILED(hr) || !frame3)
{
*scene = NULL;
return hr;
}
hr = IDirect3DRMFrame3_QueryInterface(frame3, &IID_IDirect3DRMFrame, (void **)scene);
IDirect3DRMFrame3_Release(frame3);
return hr;
}
static HRESULT WINAPI d3drm_frame1_GetScene(IDirect3DRMFrame *iface, IDirect3DRMFrame **scene)
{
FIXME("iface %p, scene %p stub!\n", iface, scene);
struct d3drm_frame *frame = impl_from_IDirect3DRMFrame(iface);
return E_NOTIMPL;
TRACE("iface %p, scene %p.\n", iface, scene);
return d3drm_frame2_GetScene(&frame->IDirect3DRMFrame2_iface, scene);
}
static D3DRMSORTMODE WINAPI d3drm_frame3_GetSortMode(IDirect3DRMFrame3 *iface)

View File

@ -885,6 +885,7 @@ static void test_Frame(void)
IDirect3DRMFrame *pFrameP1;
IDirect3DRMFrame *pFrameP2;
IDirect3DRMFrame *pFrameTmp;
IDirect3DRMFrame *scene_frame;
IDirect3DRMFrameArray *frame_array;
IDirect3DRMMeshBuilder *mesh_builder;
IDirect3DRMVisual *visual1;
@ -967,6 +968,19 @@ static void test_Frame(void)
CHECK_REFCOUNT(pFrameP1, 1);
CHECK_REFCOUNT(pFrameC, 2);
hr = IDirect3DRMFrame_GetScene(pFrameC, NULL);
ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %#x.\n", hr);
hr = IDirect3DRMFrame_GetScene(pFrameC, &scene_frame);
ok(SUCCEEDED(hr), "Cannot get scene (hr == %#x).\n", hr);
ok(scene_frame == pFrameP1, "Expected scene frame == %p, got %p.\n", pFrameP1, scene_frame);
CHECK_REFCOUNT(pFrameP1, 2);
IDirect3DRMFrame_Release(scene_frame);
hr = IDirect3DRMFrame_GetScene(pFrameP1, &scene_frame);
ok(SUCCEEDED(hr), "Cannot get scene (hr == %#x).\n", hr);
ok(scene_frame == pFrameP1, "Expected scene frame == %p, got %p.\n", pFrameP1, scene_frame);
CHECK_REFCOUNT(pFrameP1, 2);
IDirect3DRMFrame_Release(scene_frame);
frame_array = NULL;
hr = IDirect3DRMFrame_GetChildren(pFrameP1, &frame_array);
ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr);
@ -1032,6 +1046,16 @@ static void test_Frame(void)
ok(pFrameTmp == NULL, "pFrameTmp = %p\n", pFrameTmp);
IDirect3DRMFrameArray_Release(frame_array);
}
hr = IDirect3DRMFrame_GetScene(pFrameC, &scene_frame);
ok(SUCCEEDED(hr), "Cannot get scene (hr == %#x).\n", hr);
ok(scene_frame == pFrameP2, "Expected scene frame == %p, got %p.\n", pFrameP2, scene_frame);
CHECK_REFCOUNT(pFrameP2, 2);
IDirect3DRMFrame_Release(scene_frame);
hr = IDirect3DRMFrame_GetScene(pFrameP2, &scene_frame);
ok(SUCCEEDED(hr), "Cannot get scene (hr == %#x).\n", hr);
ok(scene_frame == pFrameP2, "Expected scene frame == %p, got %p.\n", pFrameP2, scene_frame);
CHECK_REFCOUNT(pFrameP2, 2);
IDirect3DRMFrame_Release(scene_frame);
pFrameTmp = (void*)0xdeadbeef;
hr = IDirect3DRMFrame_GetParent(pFrameC, &pFrameTmp);