wined3d: Properly set WINED3DFMT_FLAG_VTF in init_format_texture_info().

oldstable
Henri Verbeet 2013-01-24 11:37:39 +01:00 committed by Alexandre Julliard
parent 5114cbd23c
commit b882a70282
2 changed files with 8 additions and 21 deletions

View File

@ -3877,24 +3877,6 @@ static BOOL CheckSurfaceCapability(const struct wined3d_adapter *adapter,
return FALSE;
}
static BOOL CheckVertexTextureCapability(const struct wined3d_adapter *adapter,
const struct wined3d_format *format)
{
const struct wined3d_gl_info *gl_info = &adapter->gl_info;
if (!gl_info->limits.vertex_samplers || !(format->flags & WINED3DFMT_FLAG_VTF))
return FALSE;
switch (format->id)
{
case WINED3DFMT_R32G32B32A32_FLOAT:
case WINED3DFMT_R32_FLOAT:
return TRUE;
default:
return !(gl_info->quirks & WINED3D_QUIRK_LIMITED_TEX_FILTERING);
}
}
HRESULT CDECL wined3d_check_device_format(const struct wined3d *wined3d, UINT adapter_idx,
enum wined3d_device_type device_type, enum wined3d_format_id adapter_format_id, DWORD usage,
enum wined3d_resource_type resource_type, enum wined3d_format_id check_format_id)
@ -4014,7 +3996,7 @@ HRESULT CDECL wined3d_check_device_format(const struct wined3d *wined3d, UINT ad
if (usage & WINED3DUSAGE_QUERY_VERTEXTEXTURE)
{
if (!CheckVertexTextureCapability(adapter, format))
if (!(format->flags & WINED3DFMT_FLAG_VTF))
{
TRACE("[FAILED] - No vertex texture support.\n");
return WINED3DERR_NOTAVAILABLE;
@ -4180,7 +4162,7 @@ HRESULT CDECL wined3d_check_device_format(const struct wined3d *wined3d, UINT ad
if (usage & WINED3DUSAGE_QUERY_VERTEXTEXTURE)
{
if (!CheckVertexTextureCapability(adapter, format))
if (!(format->flags & WINED3DFMT_FLAG_VTF))
{
TRACE("[FAILED] - No vertex texture support.\n");
return WINED3DERR_NOTAVAILABLE;
@ -4348,7 +4330,7 @@ HRESULT CDECL wined3d_check_device_format(const struct wined3d *wined3d, UINT ad
if (usage & WINED3DUSAGE_QUERY_VERTEXTEXTURE)
{
if (!CheckVertexTextureCapability(adapter, format))
if (!(format->flags & WINED3DFMT_FLAG_VTF))
{
TRACE("[FAILED] - No vertex texture support.\n");
return WINED3DERR_NOTAVAILABLE;

View File

@ -1287,8 +1287,13 @@ static BOOL init_format_texture_info(struct wined3d_adapter *adapter, struct win
format->height_scale.numerator = 1;
format->height_scale.denominator = 1;
if (!gl_info->limits.vertex_samplers)
format->flags &= ~WINED3DFMT_FLAG_VTF;
if (!(gl_info->quirks & WINED3D_QUIRK_LIMITED_TEX_FILTERING))
format->flags |= WINED3DFMT_FLAG_FILTERING;
else if (format->id != WINED3DFMT_R32G32B32A32_FLOAT && format->id != WINED3DFMT_R32_FLOAT)
format->flags &= ~WINED3DFMT_FLAG_VTF;
if (format->glGammaInternal != format->glInternal)
{