diff --git a/dlls/d3dx9_36/d3dx9_private.h b/dlls/d3dx9_36/d3dx9_private.h index 5a28f2eff76..a3c5bee020c 100644 --- a/dlls/d3dx9_36/d3dx9_private.h +++ b/dlls/d3dx9_36/d3dx9_private.h @@ -121,9 +121,9 @@ HRESULT load_volume_from_dds(IDirect3DVolume9 *dst_volume, const PALETTEENTRY *d const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN; HRESULT load_volume_texture_from_dds(IDirect3DVolumeTexture9 *volume_texture, const void *src_data, const PALETTEENTRY *palette, DWORD filter, DWORD color_key, const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN; -HRESULT lock_surface(IDirect3DSurface9 *surface, D3DLOCKED_RECT *lock, +HRESULT lock_surface(IDirect3DSurface9 *surface, const RECT *surface_rect, D3DLOCKED_RECT *lock, IDirect3DSurface9 **temp_surface, BOOL write) DECLSPEC_HIDDEN; -HRESULT unlock_surface(IDirect3DSurface9 *surface, D3DLOCKED_RECT *lock, +HRESULT unlock_surface(IDirect3DSurface9 *surface, const RECT *surface_rect, D3DLOCKED_RECT *lock, IDirect3DSurface9 *temp_surface, BOOL update) DECLSPEC_HIDDEN; unsigned short float_32_to_16(const float in) DECLSPEC_HIDDEN; diff --git a/dlls/d3dx9_36/surface.c b/dlls/d3dx9_36/surface.c index cae80a8689b..d921b89ab84 100644 --- a/dlls/d3dx9_36/surface.c +++ b/dlls/d3dx9_36/surface.c @@ -199,9 +199,10 @@ static const struct { { 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0x00000000, D3DFMT_X8B8G8R8 }, }; -HRESULT lock_surface(IDirect3DSurface9 *surface, D3DLOCKED_RECT *lock, +HRESULT lock_surface(IDirect3DSurface9 *surface, const RECT *surface_rect, D3DLOCKED_RECT *lock, IDirect3DSurface9 **temp_surface, BOOL write) { + unsigned int width, height; IDirect3DDevice9 *device; D3DSURFACE_DESC desc; DWORD lock_flag; @@ -209,25 +210,36 @@ HRESULT lock_surface(IDirect3DSurface9 *surface, D3DLOCKED_RECT *lock, lock_flag = write ? D3DLOCK_DISCARD : D3DLOCK_READONLY; *temp_surface = NULL; - if (FAILED(hr = IDirect3DSurface9_LockRect(surface, lock, NULL, lock_flag))) + if (FAILED(hr = IDirect3DSurface9_LockRect(surface, lock, surface_rect, lock_flag))) { IDirect3DSurface9_GetDevice(surface, &device); IDirect3DSurface9_GetDesc(surface, &desc); - hr = write ? IDirect3DDevice9_CreateOffscreenPlainSurface(device, desc.Width, desc.Height, + if (surface_rect) + { + width = surface_rect->right - surface_rect->left; + height = surface_rect->bottom - surface_rect->top; + } + else + { + width = desc.Width; + height = desc.Height; + } + + hr = write ? IDirect3DDevice9_CreateOffscreenPlainSurface(device, width, height, desc.Format, D3DPOOL_SYSTEMMEM, temp_surface, NULL) - : IDirect3DDevice9_CreateRenderTarget(device, desc.Width, desc.Height, + : IDirect3DDevice9_CreateRenderTarget(device, width, height, desc.Format, D3DMULTISAMPLE_NONE, 0, TRUE, temp_surface, NULL); if (FAILED(hr)) { WARN("Failed to create temporary surface, surface %p, format %#x," " usage %#x, pool %#x, write %#x, width %u, height %u.