d2d1: Implement ID2D1Factory1.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
oldstable
Lucian Poston 2018-01-22 15:40:45 +03:30 committed by Alexandre Julliard
parent 05b11380e8
commit 9d9fbc0e4a
5 changed files with 279 additions and 44 deletions

View File

@ -24,7 +24,7 @@
#include <assert.h>
#include <limits.h>
#define COBJMACROS
#include "d2d1.h"
#include "d2d1_1.h"
#ifdef D2D1_INIT_GUID
#include "initguid.h"
#endif

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@ -26,7 +26,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d2d);
struct d2d_factory
{
ID2D1Factory ID2D1Factory_iface;
ID2D1Factory1 ID2D1Factory1_iface;
LONG refcount;
ID3D10Device1 *device;
@ -35,9 +35,9 @@ struct d2d_factory
float dpi_y;
};
static inline struct d2d_factory *impl_from_ID2D1Factory(ID2D1Factory *iface)
static inline struct d2d_factory *impl_from_ID2D1Factory1(ID2D1Factory1 *iface)
{
return CONTAINING_RECORD(iface, struct d2d_factory, ID2D1Factory_iface);
return CONTAINING_RECORD(iface, struct d2d_factory, ID2D1Factory1_iface);
}
static HRESULT d2d_factory_reload_sysmetrics(struct d2d_factory *factory)
@ -58,14 +58,15 @@ static HRESULT d2d_factory_reload_sysmetrics(struct d2d_factory *factory)
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d2d_factory_QueryInterface(ID2D1Factory *iface, REFIID iid, void **out)
static HRESULT STDMETHODCALLTYPE d2d_factory_QueryInterface(ID2D1Factory1 *iface, REFIID iid, void **out)
{
TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
if (IsEqualGUID(iid, &IID_ID2D1Factory)
if (IsEqualGUID(iid, &IID_ID2D1Factory1)
|| IsEqualGUID(iid, &IID_ID2D1Factory)
|| IsEqualGUID(iid, &IID_IUnknown))
{
ID2D1Factory_AddRef(iface);
ID2D1Factory1_AddRef(iface);
*out = iface;
return S_OK;
}
@ -76,9 +77,9 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_QueryInterface(ID2D1Factory *iface,
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE d2d_factory_AddRef(ID2D1Factory *iface)
static ULONG STDMETHODCALLTYPE d2d_factory_AddRef(ID2D1Factory1 *iface)
{
struct d2d_factory *factory = impl_from_ID2D1Factory(iface);
struct d2d_factory *factory = impl_from_ID2D1Factory1(iface);
ULONG refcount = InterlockedIncrement(&factory->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
@ -86,9 +87,9 @@ static ULONG STDMETHODCALLTYPE d2d_factory_AddRef(ID2D1Factory *iface)
return refcount;
}
static ULONG STDMETHODCALLTYPE d2d_factory_Release(ID2D1Factory *iface)
static ULONG STDMETHODCALLTYPE d2d_factory_Release(ID2D1Factory1 *iface)
{
struct d2d_factory *factory = impl_from_ID2D1Factory(iface);
struct d2d_factory *factory = impl_from_ID2D1Factory1(iface);
ULONG refcount = InterlockedDecrement(&factory->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
@ -103,18 +104,18 @@ static ULONG STDMETHODCALLTYPE d2d_factory_Release(ID2D1Factory *iface)
return refcount;
}
static HRESULT STDMETHODCALLTYPE d2d_factory_ReloadSystemMetrics(ID2D1Factory *iface)
static HRESULT STDMETHODCALLTYPE d2d_factory_ReloadSystemMetrics(ID2D1Factory1 *iface)
{
struct d2d_factory *factory = impl_from_ID2D1Factory(iface);
struct d2d_factory *factory = impl_from_ID2D1Factory1(iface);
TRACE("iface %p.\n", iface);
return d2d_factory_reload_sysmetrics(factory);
}
static void STDMETHODCALLTYPE d2d_factory_GetDesktopDpi(ID2D1Factory *iface, float *dpi_x, float *dpi_y)
static void STDMETHODCALLTYPE d2d_factory_GetDesktopDpi(ID2D1Factory1 *iface, float *dpi_x, float *dpi_y)
{
struct d2d_factory *factory = impl_from_ID2D1Factory(iface);
struct d2d_factory *factory = impl_from_ID2D1Factory1(iface);
