diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c index 2700e730cd8..4fae64b5681 100644 --- a/dlls/d3d9/tests/visual.c +++ b/dlls/d3d9/tests/visual.c @@ -5142,7 +5142,7 @@ void test_vshader_input(IDirect3DDevice9 *device) r = (color & 0x00ff0000) >> 16; g = (color & 0x0000ff00) >> 8; b = (color & 0x000000ff) >> 0; - ok(r >= 0xfe && r <= 0xff && g >= 0xfe && g <= 0xff && b >= 0x00 && b <= 0x01, + ok(r >= 0xfe && r <= 0xff && g >= 0xfe && g <= 0xff && b <= 0x01, "Input test: Quad 4(color-float) returned color 0x%08x, expected 0x00FFFF00\n", color); IDirect3DVertexShader9_Release(texcoord_color_shader);