d3d9/tests: Allow a width and height to be passed to create_device() in the d3d9ex tests.

oldstable
Stefan Dösinger 2014-10-14 23:17:01 +02:00 committed by Alexandre Julliard
parent 34b2d920b4
commit a426d335a4
1 changed files with 35 additions and 14 deletions

View File

@ -30,6 +30,14 @@ static HMODULE d3d9_handle = 0;
static HRESULT (WINAPI *pDirect3DCreate9Ex)(UINT SDKVersion, IDirect3D9Ex **d3d9ex);
struct device_desc
{
HWND device_window;
unsigned int width;
unsigned int height;
BOOL windowed;
};
static HWND create_window(void)
{
WNDCLASSA wc = {0};
@ -42,7 +50,7 @@ static HWND create_window(void)
0, 0, 640, 480, 0, 0, 0, 0);
}
static IDirect3DDevice9Ex *create_device(HWND device_window, HWND focus_window, BOOL windowed)
static IDirect3DDevice9Ex *create_device(HWND focus_window, const struct device_desc *desc)
{
D3DPRESENT_PARAMETERS present_parameters = {0};
IDirect3DDevice9Ex *device;
@ -52,23 +60,31 @@ static IDirect3DDevice9Ex *create_device(HWND device_window, HWND focus_window,
if (FAILED(pDirect3DCreate9Ex(D3D_SDK_VERSION, &d3d9)))
return NULL;
present_parameters.Windowed = windowed;
present_parameters.hDeviceWindow = device_window;
present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
present_parameters.BackBufferWidth = 640;
present_parameters.BackBufferHeight = 480;
present_parameters.BackBufferFormat = D3DFMT_A8R8G8B8;
present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
present_parameters.hDeviceWindow = focus_window;
present_parameters.Windowed = TRUE;
present_parameters.EnableAutoDepthStencil = TRUE;
present_parameters.AutoDepthStencilFormat = D3DFMT_D24S8;
if (desc)
{
present_parameters.BackBufferWidth = desc->width;
present_parameters.BackBufferHeight = desc->height;
present_parameters.hDeviceWindow = desc->device_window;
present_parameters.Windowed = desc->windowed;
}
mode.Size = sizeof(mode);
mode.Width = 640;
mode.Height = 480;
mode.Width = present_parameters.BackBufferWidth;
mode.Height = present_parameters.BackBufferHeight;
mode.RefreshRate = 0;
mode.Format = D3DFMT_A8R8G8B8;
mode.ScanLineOrdering = 0;
m = windowed ? NULL : &mode;
m = present_parameters.Windowed ? NULL : &mode;
if (SUCCEEDED(IDirect3D9Ex_CreateDeviceEx(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, focus_window,
D3DCREATE_HARDWARE_VERTEXPROCESSING, &present_parameters, m, &device))) goto done;
@ -326,7 +342,7 @@ static void test_swapchain_get_displaymode_ex(void)
window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(window, window, TRUE)))
if (!(device = create_device(window, NULL)))
{
skip("Failed to create a D3D device, skipping swapchain GetDisplayModeEx tests.\n");
goto out;
@ -537,7 +553,7 @@ static void test_user_memory(void)
D3DCAPS9 caps;
window = create_window();
if (!(device = create_device(window, window, TRUE)))
if (!(device = create_device(window, NULL)))
{
skip("Failed to create a D3D device, skipping tests.\n");
goto done;
@ -667,7 +683,7 @@ static void test_reset(void)
UINT mode_count = 0;
window = create_window();
if (!(device = create_device(window, window, TRUE)))
if (!(device = create_device(window, NULL)))
{
skip("Failed to create a D3D device, skipping test.\n");
DestroyWindow(window);
@ -1035,7 +1051,7 @@ static void test_reset_resources(void)
window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(window, window, TRUE)))
if (!(device = create_device(window, NULL)))
{
skip("Failed to create a D3D device, skipping tests.\n");
goto done;
@ -1101,7 +1117,7 @@ static void test_vidmem_accounting(void)
window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(window, window, TRUE)))
if (!(device = create_device(window, NULL)))
{
skip("Failed to create a D3D device, skipping tests.\n");
goto done;
@ -1148,7 +1164,7 @@ static void test_user_memory_getdc(void)
window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(window, window, TRUE)))
if (!(device = create_device(window, NULL)))
{
skip("Failed to create a D3D device, skipping tests.\n");
goto done;
@ -1187,10 +1203,15 @@ static void test_lost_device(void)
HWND window;
HRESULT hr;
BOOL ret;
struct device_desc desc;
window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, NULL, NULL, NULL, NULL);
if (!(device = create_device(window, window, FALSE)))
desc.device_window = window;
desc.width = 640;
desc.height = 480;
desc.windowed = FALSE;
if (!(device = create_device(window, &desc)))
{
skip("Failed to create a D3D device, skipping tests.\n");
goto done;