wined3d: Spelling fixes and downgrade a FIXME to a TRACE.

oldstable
Jason Green 2006-04-11 19:25:42 -04:00 committed by Alexandre Julliard
parent 108688f96a
commit be10a6a099
1 changed files with 5 additions and 5 deletions

View File

@ -462,7 +462,7 @@ static HRESULT WINAPI IWineD3DVertexDeclarationImpl_GetDeclaration8(IWineD3DVert
/* The Incredibles and Teenage Mutant Ninja Turtles require this in d3d9 for NumElements == 0,
TODO: this needs to be tested against windows */
if(*pSizeOfData == 0) {
TRACE("(%p) : Requested the vertex declaration without specefying the size of the return buffer\n", This);
TRACE("(%p) : Requested the vertex declaration without specifying the size of the return buffer\n", This);
*pSizeOfData = This->declaration8Length;
memcpy(pData, This->pDeclaration8, This->declaration8Length);
return WINED3D_OK;
@ -510,7 +510,7 @@ HRESULT WINAPI IWineD3DVertexDeclarationImpl_GetDeclaration(IWineD3DVertexDeclar
hr = IWineD3DVertexDeclarationImpl_GetDeclaration9(iface, (D3DVERTEXELEMENT9 *)pData, pSize);
break;
default:
FIXME("(%p) : Unsupport DirectX version %u\n", This, ((IWineD3DImpl *)This->wineD3DDevice->wineD3D)->dxVersion);
FIXME("(%p) : Unsupported DirectX version %u\n", This, ((IWineD3DImpl *)This->wineD3DDevice->wineD3D)->dxVersion);
break;
}
return hr;
@ -523,15 +523,15 @@ HRESULT WINAPI IWineD3DVertexDeclarationImpl_SetDeclaration(IWineD3DVertexDeclar
TRACE("(%p) : d3d version %d\n", This, ((IWineD3DImpl *)This->wineD3DDevice->wineD3D)->dxVersion);
switch (((IWineD3DImpl *)This->wineD3DDevice->wineD3D)->dxVersion) {
case 8:
TRACE("Parsing declatation 8\n");
TRACE("Parsing declaration 8\n");
hr = IWineD3DVertexDeclarationImpl_ParseDeclaration8(iface, (CONST DWORD *)pDecl);
break;
case 9:
FIXME("Parsing declatation 9\n");
TRACE("Parsing declaration 9\n");
hr = IWineD3DVertexDeclarationImpl_ParseDeclaration9(iface, (CONST D3DVERTEXELEMENT9 *)pDecl);
break;
default:
FIXME("(%p) : Unsupport DirectX version %u\n", This, ((IWineD3DImpl *)This->wineD3DDevice->wineD3D)->dxVersion);
FIXME("(%p) : Unsupported DirectX version %u\n", This, ((IWineD3DImpl *)This->wineD3DDevice->wineD3D)->dxVersion);
break;
}
TRACE("Returning\n");