opengl32/tests: Add a test for window destroy with wglMakeContextCurrentARB.

oldstable
Matteo Bruni 2011-03-18 14:16:58 +01:00 committed by Alexandre Julliard
parent 454da235ea
commit 8818c1d8b6
1 changed files with 157 additions and 1 deletions

View File

@ -24,8 +24,10 @@
void WINAPI glClearColor(float red, float green, float blue, float alpha);
void WINAPI glClear(unsigned int mask);
void WINAPI glFinish(void);
#define GL_COLOR 0x1800
typedef unsigned int GLenum;
void WINAPI glCopyPixels(int x, int y, int width, int height, GLenum type);
void WINAPI glFinish(void);
#define GL_NO_ERROR 0x0
#define GL_INVALID_OPERATION 0x502
GLenum WINAPI glGetError(void);
@ -1003,6 +1005,157 @@ static void test_destroy(HDC oldhdc)
ok(ret, "Failed to make context current, last error %#x.\n", GetLastError());
}
static void test_destroy_read(HDC oldhdc)
{
PIXELFORMATDESCRIPTOR pf_desc =
{
sizeof(PIXELFORMATDESCRIPTOR),
1, /* version */
PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER,
PFD_TYPE_RGBA,
24, /* 24-bit color depth */
0, 0, 0, 0, 0, 0, /* color bits */
0, /* alpha buffer */
0, /* shift bit */
0, /* accumulation buffer */
0, 0, 0, 0, /* accum bits */
32, /* z-buffer */
0, /* stencil buffer */
0, /* auxiliary buffer */
PFD_MAIN_PLANE, /* main layer */
0, /* reserved */
0, 0, 0 /* layer masks */
};
int pixel_format;
HWND draw_window, read_window;
HGLRC ctx;
BOOL ret;
HDC read_dc, draw_dc;
GLenum glerr;
DWORD err;
HGLRC oldctx = wglGetCurrentContext();
ok(!!oldctx, "Expected to find a valid current context\n");
draw_window = CreateWindowA("static", "opengl32_test",
WS_POPUP, 0, 0, 640, 480, 0, 0, 0, 0);
ok(!!draw_window, "Failed to create window, last error %#x.\n", GetLastError());
draw_dc = GetDC(draw_window);
ok(!!draw_dc, "Failed to get DC.\n");
pixel_format = ChoosePixelFormat(draw_dc, &pf_desc);
if (!pixel_format)
{
win_skip("Failed to find pixel format.\n");
ReleaseDC(draw_window, draw_dc);
DestroyWindow(draw_window);
return;
}
ret = SetPixelFormat(draw_dc, pixel_format, &pf_desc);
ok(ret, "Failed to set pixel format, last error %#x.\n", GetLastError());
read_window = CreateWindowA("static", "opengl32_test",
WS_POPUP, 0, 0, 640, 480, 0, 0, 0, 0);
ok(!!read_window, "Failed to create window, last error %#x.\n", GetLastError());
read_dc = GetDC(read_window);
ok(!!draw_dc, "Failed to get DC.\n");
pixel_format = ChoosePixelFormat(read_dc, &pf_desc);
if (!pixel_format)
{
win_skip("Failed to find pixel format.\n");
ReleaseDC(read_window, read_dc);
DestroyWindow(read_window);
ReleaseDC(draw_window, draw_dc);
DestroyWindow(draw_window);
return;
}
ret = SetPixelFormat(read_dc, pixel_format, &pf_desc);
ok(ret, "Failed to set pixel format, last error %#x.\n", GetLastError());
ctx = wglCreateContext(draw_dc);
ok(!!ctx, "Failed to create GL context, last error %#x.\n", GetLastError());
ret = pwglMakeContextCurrentARB(draw_dc, read_dc, ctx);
ok(ret, "Failed to make context current, last error %#x.\n", GetLastError());
glCopyPixels(0, 0, 640, 480, GL_COLOR);
glFinish();
glerr = glGetError();
ok(glerr == GL_NO_ERROR, "Failed glCopyPixel, error %#x.\n", glerr);
ret = DestroyWindow(read_window);
ok(ret, "Failed to destroy window, last error %#x.\n", GetLastError());
ok(wglGetCurrentContext() == ctx, "Wrong current context.\n");
if (0) /* Crashes on AMD on Windows */
{
glCopyPixels(0, 0, 640, 480, GL_COLOR);
glFinish();
glerr = glGetError();
ok(glerr == GL_NO_ERROR, "Failed glCopyPixel, error %#x.\n", glerr);
}
glClear(GL_COLOR_BUFFER_BIT);
glFinish();
glerr = glGetError();
ok(glerr == GL_NO_ERROR, "Failed glClear, error %#x.\n", glerr);
ret = wglMakeCurrent(NULL, NULL);
ok(ret, "Failed to clear current context, last error %#x.\n", GetLastError());
if (0) /* This crashes with Nvidia drivers on Windows. */
{
SetLastError(0xdeadbeef);
ret = pwglMakeContextCurrentARB(draw_dc, read_dc, ctx);
err = GetLastError();
ok(!ret && err == ERROR_INVALID_HANDLE,
"Unexpected behavior when making context current, ret %d, last error %#x.\n", ret, err);
}
ret = DestroyWindow(draw_window);
ok(ret, "Failed to destroy window, last error %#x.\n", GetLastError());
glClear(GL_COLOR_BUFFER_BIT);
glFinish();
glerr = glGetError();
todo_wine ok(glerr == GL_INVALID_OPERATION, "Failed glClear, error %#x.\n", glerr);
SetLastError(0xdeadbeef);
ret = pwglMakeContextCurrentARB(draw_dc, read_dc, ctx);
err = GetLastError();
todo_wine ok(!ret && (err == ERROR_INVALID_HANDLE || err == 0xc0070006),
"Unexpected behavior when making context current, ret %d, last error %#x.\n", ret, err);
todo_wine ok(wglGetCurrentContext() == NULL, "Wrong current context.\n");
wglMakeCurrent(NULL, NULL);
wglMakeCurrent(oldhdc, oldctx);
ok(wglGetCurrentContext() == oldctx, "Wrong current context.\n");
SetLastError(0xdeadbeef);
ret = pwglMakeContextCurrentARB(draw_dc, read_dc, ctx);
err = GetLastError();
todo_wine ok(!ret && (err == ERROR_INVALID_HANDLE || err == 0xc0070006),
"Unexpected behavior when making context current, last error %#x.\n", err);
todo_wine ok(wglGetCurrentContext() == oldctx, "Wrong current context.\n");
ret = wglDeleteContext(ctx);
ok(ret, "Failed to delete GL context, last error %#x.\n", GetLastError());
ReleaseDC(read_window, read_dc);
ReleaseDC(draw_window, draw_dc);
wglMakeCurrent(oldhdc, oldctx);
}
START_TEST(opengl)
{
HWND hwnd;
@ -1103,7 +1256,10 @@ START_TEST(opengl)
test_opengl3(hdc);
if(strstr(wgl_extensions, "WGL_ARB_make_current_read"))
{
test_make_current_read(hdc);
test_destroy_read(hdc);
}
else
skip("WGL_ARB_make_current_read not supported, skipping test\n");