diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c index 05e6d81390d..205a9cc1cd0 100644 --- a/dlls/d3d9/tests/device.c +++ b/dlls/d3d9/tests/device.c @@ -12877,7 +12877,7 @@ static void test_resource_access(void) expected_hr = D3D_OK; else expected_hr = D3DERR_INVALIDCALL; - todo_wine_if(expected_hr != D3D_OK) + todo_wine_if(expected_hr != D3D_OK && surface_types[i].type != SURFACE_2D) ok(hr == expected_hr, "Test %s %u: Got unexpected hr %#x.\n", surface_types[i].name, j, hr); hr = IDirect3DSurface9_UnlockRect(surface); todo_wine_if(expected_hr != D3D_OK) diff --git a/dlls/d3d9/texture.c b/dlls/d3d9/texture.c index e6524169e04..de485bafd01 100644 --- a/dlls/d3d9/texture.c +++ b/dlls/d3d9/texture.c @@ -1314,8 +1314,7 @@ HRESULT texture_init(struct d3d9_texture *texture, struct d3d9_device *device, if (pool == D3DPOOL_SCRATCH) desc.usage |= WINED3DUSAGE_SCRATCH; desc.bind_flags = wined3d_bind_flags_from_d3d9_usage(usage) | WINED3D_BIND_SHADER_RESOURCE; - desc.access = wined3daccess_from_d3dpool(pool, usage) - | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W; + desc.access = wined3daccess_from_d3dpool(pool, usage); desc.width = width; desc.height = height; desc.depth = 1;