d3d8: Return the correct value in CreateAdditionalSwapChain.

oldstable
Stefan Dösinger 2014-09-25 14:24:17 +02:00 committed by Alexandre Julliard
parent 0ff2fb8a4f
commit 92bcb74768
1 changed files with 3 additions and 2 deletions

View File

@ -557,16 +557,17 @@ static HRESULT WINAPI d3d8_device_CreateAdditionalSwapChain(IDirect3DDevice8 *if
struct d3d8_device *device = impl_from_IDirect3DDevice8(iface);
struct wined3d_swapchain_desc desc;
struct d3d8_swapchain *object;
HRESULT hr;
TRACE("iface %p, present_parameters %p, swapchain %p.\n",
iface, present_parameters, swapchain);
wined3d_swapchain_desc_from_present_parameters(&desc, present_parameters);
if (SUCCEEDED(d3d8_swapchain_create(device, &desc, &object)))
if (SUCCEEDED(hr = d3d8_swapchain_create(device, &desc, &object)))
*swapchain = &object->IDirect3DSwapChain8_iface;
present_parameters_from_wined3d_swapchain_desc(present_parameters, &desc);
return D3D_OK;
return hr;
}
static HRESULT CDECL reset_enum_callback(struct wined3d_resource *resource)