server: In case of hangup/error, wake up all asyncs that can no longer be completed.

oldstable
Mike Kaplinskiy 2010-07-17 22:06:55 -04:00 committed by Alexandre Julliard
parent 394a142237
commit be230adbb7
1 changed files with 9 additions and 2 deletions

View File

@ -299,16 +299,23 @@ static void sock_dispatch_asyncs( struct sock *sock, int event )
{
if ( sock->flags & WSA_FLAG_OVERLAPPED )
{
if ( event & (POLLIN|POLLPRI|POLLERR|POLLHUP) && async_waiting( sock->read_q ))
if ( event & (POLLIN|POLLPRI) && async_waiting( sock->read_q ) )
{
if (debug_level) fprintf( stderr, "activating read queue for socket %p\n", sock );
async_wake_up( sock->read_q, STATUS_ALERTED );
}
if ( event & (POLLOUT|POLLERR|POLLHUP) && async_waiting( sock->write_q ))
if ( event & POLLOUT && async_waiting( sock->write_q ) )
{
if (debug_level) fprintf( stderr, "activating write queue for socket %p\n", sock );
async_wake_up( sock->write_q, STATUS_ALERTED );
}
if ( event & (POLLERR|POLLHUP) )
{
if ( !(sock->state & FD_READ) )
async_wake_up( sock->read_q, STATUS_SUCCESS );
if ( !(sock->state & FD_WRITE) )
async_wake_up( sock->write_q, STATUS_SUCCESS );
}
}
}