diff --git a/dlls/ddraw/tests/visual.c b/dlls/ddraw/tests/visual.c index 1bac1b7a049..87193ea31b2 100644 --- a/dlls/ddraw/tests/visual.c +++ b/dlls/ddraw/tests/visual.c @@ -37,6 +37,8 @@ IDirect3DDevice *Direct3DDevice1 = NULL; IDirect3DExecuteBuffer *ExecuteBuffer = NULL; IDirect3DViewport *Viewport = NULL; +static BOOL refdevice = FALSE; + static HRESULT (WINAPI *pDirectDrawCreateEx)(LPGUID,LPVOID*,REFIID,LPUNKNOWN); static BOOL createObjects(void) @@ -100,6 +102,8 @@ static BOOL createObjects(void) { trace("Creating a HAL device failed, trying Ref\n"); hr = IDirect3D7_CreateDevice(Direct3D, &IID_IDirect3DRefDevice, Surface, &Direct3DDevice); + if (SUCCEEDED(hr)) + refdevice = TRUE; } } if(!Direct3DDevice) goto err; @@ -562,7 +566,7 @@ static void offscreen_test(IDirect3DDevice7 *device) hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_LIGHTING, FALSE); ok(hr == D3D_OK, "IDirect3DDevice7_SetRenderState returned hr = %08x\n", hr); - if(IDirect3DDevice7_BeginScene(device) == D3D_OK) { + if(IDirect3DDevice7_BeginScene(device) == D3D_OK && !refdevice) { hr = IDirect3DDevice7_SetRenderTarget(device, offscreen, 0); ok(hr == D3D_OK, "SetRenderTarget failed, hr = %08x\n", hr); hr = IDirect3DDevice7_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xffff00ff, 0.0, 0);