winex11: Build the mouse input structure directly in the mouse event handlers.

oldstable
Alexandre Julliard 2011-04-12 21:20:08 +02:00
parent a8575a8b4d
commit b1be3ddbc6
1 changed files with 82 additions and 70 deletions

View File

@ -92,6 +92,32 @@ static const UINT button_up_flags[NB_BUTTONS] =
MOUSEEVENTF_XUP
};
static const UINT button_down_data[NB_BUTTONS] =
{
0,
0,
0,
WHEEL_DELTA,
-WHEEL_DELTA,
XBUTTON1,
XBUTTON2,
XBUTTON1,
XBUTTON2
};
static const UINT button_up_data[NB_BUTTONS] =
{
0,
0,
0,
0,
0,
XBUTTON1,
XBUTTON2,
XBUTTON1,
XBUTTON2
};
static HWND cursor_window;
static HCURSOR last_cursor;
static DWORD last_cursor_change;
@ -214,34 +240,35 @@ void sync_window_cursor( Window window )
*
* Update the various window states on a mouse event.
*/
static void send_mouse_input( HWND hwnd, UINT flags, Window window, int x, int y,
unsigned int state, DWORD mouse_data, Time time )
static void send_mouse_input( HWND hwnd, Window window, unsigned int state, INPUT *input )
{
struct x11drv_win_data *data;
POINT pt;
INPUT input;
input->type = INPUT_MOUSE;
if (!hwnd && window == clip_window)
{
pt.x = x + clip_rect.left;
pt.y = y + clip_rect.top;
goto done;
input->u.mi.dx += clip_rect.left;
input->u.mi.dy += clip_rect.top;
__wine_send_input( hwnd, input );
return;
}
if (!(data = X11DRV_get_win_data( hwnd ))) return;
if (window == data->whole_window)
{
x += data->whole_rect.left - data->client_rect.left;
y += data->whole_rect.top - data->client_rect.top;
input->u.mi.dx += data->whole_rect.left - data->client_rect.left;
input->u.mi.dy += data->whole_rect.top - data->client_rect.top;
}
if (window == root_window)
{
x += virtual_screen_rect.left;
y += virtual_screen_rect.top;
input->u.mi.dx += virtual_screen_rect.left;
input->u.mi.dy += virtual_screen_rect.top;
}
pt.x = x;
pt.y = y;
pt.x = input->u.mi.dx;
pt.y = input->u.mi.dy;
if (GetWindowLongW( data->hwnd, GWL_EXSTYLE ) & WS_EX_LAYOUTRTL)
pt.x = data->client_rect.right - data->client_rect.left - 1 - pt.x;
MapWindowPoints( hwnd, 0, &pt, 1 );
@ -277,16 +304,9 @@ static void send_mouse_input( HWND hwnd, UINT flags, Window window, int x, int y
SERVER_END_REQ;
}
done:
input.type = INPUT_MOUSE;
input.u.mi.dx = pt.x;
input.u.mi.dy = pt.y;
input.u.mi.mouseData = mouse_data;
input.u.mi.dwFlags = flags;
input.u.mi.time = EVENT_x11_time_to_win32_time( time );
input.u.mi.dwExtraInfo = 0;
__wine_send_input( hwnd, &input );
input->u.mi.dx = pt.x;
input->u.mi.dy = pt.y;
__wine_send_input( hwnd, input );
}
#ifdef SONAME_LIBXCURSOR
@ -983,35 +1003,21 @@ void X11DRV_ButtonPress( HWND hwnd, XEvent *xev )
{
XButtonEvent *event = &xev->xbutton;
int buttonNum = event->button - 1;
WORD wData = 0;
INPUT input;
if (buttonNum >= NB_BUTTONS) return;
switch (buttonNum)
{
case 3:
wData = WHEEL_DELTA;
break;
case 4:
wData = -WHEEL_DELTA;
break;
case 5:
wData = XBUTTON1;
break;
case 6:
wData = XBUTTON2;
break;
case 7:
wData = XBUTTON1;
break;
case 8:
wData = XBUTTON2;
break;
}
TRACE( "hwnd %p/%lx button %u pos %d,%d\n", hwnd, event->window, buttonNum, event->x, event->y );
input.u.mi.dx = event->x;
input.u.mi.dy = event->y;
input.u.mi.mouseData = button_down_data[buttonNum];
input.u.mi.dwFlags = button_down_flags[buttonNum] | MOUSEEVENTF_ABSOLUTE | MOUSEEVENTF_MOVE;