TRACE("iface %p, dpi_x %p, dpi_y %p.\n", iface, dpi_x, dpi_y);
@ -122,7 +123,7 @@ static void STDMETHODCALLTYPE d2d_factory_GetDesktopDpi(ID2D1Factory *iface, flo
*dpi_y = factory->dpi_y;
}
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateRectangleGeometry(ID2D1Factory *iface,
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateRectangleGeometry(ID2D1Factory1 *iface,
const D2D1_RECT_F *rect, ID2D1RectangleGeometry **geometry)
{
struct d2d_geometry *object;
@ -133,7 +134,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateRectangleGeometry(ID2D1Factor
if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
return E_OUTOFMEMORY;
if (FAILED(hr = d2d_rectangle_geometry_init(object, iface, rect)))
if (FAILED(hr = d2d_rectangle_geometry_init(object, (ID2D1Factory *)iface, rect)))
{
WARN("Failed to initialize rectangle geometry, hr %#x.\n", hr);
HeapFree(GetProcessHeap(), 0, object);
@ -146,7 +147,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateRectangleGeometry(ID2D1Factor
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateRoundedRectangleGeometry(ID2D1Factory *iface,
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateRoundedRectangleGeometry(ID2D1Factory1 *iface,
const D2D1_ROUNDED_RECT *rect, ID2D1RoundedRectangleGeometry **geometry)
{
FIXME("iface %p, rect %p, geometry %p stub!\n", iface, rect, geometry);
@ -154,7 +155,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateRoundedRectangleGeometry(ID2D
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateEllipseGeometry(ID2D1Factory *iface,
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateEllipseGeometry(ID2D1Factory1 *iface,
const D2D1_ELLIPSE *ellipse, ID2D1EllipseGeometry **geometry)
{
FIXME("iface %p, ellipse %p, geometry %p stub!\n", iface, ellipse, geometry);
@ -162,7 +163,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateEllipseGeometry(ID2D1Factory
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateGeometryGroup(ID2D1Factory *iface,
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateGeometryGroup(ID2D1Factory1 *iface,
D2D1_FILL_MODE fill_mode, ID2D1Geometry **geometries, UINT32 geometry_count, ID2D1GeometryGroup **group)
{
FIXME("iface %p, fill_mode %#x, geometries %p, geometry_count %u, group %p stub!\n",
@ -171,7 +172,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateGeometryGroup(ID2D1Factory *i
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateTransformedGeometry(ID2D1Factory *iface,
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateTransformedGeometry(ID2D1Factory1 *iface,
ID2D1Geometry *src_geometry, const D2D1_MATRIX_3X2_F *transform,
ID2D1TransformedGeometry **transformed_geometry)
{
@ -183,7 +184,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateTransformedGeometry(ID2D1Fact
if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
return E_OUTOFMEMORY;
d2d_transformed_geometry_init(object, iface, src_geometry, transform);
d2d_transformed_geometry_init(object, (ID2D1Factory *)iface, src_geometry, transform);
TRACE("Created transformed geometry %p.\n", object);
*transformed_geometry = (ID2D1TransformedGeometry *)&object->ID2D1Geometry_iface;
@ -191,7 +192,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateTransformedGeometry(ID2D1Fact
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d2d_factory_CreatePathGeometry(ID2D1Factory *iface, ID2D1PathGeometry **geometry)
static HRESULT STDMETHODCALLTYPE d2d_factory_CreatePathGeometry(ID2D1Factory1 *iface, ID2D1PathGeometry **geometry)
