d3dcompiler/tests: Add a test for struct assignment.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
feature/deterministic
Zebediah Figura 2020-06-05 17:19:33 -05:00 committed by Alexandre Julliard
parent 55d51b1a39
commit 93f3b062fd
1 changed files with 42 additions and 0 deletions

View File

@ -859,6 +859,47 @@ static void test_majority(void)
release_test_context(&test_context);
}
static void test_struct_assignment(void)
{
struct test_context test_context;
ID3D10Blob *ps_code = NULL;
struct vec4 v;
static const char ps_source[] =
"struct apple\n"
"{\n"
" struct\n"
" {\n"
" float4 a;\n"
" } m;\n"
" float4 b;\n"
"};\n"
"float4 main() : COLOR\n"
"{\n"
" struct apple q, r, s;\n"
" q.m.a = float4(0.1, 0.2, 0.3, 0.4);\n"
" q.b = float4(0.5, 0.1, 0.4, 0.5);\n"
" s = r = q;\n"
" return s.m.a + s.b;\n"
"}";
if (!init_test_context(&test_context))
return;
todo_wine ps_code = compile_shader(ps_source, "ps_2_0");
if (ps_code)
{
draw_quad(test_context.device, ps_code);
v = get_color_vec4(test_context.device, 0, 0);
ok(compare_vec4(&v, 0.6f, 0.3f, 0.7f, 0.9f, 1),
"Got unexpected value {%.8e, %.8e, %.8e, %.8e}.\n", v.x, v.y, v.z, v.w);
ID3D10Blob_Release(ps_code);
}
release_test_context(&test_context);
}
static void check_constant_desc(const char *prefix, const D3DXCONSTANT_DESC *desc,
const D3DXCONSTANT_DESC *expect, BOOL nonzero_defaultvalue)
{
@ -1154,6 +1195,7 @@ START_TEST(hlsl_d3d9)
test_return();
test_array_dimensions();
test_majority();
test_struct_assignment();
test_constant_table();
test_fail();