\n", - surface, desc.Format, desc.Usage, desc.Pool, write, desc.Width, desc.Height); + surface, desc.Format, desc.Usage, desc.Pool, write, width, height); IDirect3DDevice9_Release(device); return hr; } - if (write || SUCCEEDED(hr = IDirect3DDevice9_StretchRect(device, surface, NULL, + if (write || SUCCEEDED(hr = IDirect3DDevice9_StretchRect(device, surface, surface_rect, *temp_surface, NULL, D3DTEXF_NONE))) hr = IDirect3DSurface9_LockRect(*temp_surface, lock, NULL, lock_flag); @@ -245,20 +257,34 @@ HRESULT lock_surface(IDirect3DSurface9 *surface, D3DLOCKED_RECT *lock, return hr; } -HRESULT unlock_surface(IDirect3DSurface9 *surface, D3DLOCKED_RECT *lock, +HRESULT unlock_surface(IDirect3DSurface9 *surface, const RECT *surface_rect, D3DLOCKED_RECT *lock, IDirect3DSurface9 *temp_surface, BOOL update) { IDirect3DDevice9 *device; + POINT surface_point; HRESULT hr; if (!temp_surface) - return IDirect3DSurface9_UnlockRect(surface); + { + hr = IDirect3DSurface9_UnlockRect(surface); + return hr; + } hr = IDirect3DSurface9_UnlockRect(temp_surface); if (update) { + if (surface_rect) + { + surface_point.x = surface_rect->left; + surface_point.y = surface_rect->top; + } + else + { + surface_point.x = 0; + surface_point.y = 0; + } IDirect3DSurface9_GetDevice(surface, &device); - if (FAILED(hr = IDirect3DDevice9_UpdateSurface(device, temp_surface, NULL, surface, NULL))) + if (FAILED(hr = IDirect3DDevice9_UpdateSurface(device, temp_surface, NULL, surface, &surface_point))) WARN("Updating surface failed, hr %#x, surface %p, temp_surface %p.\n", hr, surface, temp_surface); IDirect3DDevice9_Release(device); @@ -570,7 +596,7 @@ static HRESULT save_dds_surface_to_memory(ID3DXBuffer **dst_buffer, IDirect3DSur return hr; } - hr = lock_surface(src_surface, &locked_rect, &temp_surface, FALSE); + hr = lock_surface(src_surface, NULL, &locked_rect, &temp_surface, FALSE); if (FAILED(hr)) { ID3DXBuffer_Release(buffer); @@ -583,7 +609,7 @@ static HRESULT save_dds_surface_to_memory(ID3DXBuffer **dst_buffer, IDirect3DSur copy_pixels(locked_rect.pBits, locked_rect.Pitch, 0, pixels, dst_pitch, 0, &volume, pixel_format); - unlock_surface(src_surface, &locked_rect, temp_surface, FALSE); + unlock_surface(src_surface, NULL, &locked_rect, temp_surface, FALSE); *dst_buffer = buffer; return D3D_OK; @@ -1882,7 +1908,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface, return E_NOTIMPL; } - if (FAILED(hr = lock_surface(dst_surface, &lockrect, &surface, TRUE))) + if (FAILED(hr = lock_surface(dst_surface, dst_rect, &lockrect, &surface, TRUE))) return hr; if (src_format == surfdesc.Format @@ -1898,7 +1924,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface, && src_size.height != surfdesc.Height)) { WARN("Source rect %s is misaligned.\n", wine_dbgstr_rect(src_rect)); - unlock_surface(dst_surface, &lockrect, surface, FALSE); + unlock_surface(dst_surface, dst_rect, &lockrect, surface, FALSE); return D3DXERR_INVALIDDATA; } @@ -1911,7 +1937,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface, || !is_conversion_to_supported(destformatdesc)) { FIXME("Unsupported format conversion %#x -> %#x.\n", src_format, surfdesc.Format); - unlock_surface(dst_surface, &lockrect, surface, FALSE); + unlock_surface(dst_surface, dst_rect, &lockrect, surface, FALSE); return E_NOTIMPL; } @@ -1932,7 +1958,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface, } } - return unlock_surface(dst_surface, &lockrect, surface, TRUE); + return unlock_surface(dst_surface, dst_rect, &lockrect, surface, TRUE); } /************************************************************ @@ -2016,13 +2042,13 @@ HRESULT WINAPI D3DXLoadSurfaceFromSurface(IDirect3DSurface9 *dst_surface, src_rect = &s; } - if (FAILED(lock_surface(src_surface, &lock, &temp_surface, FALSE))) + if (FAILED(lock_surface(src_surface, NULL, &lock, &temp_surface, FALSE))) return