Some fixes on d3d8 and d3d9 headers.

oldstable
Raphael Junqueira 2003-07-08 21:04:01 +00:00 committed by Alexandre Julliard
parent 18873e77d0
commit baf2721bd8
2 changed files with 10 additions and 10 deletions

View File

@ -137,9 +137,9 @@ ICOM_DEFINE(IDirect3D8,IUnknown)
#ifdef COBJMACROS
/*** IUnknown methods ***/
#define IDirect3D8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3D8_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3D8_Release(p) (p)->lpVtbl->Release(p)
#define IDirect3D8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3D8_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3D8_Release(p) (p)->lpVtbl->Release(p)
/*** IDirect3D8 methods ***/
#define IDirect3D8_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a)
#define IDirect3D8_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p)
@ -261,9 +261,9 @@ ICOM_DEFINE(IDirect3DDevice8,IUnknown)
#ifdef COBJMACROS
/*** IUnknown methods ***/
#define IDirect3DDevice8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DDevice8_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3DDevice8_Release(p) (p)->lpVtbl->Release(p)
#define IDirect3DDevice8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirect3DDevice8_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3DDevice8_Release(p) (p)->lpVtbl->Release(p)
/*** IDirect3DDevice8 methods ***/
#define IDirect3DDevice8_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
#define IDirect3DDevice8_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
@ -277,7 +277,7 @@ ICOM_DEFINE(IDirect3DDevice8,IUnknown)
#define IDirect3DDevice8_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
#define IDirect3DDevice8_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
#define IDirect3DDevice8_Reset(p,a) (p)->lpVtbl->Reset(p,a)
#define IDirect3DDevice8_Present(p,a,b,c,d) ICOM_CALL4,present,p,a,b,c,d)
#define IDirect3DDevice8_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
#define IDirect3DDevice8_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
#define IDirect3DDevice8_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
#define IDirect3DDevice8_SetGammaRamp(p,a,b) (p)->lpVtbl->SetGammaRamp(p,a,b)

View File

@ -1131,8 +1131,9 @@ typedef DWORD D3DCOLOR;
typedef struct _D3DADAPTER_IDENTIFIER9 {
char Driver[MAX_DEVICE_IDENTIFIER_STRING];
char Description[MAX_DEVICE_IDENTIFIER_STRING];
char DeviceName[32]; /* Device name for GDI (ex. \\.\DISPLAY1) */
LARGE_INTEGER DriverVersion;
char DeviceName[32];
LARGE_INTEGER DriverVersion;
DWORD VendorId;
DWORD DeviceId;
DWORD SubSysId;
@ -1352,5 +1353,4 @@ typedef enum _D3DQUERYTYPE {
D3DQUERYTYPE_OCCLUSION = 9
} D3DQUERYTYPE;
#endif /* __WINE_D3D9TYPES_H */