wined3d: Downgrade a FIXME to a TRACE.

oldstable
H. Verbeet 2006-02-06 11:30:27 +01:00 committed by Alexandre Julliard
parent 2ce5eca6a5
commit bcfa7dcf7d
1 changed files with 1 additions and 1 deletions

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@ -1779,7 +1779,7 @@ UINT numberOfvertices, UINT numberOfIndicies, GLenum glPrimType, const void *idx
GLint errPos;
IWineD3DVertexDeclarationImpl *vertexDeclaration;
FIXME("Using vertex shader\n");
TRACE("Using vertex shader\n");
/* Bind the vertex program */
GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, ((IWineD3DVertexShaderImpl *)This->stateBlock->vertexShader)->prgId));