D3DXERR_INVALIDDATA; hr = D3DXLoadSurfaceFromMemory(dst_surface, dst_palette, dst_rect, lock.pBits, src_desc.Format, lock.Pitch, src_palette, src_rect, filter, color_key); - if (FAILED(unlock_surface(src_surface, &lock, temp_surface, FALSE))) + if (FAILED(unlock_surface(src_surface, NULL, &lock, temp_surface, FALSE))) return D3DXERR_INVALIDDATA; return hr; @@ -2197,12 +2223,12 @@ HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE TRACE("Using pixel format %s %#x\n", debugstr_guid(&wic_pixel_format), d3d_pixel_format); if (src_surface_desc.Format == d3d_pixel_format) /* Simple copy */ { - if (FAILED(hr = lock_surface(src_surface, &locked_rect, &temp_surface, FALSE))) + if (FAILED(hr = lock_surface(src_surface, src_rect, &locked_rect, &temp_surface, FALSE))) goto cleanup; IWICBitmapFrameEncode_WritePixels(frame, height, locked_rect.Pitch, height * locked_rect.Pitch, locked_rect.pBits); - unlock_surface(src_surface, &locked_rect, temp_surface, FALSE); + unlock_surface(src_surface, src_rect, &locked_rect, temp_surface, FALSE); } else /* Pixel format conversion */ { @@ -2232,14 +2258,14 @@ HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE hr = E_OUTOFMEMORY; goto cleanup; } - if (FAILED(hr = lock_surface(src_surface, &locked_rect, &temp_surface, FALSE))) + if (FAILED(hr = lock_surface(src_surface, src_rect, &locked_rect, &temp_surface, FALSE))) { HeapFree(GetProcessHeap(), 0, dst_data); goto cleanup; } convert_argb_pixels(locked_rect.pBits, locked_rect.Pitch, 0, &size, src_format_desc, dst_data, dst_pitch, 0, &size, dst_format_desc, 0, NULL); - unlock_surface(src_surface, &locked_rect, temp_surface, FALSE); + unlock_surface(src_surface, src_rect, &locked_rect, temp_surface, FALSE); IWICBitmapFrameEncode_WritePixels(frame, height, dst_pitch, dst_pitch * height, dst_data); HeapFree(GetProcessHeap(), 0, dst_data); diff --git a/dlls/d3dx9_36/tests/surface.c b/dlls/d3dx9_36/tests/surface.c index 6cb1ddb73ce..a844e52193e 100644 --- a/dlls/d3dx9_36/tests/surface.c +++ b/dlls/d3dx9_36/tests/surface.c @@ -927,17 +927,34 @@ static void test_D3DXLoadSurface(IDirect3DDevice9 *device) check_pixel_4bpp(&lockrect, 1, 1, 0xfffe9aff); IDirect3DSurface9_UnlockRect(surf); - hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8b8g8r8, D3DFMT_A8B8G8R8, 8, NULL, &rect, D3DX_FILTER_NONE, 0); - ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); - IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); + hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8b8g8r8, D3DFMT_A8B8G8R8, + 8, NULL, &rect, D3DX_FILTER_NONE, 0); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); check_pixel_4bpp(&lockrect, 0, 0, 0xc3f04c39); check_pixel_4bpp(&lockrect, 1, 0, 0x2392e85a); check_pixel_4bpp(&lockrect, 0, 1, 0x09fd97b1); check_pixel_4bpp(&lockrect, 1, 1, 0x8df62bc3); IDirect3DSurface9_UnlockRect(surf); - hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a2r10g10b10, D3DFMT_A2R10G10B10, 8, NULL, &rect, D3DX_FILTER_NONE, 0); - ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); + SetRect(&rect, 0, 0, 1, 1); + SetRect(&destrect, 1, 1, 2, 2); + hr = D3DXLoadSurfaceFromMemory(surf, NULL, &destrect, pixdata_a8b8g8r8, D3DFMT_A8B8G8R8, + 8, NULL, &rect, D3DX_FILTER_NONE, 0); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); + check_pixel_4bpp(&lockrect, 0, 0, 0xc3f04c39); + check_pixel_4bpp(&lockrect, 1, 0, 