diff --git a/dlls/d3dx9_36/tests/math.c b/dlls/d3dx9_36/tests/math.c index 9d90662632c..5f927297b61 100644 --- a/dlls/d3dx9_36/tests/math.c +++ b/dlls/d3dx9_36/tests/math.c @@ -1251,6 +1251,9 @@ static void D3DXVector3Test(void) expectedvec.x = -18.0f; expectedvec.y = 40.0f; expectedvec.z = -39.0f; D3DXVec3Cross(&gotvec,&u,&v); expect_vec3(expectedvec,gotvec); + expectedvec.x = -277.0f; expectedvec.y = -150.0f; expectedvec.z = -26.0f; + D3DXVec3Cross(&gotvec,&gotvec,&v); + expect_vec3(expectedvec,gotvec); /* Tests the case NULL */ funcpointer = D3DXVec3Cross(&gotvec,NULL,&v); ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer); diff --git a/include/d3dx9math.inl b/include/d3dx9math.inl index 5ee9a751e73..84c0c623d3b 100644 --- a/include/d3dx9math.inl +++ b/include/d3dx9math.inl @@ -1029,10 +1029,13 @@ static inline D3DXVECTOR3* D3DXVec3Add(D3DXVECTOR3 *pout, CONST D3DXVECTOR3 *pv1 static inline D3DXVECTOR3* D3DXVec3Cross(D3DXVECTOR3 *pout, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pv2) { + D3DXVECTOR3 temp; + if ( !pout || !pv1 || !pv2) return NULL; - pout->x = (pv1->y) * (pv2->z) - (pv1->z) * (pv2->y); - pout->y = (pv1->z) * (pv2->x) - (pv1->x) * (pv2->z); - pout->z = (pv1->x) * (pv2->y) - (pv1->y) * (pv2->x); + temp.x = (pv1->y) * (pv2->z) - (pv1->z) * (pv2->y); + temp.y = (pv1->z) * (pv2->x) - (pv1->x) * (pv2->z); + temp.z = (pv1->x) * (pv2->y) - (pv1->y) * (pv2->x); + *pout = temp; return pout; }