Implement OpenGL overriding of surface's flip method.

Remove broken code.
oldstable
Christian Costa 2002-10-17 01:20:52 +00:00 committed by Alexandre Julliard
parent be8189bd9c
commit b47c14aef9
1 changed files with 35 additions and 22 deletions

View File

@ -86,6 +86,17 @@ inline static Drawable get_drawable( HDC hdc )
return drawable;
}
static BOOL opengl_flip( LPVOID display, LPVOID drawable)
{
TRACE("(%p, %ld)\n",(Display*)display,(Drawable)drawable);
ENTER_GL();
glXSwapBuffers((Display*)display,(Drawable)drawable);
LEAVE_GL();
return TRUE;
}
/*******************************************************************************
* OpenGL static functions
*/
@ -207,6 +218,7 @@ is_OpenGL(
XVisualInfo *vis;
int num;
XVisualInfo template;
IDirectDrawSurfaceImpl* surf;
TRACE("rguid = %s, surface = %p, &device = %p, d3d = %p\n",debugstr_guid(rguid),surface,device,d3d);
if (/* Default device */
@ -254,17 +266,16 @@ is_OpenGL(
else
TRACE("Context created (%p)\n", odev->ctx);
#if COMPILABLE
/* Now override the surface's Flip method (if in double buffering) */
((x11_ds_private *) surface->private)->opengl_flip = TRUE;
{
int i;
struct _surface_chain *chain = surface->s.chain;
for (i=0;i<chain->nrofsurfaces;i++)
if (chain->surfaces[i]->s.surface_desc.ddsCaps.dwCaps & DDSCAPS_FLIP)
((x11_ds_private *) chain->surfaces[i]->private)->opengl_flip = TRUE;
}
#endif
/* Look for the front buffer and override its surface's Flip method (if in double buffering) */
for (surf = surface; surf != NULL; surf = surf->surface_owner)
if ((surf->surface_desc.ddsCaps.dwCaps&(DDSCAPS_FLIP|DDSCAPS_FRONTBUFFER))
== (DDSCAPS_FLIP|DDSCAPS_FRONTBUFFER))
{
surface->surface_owner->aux_ctx = (LPVOID)odev->gdi_display;
surface->surface_owner->aux_data = (LPVOID)odev->drawable;
surface->surface_owner->aux_flip = opengl_flip;
break;
}
odev->rs.src = GL_ONE;
odev->rs.dst = GL_ZERO;
@ -881,6 +892,7 @@ int is_OpenGL_dx3(REFCLSID rguid, IDirectDrawSurfaceImpl* surface, IDirect3DDevi
HDC device_context;
int attributeList[]={ GLX_RGBA, GLX_DEPTH_SIZE, 16, GLX_DOUBLEBUFFER, None };
XVisualInfo *xvis;
IDirectDrawSurfaceImpl* surf;
*device = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(IDirect3DDeviceImpl));
(*device)->private = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(mesa_d3dd_private));
@ -921,17 +933,18 @@ int is_OpenGL_dx3(REFCLSID rguid, IDirectDrawSurfaceImpl* surface, IDirect3DDevi
NULL,
GL_TRUE);
TRACE("Context created\n");
#if 0
/* Now override the surface's Flip method (if in double buffering) */
surface->s.d3d_device = (void *) odev;
{
int i;
struct _surface_chain *chain = surface->s.chain;
for (i=0;i<chain->nrofsurfaces;i++)
if (chain->surfaces[i]->s.surface_desc.ddsCaps.dwCaps & DDSCAPS_FLIP)
chain->surfaces[i]->s.d3d_device = (void *) odev;
}
#endif
/* Look for the front buffer and override its surface's Flip method (if in double buffering) */
for (surf = surface; surf != NULL; surf = surf->surface_owner)
if ((surf->surface_desc.ddsCaps.dwCaps&(DDSCAPS_FLIP|DDSCAPS_FRONTBUFFER))
== (DDSCAPS_FLIP|DDSCAPS_FRONTBUFFER))
{
surface->surface_owner->aux_ctx = (LPVOID)odev->gdi_display;
surface->surface_owner->aux_data = (LPVOID)odev->drawable;
surface->surface_owner->aux_flip = opengl_flip;
break;
}
odev->rs.src = GL_ONE;
odev->rs.dst = GL_ZERO;
odev->rs.mag = GL_NEAREST;