wined3d: Optionally use closest matching mode in wined3d_swapchain_resize_target().

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
oldstable
Józef Kucia 2016-08-25 12:22:56 +02:00 committed by Alexandre Julliard
parent f94ef02dbc
commit bd10362667
2 changed files with 37 additions and 28 deletions

View File

@ -2215,10 +2215,9 @@ static void test_inexact_modes(void)
swapchain_desc.BufferDesc.Width = sizes[i].width;
swapchain_desc.BufferDesc.Height = sizes[i].height;
hr = IDXGISwapChain_ResizeTarget(swapchain, &swapchain_desc.BufferDesc);
todo_wine ok(SUCCEEDED(hr), "ResizeTarget failed, hr %#x.\n", hr);
ok(SUCCEEDED(hr), "ResizeTarget failed, hr %#x.\n", hr);
if (SUCCEEDED(hr))
check_swapchain_fullscreen_state(swapchain, &expected_state);
check_swapchain_fullscreen_state(swapchain, &expected_state);
hr = IDXGISwapChain_GetDesc(swapchain, &result_desc);
ok(SUCCEEDED(hr), "GetDesc failed, hr %#x.\n", hr);
ok(result_desc.BufferDesc.Width == 800, "Got width %u.\n", result_desc.BufferDesc.Width);

View File

@ -1397,20 +1397,44 @@ HRESULT CDECL wined3d_swapchain_resize_buffers(struct wined3d_swapchain *swapcha
return WINED3D_OK;
}
static HRESULT wined3d_swapchain_set_display_mode(struct wined3d_swapchain *swapchain,
struct wined3d_display_mode *mode)
{
struct wined3d_device *device = swapchain->device;
HRESULT hr;
if (swapchain->desc.flags & WINED3D_SWAPCHAIN_USE_CLOSEST_MATCHING_MODE)
{
if (FAILED(hr = wined3d_find_closest_matching_adapter_mode(device->wined3d,
device->adapter->ordinal, mode)))
{
WARN("Failed to find closest matching mode, hr %#x.\n", hr);
}
}
if (FAILED(hr = wined3d_set_adapter_display_mode(device->wined3d,
device->adapter->ordinal, mode)))
{
WARN("Failed to set display mode, hr %#x.\n", hr);
return WINED3DERR_INVALIDCALL;
}
return WINED3D_OK;
}
HRESULT CDECL wined3d_swapchain_resize_target(struct wined3d_swapchain *swapchain,
const struct wined3d_display_mode *mode)
{
struct wined3d_device *device = swapchain->device;
struct wined3d_display_mode current_mode;
struct wined3d_display_mode actual_mode;
RECT original_window_rect, window_rect;
HRESULT hr;
TRACE("swapchain %p, mode %p.\n", swapchain, mode);
SetRect(&window_rect, 0, 0, mode->width, mode->height);
if (swapchain->desc.windowed)
{
SetRect(&window_rect, 0, 0, mode->width, mode->height);
AdjustWindowRectEx(&window_rect,
GetWindowLongW(swapchain->device_window, GWL_STYLE), FALSE,
GetWindowLongW(swapchain->device_window, GWL_EXSTYLE));
@ -1421,22 +1445,21 @@ HRESULT CDECL wined3d_swapchain_resize_target(struct wined3d_swapchain *swapchai
}
else if (swapchain->desc.flags & WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH)
{
if (FAILED(hr = wined3d_set_adapter_display_mode(device->wined3d, device->adapter->ordinal, mode)))
{
WARN("Failed to set display mode, hr %#x.\n", hr);
return WINED3DERR_INVALIDCALL;
}
actual_mode = *mode;
if (FAILED(hr = wined3d_swapchain_set_display_mode(swapchain, &actual_mode)))
return hr;
SetRect(&window_rect, 0, 0, actual_mode.width, actual_mode.height);
}
else
{
if (FAILED(hr = wined3d_get_adapter_display_mode(device->wined3d, device->adapter->ordinal,
&current_mode, NULL)))
&actual_mode, NULL)))
{
ERR("Failed to get display mode, hr %#x.\n", hr);
return WINED3DERR_INVALIDCALL;
}
SetRect(&window_rect, 0, 0, current_mode.width, current_mode.height);
SetRect(&window_rect, 0, 0, actual_mode.width, actual_mode.height);
}
MoveWindow(swapchain->device_window, window_rect.left, window_rect.top,
@ -1477,21 +1500,8 @@ HRESULT CDECL wined3d_swapchain_set_fullscreen(struct wined3d_swapchain *swapcha
}
}
if (swapchain->desc.flags & WINED3D_SWAPCHAIN_USE_CLOSEST_MATCHING_MODE)
{
if (FAILED(hr = wined3d_find_closest_matching_adapter_mode(device->wined3d,
device->adapter->ordinal, &actual_mode)))
{
WARN("Failed to find closest matching mode, hr %#x.\n", hr);
}
}
if (FAILED(hr = wined3d_set_adapter_display_mode(device->wined3d,
device->adapter->ordinal, &actual_mode)))
{
WARN("Failed to set display mode, hr %#x.\n", hr);
return WINED3DERR_INVALIDCALL;
}
if (FAILED(hr = wined3d_swapchain_set_display_mode(swapchain, &actual_mode)))
return hr;
}
else
{