{
struct d2d_geometry *object;
@ -200,7 +201,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreatePathGeometry(ID2D1Factory *if
if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
return E_OUTOFMEMORY;
d2d_path_geometry_init(object, iface);
d2d_path_geometry_init(object, (ID2D1Factory *)iface);
TRACE("Created path geometry %p.\n", object);
*geometry = (ID2D1PathGeometry *)&object->ID2D1Geometry_iface;
@ -208,7 +209,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreatePathGeometry(ID2D1Factory *if
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateStrokeStyle(ID2D1Factory *iface,
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateStrokeStyle(ID2D1Factory1 *iface,
const D2D1_STROKE_STYLE_PROPERTIES *desc, const float *dashes, UINT32 dash_count,
ID2D1StrokeStyle **stroke_style)
{
@ -221,7 +222,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateStrokeStyle(ID2D1Factory *ifa
if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
return E_OUTOFMEMORY;
if (FAILED(hr = d2d_stroke_style_init(object, iface, desc, dashes, dash_count)))
if (FAILED(hr = d2d_stroke_style_init(object, (ID2D1Factory *)iface, desc, dashes, dash_count)))
{
WARN("Failed to initialize stroke style, hr %#x.\n", hr);
HeapFree(GetProcessHeap(), 0, object);
@ -234,7 +235,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateStrokeStyle(ID2D1Factory *ifa
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDrawingStateBlock(ID2D1Factory *iface,
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDrawingStateBlock(ID2D1Factory1 *iface,
const D2D1_DRAWING_STATE_DESCRIPTION *desc, IDWriteRenderingParams *text_rendering_params,
ID2D1DrawingStateBlock **state_block)
{
@ -246,7 +247,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDrawingStateBlock(ID2D1Factor
if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
return E_OUTOFMEMORY;
d2d_state_block_init(object, iface, desc, text_rendering_params);
d2d_state_block_init(object, (ID2D1Factory *)iface, desc, text_rendering_params);
TRACE("Created state block %p.\n", object);
*state_block = &object->ID2D1DrawingStateBlock_iface;
@ -266,10 +267,10 @@ static HRESULT d2d_factory_get_device(struct d2d_factory *factory, ID3D10Device1
return hr;
}
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateWicBitmapRenderTarget(ID2D1Factory *iface,
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateWicBitmapRenderTarget(ID2D1Factory1 *iface,
IWICBitmap *target, const D2D1_RENDER_TARGET_PROPERTIES *desc, ID2D1RenderTarget **render_target)
{
struct d2d_factory *factory = impl_from_ID2D1Factory(iface);
struct d2d_factory *factory = impl_from_ID2D1Factory1(iface);
struct d2d_wic_render_target *object;
ID3D10Device1 *device;
HRESULT hr;
@ -285,7 +286,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateWicBitmapRenderTarget(ID2D1Fa
return hr;
}
if (FAILED(hr = d2d_wic_render_target_init(object, iface, device, target, desc)))
if (FAILED(hr = d2d_wic_render_target_init(object, (ID2D1Factory *)iface, device, target, desc)))
{
WARN("Failed to initialize render target, hr %#x.\n", hr);
HeapFree(GetProcessHeap(), 0, object);
@ -298,11 +299,11 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateWicBitmapRenderTarget(ID2D1Fa
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateHwndRenderTarget(ID2D1Factory *iface,
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateHwndRenderTarget(ID2D1Factory1 *iface,
const D2D1_RENDER_TARGET_PROPERTIES *desc, const D2D1_HWND_RENDER_TARGET_PROPERTIES *hwnd_rt_desc,
