wined3d: Get rid of CheckWrapAndMipCapability().

oldstable
Henri Verbeet 2013-01-24 11:37:41 +01:00 committed by Alexandre Julliard
parent 63902bfd5c
commit 8347c67c69
1 changed files with 11 additions and 35 deletions

View File

@ -3528,20 +3528,6 @@ static BOOL CheckRenderTargetCapability(const struct wined3d_adapter *adapter,
return FALSE;
}
static BOOL CheckWrapAndMipCapability(const struct wined3d_adapter *adapter, const struct wined3d_format *format)
{
/* OpenGL supports mipmapping on all formats basically. Wrapping is unsupported,
* but we have to report mipmapping so we cannot reject this flag. Tests show that
* windows reports WRAPANDMIP on unfilterable surfaces as well, apparently to show
* that wrapping is supported. The lack of filtering will sort out the mipmapping
* capability anyway.
*
* For now lets report this on all formats, but in the future we may want to
* restrict it to some should games need that
*/
return TRUE;
}
/* Check if a texture format is supported on the given adapter */
static BOOL CheckTextureCapability(const struct wined3d_adapter *adapter, const struct wined3d_format *format)
{
@ -3994,15 +3980,18 @@ HRESULT CDECL wined3d_check_device_format(const struct wined3d *wined3d, UINT ad
usage_caps |= WINED3DUSAGE_QUERY_VERTEXTEXTURE;
}
/* OpenGL supports mipmapping on all formats. Wrapping is
* unsupported, but we have to report mipmapping so we cannot
* reject this flag. Tests show that Windows reports WRAPANDMIP on
* unfilterable surfaces as well, apparently to show that wrapping
* is supported. The lack of filtering will sort out the
* mipmapping capability anyway.
*
* For now lets report this on all formats, but in the future we
* may want to restrict it to some should applications need that. */
if (usage & WINED3DUSAGE_QUERY_WRAPANDMIP)
{
if (!CheckWrapAndMipCapability(adapter, format))
{
TRACE("[FAILED] - No wrapping and mipmapping support.\n");
return WINED3DERR_NOTAVAILABLE;
}
usage_caps |= WINED3DUSAGE_QUERY_WRAPANDMIP;
}
break;
case WINED3D_RTYPE_SURFACE:
@ -4161,14 +4150,7 @@ HRESULT CDECL wined3d_check_device_format(const struct wined3d *wined3d, UINT ad
}
if (usage & WINED3DUSAGE_QUERY_WRAPANDMIP)
{
if (!CheckWrapAndMipCapability(adapter, format))
{
TRACE("[FAILED] - No wrapping and mipmapping support.\n");
return WINED3DERR_NOTAVAILABLE;
}
usage_caps |= WINED3DUSAGE_QUERY_WRAPANDMIP;
}
if (usage & WINED3DUSAGE_DEPTHSTENCIL)
{
@ -4329,14 +4311,8 @@ HRESULT CDECL wined3d_check_device_format(const struct wined3d *wined3d, UINT ad
}
if (usage & WINED3DUSAGE_QUERY_WRAPANDMIP)
{
if (!CheckWrapAndMipCapability(adapter, format))
{
TRACE("[FAILED] - No wrapping and mipmapping support.\n");
return WINED3DERR_NOTAVAILABLE;
}
usage_caps |= WINED3DUSAGE_QUERY_WRAPANDMIP;
}
break;
default: