d3dx9: Merge the d3dx_effect_SetMatrixTransposeArray() helper.

Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
stable
Michael Stefaniuc 2019-03-11 23:26:26 +01:00 committed by Alexandre Julliard
parent 81203bdb04
commit 9f1ed4fcdd
1 changed files with 30 additions and 39 deletions

View File

@ -1526,44 +1526,6 @@ static HRESULT d3dx9_base_effect_get_vector_array(struct d3dx9_base_effect *base
return D3DERR_INVALIDCALL;
}
static HRESULT d3dx9_base_effect_set_matrix_transpose_array(struct d3dx9_base_effect *base,
D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count)
{
struct d3dx_parameter *param = get_valid_parameter(base, parameter);
if (param && param->element_count >= count)
{
UINT i;
TRACE("Class %s\n", debug_d3dxparameter_class(param->class));
switch (param->class)
{
case D3DXPC_MATRIX_ROWS:
set_dirty(param);
for (i = 0; i < count; ++i)
{
set_matrix_transpose(&param->members[i], &matrix[i]);
}
return D3D_OK;
case D3DXPC_SCALAR:
case D3DXPC_VECTOR:
case D3DXPC_OBJECT:
case D3DXPC_STRUCT:
break;
default:
FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param->class));
break;
}
}
WARN("Parameter not found.\n");
return D3DERR_INVALIDCALL;
}
static HRESULT d3dx9_base_effect_set_matrix_transpose_pointer_array(struct d3dx9_base_effect *base,
D3DXHANDLE parameter, const D3DXMATRIX **matrix, UINT count)
{
@ -3495,10 +3457,39 @@ static HRESULT WINAPI d3dx_effect_SetMatrixTransposeArray(ID3DXEffect *iface, D3
const D3DXMATRIX *matrix, UINT count)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count);
return d3dx9_base_effect_set_matrix_transpose_array(&effect->base_effect, parameter, matrix, count);
if (param && param->element_count >= count)
{
unsigned int i;
TRACE("Class %s.\n", debug_d3dxparameter_class(param->class));
switch (param->class)
{
case D3DXPC_MATRIX_ROWS:
set_dirty(param);
for (i = 0; i < count; ++i)
set_matrix_transpose(&param->members[i], &matrix[i]);
return D3D_OK;
case D3DXPC_SCALAR:
case D3DXPC_VECTOR:
case D3DXPC_OBJECT:
case D3DXPC_STRUCT:
break;
default:
FIXME("Unhandled class %s.\n", debug_d3dxparameter_class(param->class));
break;
}
}
WARN("Parameter not found.\n");
return D3DERR_INVALIDCALL;
}
static HRESULT WINAPI d3dx_effect_GetMatrixTransposeArray(ID3DXEffect *iface, D3DXHANDLE parameter,