wined3d: Correct a comment in wined3d_check_device_type().

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
feature/deterministic
Zhiyi Zhang 2020-04-21 21:36:43 +08:00 committed by Alexandre Julliard
parent 3b9560c6f3
commit b6968ab59d
1 changed files with 1 additions and 1 deletions

View File

@ -1755,7 +1755,7 @@ HRESULT CDECL wined3d_check_device_type(const struct wined3d *wined3d,
debug_d3dformat(backbuffer_format), windowed);
/* The task of this function is to check whether a certain display / backbuffer format
* combination is available on the given adapter. In fullscreen mode microsoft specified
* combination is available on the given output. In fullscreen mode microsoft specified
* that the display format shouldn't provide alpha and that ignoring alpha the backbuffer
* and display format should match exactly.
* In windowed mode format conversion can occur and this depends on the driver. */