ID2D1HwndRenderTarget **render_target)
{
struct d2d_factory *factory = impl_from_ID2D1Factory(iface);
struct d2d_factory *factory = impl_from_ID2D1Factory1(iface);
struct d2d_hwnd_render_target *object;
ID3D10Device1 *device;
HRESULT hr;
@ -315,7 +316,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateHwndRenderTarget(ID2D1Factory
if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
return E_OUTOFMEMORY;
if (FAILED(hr = d2d_hwnd_render_target_init(object, iface, device, desc, hwnd_rt_desc)))
if (FAILED(hr = d2d_hwnd_render_target_init(object, (ID2D1Factory *)iface, device, desc, hwnd_rt_desc)))
{
WARN("Failed to initialize render target, hr %#x.\n", hr);
HeapFree(GetProcessHeap(), 0, object);
@ -328,18 +329,18 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateHwndRenderTarget(ID2D1Factory
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDxgiSurfaceRenderTarget(ID2D1Factory *iface,
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDxgiSurfaceRenderTarget(ID2D1Factory1 *iface,
IDXGISurface *surface, const D2D1_RENDER_TARGET_PROPERTIES *desc, ID2D1RenderTarget **render_target)
{
TRACE("iface %p, surface %p, desc %p, render_target %p.\n", iface, surface, desc, render_target);
return d2d_d3d_create_render_target(iface, surface, NULL, desc, render_target);
return d2d_d3d_create_render_target((ID2D1Factory *)iface, surface, NULL, desc, render_target);
}
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDCRenderTarget(ID2D1Factory *iface,
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDCRenderTarget(ID2D1Factory1 *iface,
const D2D1_RENDER_TARGET_PROPERTIES *desc, ID2D1DCRenderTarget **render_target)
{
struct d2d_factory *factory = impl_from_ID2D1Factory(iface);
struct d2d_factory *factory = impl_from_ID2D1Factory1(iface);
struct d2d_dc_render_target *object;
ID3D10Device1 *device;
HRESULT hr;
@ -352,7 +353,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDCRenderTarget(ID2D1Factory *
if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
return E_OUTOFMEMORY;
if (FAILED(hr = d2d_dc_render_target_init(object, iface, device, desc)))
if (FAILED(hr = d2d_dc_render_target_init(object, (ID2D1Factory *)iface, device, desc)))
{
WARN("Failed to initialize render target, hr %#x.\n", hr);
HeapFree(GetProcessHeap(), 0, object);
@ -365,7 +366,94 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDCRenderTarget(ID2D1Factory *
return S_OK;
}
static const struct ID2D1FactoryVtbl d2d_factory_vtbl =
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDevice(ID2D1Factory1 *iface,
IDXGIDevice *dxgi_device, ID2D1Device **device)
{
FIXME("iface %p, dxgi_device %p, device %p stub!\n", iface, dxgi_device, device);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateStrokeStyle1(ID2D1Factory1 *iface,
const D2D1_STROKE_STYLE_PROPERTIES1 *desc, const float *dashes, UINT32 dash_count,
ID2D1StrokeStyle1 **stroke_style)
{
FIXME("iface %p, desc %p, dashes %p, dash_count %u, stroke_style %p stub!\n",
iface, desc, dashes, dash_count, stroke_style);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_factory_CreatePathGeometry1(ID2D1Factory1 *iface, ID2D1PathGeometry1 **geometry)
{
FIXME("iface %p, geometry %p stub!\n", iface, geometry);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDrawingStateBlock1(ID2D1Factory1 *iface,
const D2D1_DRAWING_STATE_DESCRIPTION1 *desc, IDWriteRenderingParams *text_rendering_params,
ID2D1DrawingStateBlock1 **state_block)
{
FIXME("iface %p, desc %p, text_rendering_params %p, state_block %p stub!\n",
