d3d11/tests: Remove needless assignment.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
oldstable
Józef Kucia 2017-08-31 09:04:36 +02:00 committed by Alexandre Julliard
parent a48af9e8c3
commit b4a40ac555
1 changed files with 0 additions and 1 deletions

View File

@ -11302,7 +11302,6 @@ static void test_draw_depth_only(void)
check_texture_float(texture, 0.5f, 1);
ID3D11DeviceContext_ClearDepthStencilView(context, dsv, D3D11_CLEAR_DEPTH, 1.0f, 0);
depth.x = 0.1f;
for (i = 0; i < 4; ++i)
{
for (j = 0; j < 4; ++j)