diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index 329444ca4b4..35f6d0a9f2b 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -1146,7 +1146,6 @@ void state_fogdensity(DWORD state, IWineD3DStateBlockImpl *stateblock, WineD3DCo checkGLcall("glFogf(GL_FOG_DENSITY, (float) Value)"); } -/* TODO: Merge with primitive type + init_materials()!! */ static void state_colormat(DWORD state, IWineD3DStateBlockImpl *stateblock, WineD3DContext *context) { IWineD3DDeviceImpl *device = stateblock->wineD3DDevice; GLenum Parm = 0;