iface, desc, text_rendering_params, state_block);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateGdiMetafile(ID2D1Factory1 *iface,
IStream *stream, ID2D1GdiMetafile **metafile)
{
FIXME("iface %p, stream %p, metafile %p stub!\n", iface, stream, metafile);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_factory_RegisterEffectFromStream(ID2D1Factory1 *iface,
REFCLSID effect_id, IStream *property_xml, const D2D1_PROPERTY_BINDING *bindings,
UINT32 binding_count, PD2D1_EFFECT_FACTORY effect_factory)
{
FIXME("iface %p, effect_id %s, property_xml %p, bindings %p, binding_count %u, effect_factory %p stub!\n",
iface, debugstr_guid(effect_id), property_xml, bindings, binding_count, effect_factory);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_factory_RegisterEffectFromString(ID2D1Factory1 *iface,
REFCLSID effect_id, const WCHAR *property_xml, const D2D1_PROPERTY_BINDING *bindings,
UINT32 binding_count, PD2D1_EFFECT_FACTORY effect_factory)
{
FIXME("iface %p, effect_id %s, property_xml %s, bindings %p, binding_count %u, effect_factory %p stub!\n",
iface, debugstr_guid(effect_id), debugstr_w(property_xml), bindings, binding_count, effect_factory);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_factory_UnregisterEffect(ID2D1Factory1 *iface, REFCLSID effect_id)
{
FIXME("iface %p, effect_id %s stub!\n", iface, debugstr_guid(effect_id));
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_factory_GetRegisteredEffects(ID2D1Factory1 *iface,
CLSID *effects, UINT32 effect_count, UINT32 *returned, UINT32 *registered)
{
FIXME("iface %p, effects %p, effect_count %u, returned %p, registered %p stub!\n",
iface, effects, effect_count, returned, registered);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_factory_GetEffectProperties(ID2D1Factory1 *iface,
REFCLSID effect_id, ID2D1Properties **props)
{
FIXME("iface %p, effect_id %s, props %p stub!\n", iface, debugstr_guid(effect_id), props);
return E_NOTIMPL;
}
static const struct ID2D1Factory1Vtbl d2d_factory_vtbl =
{
d2d_factory_QueryInterface,
d2d_factory_AddRef,
@ -384,6 +472,16 @@ static const struct ID2D1FactoryVtbl d2d_factory_vtbl =
d2d_factory_CreateHwndRenderTarget,
d2d_factory_CreateDxgiSurfaceRenderTarget,
d2d_factory_CreateDCRenderTarget,
d2d_factory_CreateDevice,
d2d_factory_CreateStrokeStyle1,
d2d_factory_CreatePathGeometry1,
d2d_factory_CreateDrawingStateBlock1,
d2d_factory_CreateGdiMetafile,
d2d_factory_RegisterEffectFromStream,
d2d_factory_RegisterEffectFromString,
d2d_factory_UnregisterEffect,
d2d_factory_GetRegisteredEffects,
d2d_factory_GetEffectProperties,
};
static void d2d_factory_init(struct d2d_factory *factory, D2D1_FACTORY_TYPE factory_type,
@ -394,7 +492,7 @@ static void d2d_factory_init(struct d2d_factory *factory, D2D1_FACTORY_TYPE fact
if (factory_options && factory_options->debugLevel != D2D1_DEBUG_LEVEL_NONE)
WARN("Ignoring debug level %#x.\n", factory_options->debugLevel);
factory->ID2D1Factory_iface.lpVtbl = &d2d_factory_vtbl;
factory->ID2D1Factory1_iface.lpVtbl = &d2d_factory_vtbl;
factory->refcount = 1;
d2d_factory_reload_sysmetrics(factory);
}
@ -415,8 +513,8 @@ HRESULT WINAPI D2D1CreateFactory(D2D1_FACTORY_TYPE factory_type, REFIID iid,
TRACE("Created factory %p.\n", object);
hr = ID2D1Factory_QueryInterface(&object->ID2D1Factory_iface, iid, factory);
ID2D1Factory_Release(&object->ID2D1Factory_iface);
hr = ID2D1Factory1_QueryInterface(&object->ID2D1Factory1_iface, iid, factory);
ID2D1Factory1_Release(&object->ID2D1Factory1_iface);
return hr;
}

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@ -18,4 +18,4 @@
