forked from Mirrors/wine-wine
wined3d: Recognize SM5 cut_stream opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>oldstable
parent
4de5e9c0bf
commit
bd405f6bd6
|
@ -5226,6 +5226,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
|
|||
/* WINED3DSIH_CND */ pshader_hw_cnd,
|
||||
/* WINED3DSIH_CRS */ shader_hw_map2gl,
|
||||
/* WINED3DSIH_CUT */ NULL,
|
||||
/* WINED3DSIH_CUT_STREAM */ NULL,
|
||||
/* WINED3DSIH_DCL */ shader_hw_nop,
|
||||
/* WINED3DSIH_DCL_CONSTANT_BUFFER */ shader_hw_nop,
|
||||
/* WINED3DSIH_DCL_GLOBAL_FLAGS */ NULL,
|
||||
|
|
|
@ -8578,6 +8578,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
|
|||
/* WINED3DSIH_CND */ shader_glsl_cnd,
|
||||
/* WINED3DSIH_CRS */ shader_glsl_cross,
|
||||
/* WINED3DSIH_CUT */ shader_glsl_cut,
|
||||
/* WINED3DSIH_CUT_STREAM */ NULL,
|
||||
/* WINED3DSIH_DCL */ shader_glsl_nop,
|
||||
/* WINED3DSIH_DCL_CONSTANT_BUFFER */ shader_glsl_nop,
|
||||
/* WINED3DSIH_DCL_GLOBAL_FLAGS */ shader_glsl_nop,
|
||||
|
|
|
@ -56,6 +56,7 @@ static const char * const shader_opcode_names[] =
|
|||
/* WINED3DSIH_CND */ "cnd",
|
||||
/* WINED3DSIH_CRS */ "crs",
|
||||
/* WINED3DSIH_CUT */ "cut",
|
||||
/* WINED3DSIH_CUT_STREAM */ "cut_stream",
|
||||
/* WINED3DSIH_DCL */ "dcl",
|
||||
/* WINED3DSIH_DCL_CONSTANT_BUFFER */ "dcl_constantBuffer",
|
||||
/* WINED3DSIH_DCL_GLOBAL_FLAGS */ "dcl_globalFlags",
|
||||
|
|
|
@ -207,6 +207,7 @@ enum wined3d_sm4_opcode
|
|||
WINED3D_SM5_OP_HS_FORK_PHASE = 0x73,
|
||||
WINED3D_SM5_OP_HS_JOIN_PHASE = 0x74,
|
||||
WINED3D_SM5_OP_EMIT_STREAM = 0x75,
|
||||
WINED3D_SM5_OP_CUT_STREAM = 0x76,
|
||||
WINED3D_SM5_OP_BUFINFO = 0x79,
|
||||
WINED3D_SM5_OP_DERIV_RTX_COARSE = 0x7a,
|
||||
WINED3D_SM5_OP_DERIV_RTX_FINE = 0x7b,
|
||||
|
@ -799,6 +800,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
|
|||
{WINED3D_SM5_OP_HS_FORK_PHASE, WINED3DSIH_HS_FORK_PHASE, "", ""},
|
||||
{WINED3D_SM5_OP_HS_JOIN_PHASE, WINED3DSIH_HS_JOIN_PHASE, "", ""},
|
||||
{WINED3D_SM5_OP_EMIT_STREAM, WINED3DSIH_EMIT_STREAM, "", "f"},
|
||||
{WINED3D_SM5_OP_CUT_STREAM, WINED3DSIH_CUT_STREAM, "", "f"},
|
||||
{WINED3D_SM5_OP_BUFINFO, WINED3DSIH_BUFINFO, "i", "U"},
|
||||
{WINED3D_SM5_OP_DERIV_RTX_COARSE, WINED3DSIH_DSX_COARSE, "f", "f"},
|
||||
{WINED3D_SM5_OP_DERIV_RTX_FINE, WINED3DSIH_DSX_FINE, "f", "f"},
|
||||
|
|
|
@ -572,6 +572,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
|
|||
WINED3DSIH_CND,
|
||||
WINED3DSIH_CRS,
|
||||
WINED3DSIH_CUT,
|
||||
WINED3DSIH_CUT_STREAM,
|
||||
WINED3DSIH_DCL,
|
||||
WINED3DSIH_DCL_CONSTANT_BUFFER,
|
||||
WINED3DSIH_DCL_GLOBAL_FLAGS,
|
||||
|
|
Loading…
Reference in New Issue