input.u.mi.time = EVENT_x11_time_to_win32_time( event->time );
input.u.mi.dwExtraInfo = 0;
update_user_time( event->time );
send_mouse_input( hwnd, button_down_flags[buttonNum] | MOUSEEVENTF_ABSOLUTE | MOUSEEVENTF_MOVE,
event->window, event->x, event->y, event->state, wData, event->time );
send_mouse_input( hwnd, event->window, event->state, &input );
}
@ -1022,28 +1028,20 @@ void X11DRV_ButtonRelease( HWND hwnd, XEvent *xev )
{
XButtonEvent *event = &xev->xbutton;
int buttonNum = event->button - 1;
WORD wData = 0;
INPUT input;
if (buttonNum >= NB_BUTTONS || !button_up_flags[buttonNum]) return;
switch (buttonNum)
{
case 5:
wData = XBUTTON1;
break;
case 6:
wData = XBUTTON2;
break;
case 7:
wData = XBUTTON1;
break;
case 8:
wData = XBUTTON2;
break;
}
TRACE( "hwnd %p/%lx button %u pos %d,%d\n", hwnd, event->window, buttonNum, event->x, event->y );
send_mouse_input( hwnd, button_up_flags[buttonNum] | MOUSEEVENTF_ABSOLUTE | MOUSEEVENTF_MOVE,
event->window, event->x, event->y, event->state, wData, event->time );
input.u.mi.dx = event->x;
input.u.mi.dy = event->y;
input.u.mi.mouseData = button_up_data[buttonNum];
input.u.mi.dwFlags = button_up_flags[buttonNum] | MOUSEEVENTF_ABSOLUTE | MOUSEEVENTF_MOVE;
input.u.mi.time = EVENT_x11_time_to_win32_time( event->time );
input.u.mi.dwExtraInfo = 0;
send_mouse_input( hwnd, event->window, event->state, &input );
}
@ -1053,11 +1051,18 @@ void X11DRV_ButtonRelease( HWND hwnd, XEvent *xev )
void X11DRV_MotionNotify( HWND hwnd, XEvent *xev )
{
XMotionEvent *event = &xev->xmotion;
INPUT input;
TRACE("hwnd %p, event->is_hint %d\n", hwnd, event->is_hint);
TRACE( "hwnd %p/%lx pos %d,%d is_hint %d\n", hwnd, event->window, event->x, event->y, event->is_hint );
send_mouse_input( hwnd, MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE,
event->window, event->x, event->y, event->state, 0, event->time );
input.u.mi.dx = event->x;
input.u.mi.dy = event->y;
input.u.mi.mouseData = 0;
input.u.mi.dwFlags = MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE;
input.u.mi.time = EVENT_x11_time_to_win32_time( event->time );
input.u.mi.dwExtraInfo = 0;
send_mouse_input( hwnd, event->window, event->state, &input );
}
@ -1067,13 +1072,20 @@ void X11DRV_MotionNotify( HWND hwnd, XEvent *xev )
void X11DRV_EnterNotify( HWND hwnd, XEvent *xev )
{
XCrossingEvent *event = &xev->xcrossing;
INPUT input;
TRACE("hwnd %p, event->detail %d\n", hwnd, event->detail);
TRACE( "hwnd %p/%lx pos %d,%d detail %d\n", hwnd, event->window, event->x, event->y, event->detail );
if (event->detail == NotifyVirtual || event->detail == NotifyNonlinearVirtual) return;
if (event->window == x11drv_thread_data()->grab_window) return;
/* simulate a mouse motion event */
send_mouse_input( hwnd, MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE,
event->window, event->x, event->y, event->state, 0, event->time );
input.u.mi.dx = event->x;
input.u.mi.dy = event->y;
input.u.mi.mouseData = 0;
input.u.mi.dwFlags = MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE;
input.u.mi.time = EVENT_x11_time_to_win32_time( event->time );
input.u.mi.dwExtraInfo = 0;
send_mouse_input( hwnd, event->window, event->state, &input );
}