#include "d3d10_1.h"
#include "initguid.h"
#include "d2d1.h"
#include "d2d1_1.h"

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@ -36,6 +36,7 @@ IDL_SRCS = \
ctfutb.idl \
ctxtcall.idl \
d2d1.idl \
d2d1_1.idl \
d3d10.idl \
d3d10_1.idl \
d3d10sdklayers.idl \

136
include/d2d1_1.idl 100644
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@ -0,0 +1,136 @@
/*
* Copyright 2017 Lucian Poston
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
import "d2d1.idl";
interface ID2D1Device;
interface ID2D1StrokeStyle1;
interface ID2D1PathGeometry1;
interface ID2D1DrawingStateBlock1;
interface ID2D1GdiMetafile;
interface ID2D1Properties;
typedef enum D2D1_STROKE_TRANSFORM_TYPE
{
D2D1_STROKE_TRANSFORM_TYPE_NORMAL = 0x0,
D2D1_STROKE_TRANSFORM_TYPE_FIXED = 0x1,
D2D1_STROKE_TRANSFORM_TYPE_HAIRLINE = 0x2,
D2D1_STROKE_TRANSFORM_TYPE_FORCE_DWORD = 0xffffffff,
} D2D1_STROKE_TRANSFORM_TYPE;
typedef enum D2D1_PRIMITIVE_BLEND
{
D2D1_PRIMITIVE_BLEND_SOURCE_OVER = 0x0,
D2D1_PRIMITIVE_BLEND_COPY = 0x1,
D2D1_PRIMITIVE_BLEND_MIN = 0x2,
D2D1_PRIMITIVE_BLEND_ADD = 0x3,
D2D1_PRIMITIVE_BLEND_MAX = 0x4,
D2D1_PRIMITIVE_BLEND_FORCE_DWORD = 0xffffffff,
} D2D1_PRIMITIVE_BLEND;
typedef enum D2D1_UNIT_MODE
{
D2D1_UNIT_MODE_DIPS = 0x0,
D2D1_UNIT_MODE_PIXELS = 0x1,
D2D1_UNIT_MODE_FORCE_DWORD = 0xffffffff,
} D2D1_UNIT_MODE;
typedef struct D2D1_PROPERTY_BINDING D2D1_PROPERTY_BINDING;
typedef struct D2D1_STROKE_STYLE_PROPERTIES1
{
D2D1_CAP_STYLE startCap;
D2D1_CAP_STYLE endCap;
D2D1_CAP_STYLE dashCap;
D2D1_LINE_JOIN lineJoin;
float miterLimit;
D2D1_DASH_STYLE dashStyle;
float dashOffset;
D2D1_STROKE_TRANSFORM_TYPE transformType;
} D2D1_STROKE_STYLE_PROPERTIES1;
typedef struct D2D1_DRAWING_STATE_DESCRIPTION1
{
D2D1_ANTIALIAS_MODE antialiasMode;
D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode;
D2D1_TAG tag1;
D2D1_TAG tag2;
D2D1_MATRIX_3X2_F transform;
D2D1_PRIMITIVE_BLEND primitiveBlend;
D2D1_UNIT_MODE unitMode;
} D2D1_DRAWING_STATE_DESCRIPTION1;
typedef HRESULT (__stdcall *PD2D1_EFFECT_FACTORY)(IUnknown **effect);
[
object,
uuid(bb12d362-daee-4b9a-aa1d-14ba401cfa1f),
local,
]
interface ID2D1Factory1 : ID2D1Factory
{
HRESULT CreateDevice(
[in] IDXGIDevice *dxgi_device,
[out] ID2D1Device **device
);
HRESULT CreateStrokeStyle(
[in] const D2D1_STROKE_STYLE_PROPERTIES1 *desc,
[in, size_is(dash_count)] const float *dashes,
[in] UINT32 dash_count,
[out] ID2D1StrokeStyle1 **stroke_style
);
HRESULT CreatePathGeometry(
[out] ID2D1PathGeometry1 **geometry
);
HRESULT CreateDrawingStateBlock(
[in] const D2D1_DRAWING_STATE_DESCRIPTION1 *desc,
[in] IDWriteRenderingParams *text_rendering_params,
[out] ID2D1DrawingStateBlock1 **state_block
);
HRESULT CreateGdiMetafile(
[in] IStream *stream,
[out] ID2D1GdiMetafile **metafile
);
HRESULT RegisterEffectFromStream(
[in] REFCLSID effect_id,
[in] IStream *property_xml,
[in, size_is(binding_count)] const D2D1_PROPERTY_BINDING *bindings,
[in] UINT32 binding_count,
[in] PD2D1_EFFECT_FACTORY effect_factory
);
HRESULT RegisterEffectFromString(
[in] REFCLSID effect_id,
[in] const WCHAR *property_xml,
[in, size_is(binding_count)] const D2D1_PROPERTY_BINDING *bindings,
[in] UINT32 binding_count,
[in] PD2D1_EFFECT_FACTORY effect_factory
);
HRESULT UnregisterEffect(
[in] REFCLSID effect_id
);
HRESULT GetRegisteredEffects(
[out, size_is(effect_count)] CLSID *effects,
[in] UINT32 effect_count,
[out] UINT32 *returned,
[out] UINT32 *registered
);
HRESULT GetEffectProperties(
[in] REFCLSID effect_id,
[out] ID2D1Properties **props
);
}