include: Assorted spelling fixes.

oldstable
Frédéric Delanoy 2011-07-28 01:09:36 +02:00 committed by Alexandre Julliard
parent cbaf5f4663
commit 81bf925401
10 changed files with 15 additions and 15 deletions

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@ -579,7 +579,7 @@ typedef struct _IMAGELISTDRAWPARAMS
INT y;
INT cx;
INT cy;
INT xBitmap; /* x offest from the upperleft of bitmap */
INT xBitmap; /* x offset from the upperleft of bitmap */
INT yBitmap; /* y offset from the upperleft of bitmap */
COLORREF rgbBk;
COLORREF rgbFg;

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@ -258,8 +258,8 @@ DECLARE_INTERFACE_(IDirect3D9Ex,IDirect3D9)
/* Note: Microsoft's d3d9.h does not declare IDirect3D9Ex::RegisterSoftwareDevice . This would mean that
* the offsets of the other methods in the Vtable change too. This is wrong. In Microsoft's
* d3d9.dll, the offsets for the other functions are still compatible with IDirect3D9.
* This is probably because even in MS's header IDirect3D9Ex inherits from IDirect3D9, which makes the
* C++ inferface compatible, and nobody uses the C interface in Windows world.
* This is probably because even in MS header IDirect3D9Ex inherits from IDirect3D9, which makes the
* C++ interface compatible, and nobody uses the C interface in Windows world.
*/
STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;

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@ -1305,7 +1305,7 @@ typedef struct D3DDEVINFO_VCACHE {
DWORD OptMethod;
/* Cache size to use (only valid if OptMethod==1) */
DWORD CacheSize;
/* internal for deciding when to restart strips, non user modifyable (only valid if OptMethod==1) */
/* internal for deciding when to restart strips, non user modifiable (only valid if OptMethod==1) */
DWORD MagicNumber;
} D3DDEVINFO_VCACHE;

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@ -103,7 +103,7 @@ typedef struct tagDPLDATA_PLAYERSCORE
* System messages can be identified by dwMessageFlags having a value of DPLMSG_SYSTEM
* after a call to ReceiveLobbyMessage.
*
* Standard messages can be indentified by dwMessageFlags having a value of DPLMSG_STANDARD
* Standard messages can be identified by dwMessageFlags having a value of DPLMSG_STANDARD
* after a call to ReceiveLobbyMessage.
*/
@ -127,7 +127,7 @@ typedef struct tagDPLDATA_PLAYERSCORE
/* Used to indentify the message type */
/* Used to identify the message type */
typedef struct tagDPLMSG_GENERIC
{
DWORD dwType; /* Message type */

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@ -659,7 +659,7 @@ DECL_WINELIB_TYPE_AW(LPMIDIOUTCAPS2)
#define MOD_SQSYNTH 3 /* square wave internal synth */
#define MOD_FMSYNTH 4 /* FM internal synth */
#define MOD_MAPPER 5 /* MIDI mapper */
#define MOD_WAVETABLE 6 /* hardware watetable internal synth */
#define MOD_WAVETABLE 6 /* hardware wavetable internal synth */
#define MOD_SWSYNTH 7 /* software synth */
#define MIDICAPS_VOLUME 0x0001 /* supports volume control */

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@ -1,5 +1,5 @@
/*
* Windows Error Reporing definitions
* Windows Error Reporting definitions
*
* Copyright (C) 2010 Louis Lenders
*

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@ -65,7 +65,7 @@ extern void winetest_wait_child_process( HANDLE process );
extern const char *wine_dbgstr_wn( const WCHAR *str, int n );
static inline const char *wine_dbgstr_w( const WCHAR *s ) { return wine_dbgstr_wn( s, -1 ); }
/* strcmpW is avaiable for tests compiled under Wine, but not in standalone
/* strcmpW is available for tests compiled under Wine, but not in standalone
* builds under Windows, so we reimplement it under a different name. */
static inline int winetest_strcmpW( const WCHAR *str1, const WCHAR *str2 )
{

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@ -982,7 +982,7 @@ typedef struct tagWINDOWPLACEMENT
#define COLOR_3DHILIGHT COLOR_BTNHIGHLIGHT
#define COLOR_BTNHILIGHT COLOR_BTNHIGHLIGHT
/* win98 colors */
#define COLOR_ALTERNATEBTNFACE 25 /* undocumented, constant's name unknown */
#define COLOR_ALTERNATEBTNFACE 25 /* undocumented, constant name unknown */
#define COLOR_HOTLIGHT 26
#define COLOR_GRADIENTACTIVECAPTION 27
#define COLOR_GRADIENTINACTIVECAPTION 28

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@ -19,8 +19,8 @@
#ifndef __WNASPI32_H__
#define __WNASPI32_H__
/* This file should be 100% source compatible according to MSes docs and
* Adaptecs docs */
/* This file should be 100% source compatible according to MS docs and
* Adaptec docs */
#ifdef __cplusplus
extern "C" {

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@ -106,7 +106,7 @@
/*
* Defines what type of abilities the type of joystick has
* DEVTYPE_GAMEPAD is available for all joysticks, however
* there may be more specfic identifiers for other joysticks
* there may be more specific identifiers for other joysticks
* which are being used.
*/
@ -188,8 +188,8 @@ typedef struct _XINPUT_VIBRATION {
/*
* Defines the structure for what kind of abilities the joystick has
* such abilites are things such as if the joystick has the ability
* to send and receive audio, if the joystick is infact a driving
* such abilities are things such as if the joystick has the ability
* to send and receive audio, if the joystick is in fact a driving
* wheel or perhaps if the joystick is some kind of dance pad or
* guitar.
*/