0x2392e85a); + check_pixel_4bpp(&lockrect, 0, 1, 0x09fd97b1); + check_pixel_4bpp(&lockrect, 1, 1, 0xc3f04c39); + IDirect3DSurface9_UnlockRect(surf); + + SetRect(&rect, 0, 0, 2, 2); + + hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a2r10g10b10, D3DFMT_A2R10G10B10, + 8, NULL, &rect, D3DX_FILTER_NONE, 0); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); check_pixel_4bpp(&lockrect, 0, 0, 0x555c95bf); check_pixel_4bpp(&lockrect, 1, 0, 0x556d663f); @@ -1356,98 +1373,121 @@ static void test_D3DXSaveSurfaceToFileInMemory(IDirect3DDevice9 *device) static void test_D3DXSaveSurfaceToFile(IDirect3DDevice9 *device) { - HRESULT hr; - IDirect3DSurface9 *surface; - RECT rect; - D3DLOCKED_RECT lock_rect; - D3DXIMAGE_INFO image_info; - const BYTE pixels[] = { 0xff, 0x00, 0x00, 0x00, 0xff, 0x00, - 0x00, 0x00, 0xff, 0x00, 0x00, 0xff }; + const BYTE pixels[] = + {0xff, 0x00, 0x00, 0x00, 0xff, 0x00, + 0x00, 0x00, 0xff, 0x00, 0x00, 0xff,}; DWORD pitch = sizeof(pixels) / 2; + IDirect3DSurface9 *surface; + D3DXIMAGE_INFO image_info; + D3DLOCKED_RECT lock_rect; + HRESULT hr; + RECT rect; hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 2, 2, D3DFMT_R8G8B8, D3DPOOL_SCRATCH, &surface, NULL); - if (FAILED(hr)) { - skip("Couldn't create surface\n"); + if (FAILED(hr)) + { + skip("Couldn't create surface.\n"); return; } SetRect(&rect, 0, 0, 2, 2); - hr = D3DXLoadSurfaceFromMemory(surface, NULL, NULL, pixels, D3DFMT_R8G8B8, pitch, NULL, &rect, D3DX_FILTER_NONE, 0); - if (SUCCEEDED(hr)) { - hr = D3DXSaveSurfaceToFileA("saved_surface.bmp", D3DXIFF_BMP, surface, NULL, NULL); - ok(hr == D3D_OK, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3D_OK); + hr = D3DXLoadSurfaceFromMemory(surface, NULL, NULL, pixels, D3DFMT_R8G8B8, + pitch, NULL, &rect, D3DX_FILTER_NONE, 0); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); - hr = D3DXLoadSurfaceFromFileA(surface, NULL, NULL, "saved_surface.bmp", NULL, D3DX_FILTER_NONE, 0, &image_info); - ok(hr == D3D_OK, "Couldn't load saved surface %#x\n", hr); - if (FAILED(hr)) goto next_tests; + hr = D3DXSaveSurfaceToFileA("saved_surface.bmp", D3DXIFF_BMP, surface, NULL, NULL); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); - ok(image_info.Width == 2, "Wrong width %u\n", image_info.Width); - ok(image_info.Height == 2, "Wrong height %u\n", image_info.Height); - ok(image_info.Format == D3DFMT_R8G8B8, "Wrong format %#x\n", image_info.Format); - ok(image_info.ImageFileFormat == D3DXIFF_BMP, "Wrong file format %u\n", image_info.ImageFileFormat); + hr = D3DXLoadSurfaceFromFileA(surface, NULL, NULL, "saved_surface.bmp", + NULL, D3DX_FILTER_NONE, 0, &image_info); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); - hr = IDirect3DSurface9_LockRect(surface, &lock_rect, NULL, D3DLOCK_READONLY); - ok(hr == D3D_OK, "Couldn't lock surface %#x\n", hr); - if (FAILED(hr)) goto next_tests; + ok(image_info.Width == 2, "Wrong width %u.\n", image_info.Width); + ok(image_info.Height == 2, "Wrong height %u.\n", image_info.Height); + ok(image_info.Format == D3DFMT_R8G8B8, "Wrong format %#x.\n", image_info.Format); + ok(image_info.ImageFileFormat == D3DXIFF_BMP, "Wrong file format %u.\n", image_info.ImageFileFormat); - ok(!memcmp(lock_rect.pBits, pixels, pitch), "Pixel data mismatch in first row\n"); - ok(!memcmp((BYTE *)lock_rect.pBits + lock_rect.Pitch, pixels + pitch, pitch), "Pixel data mismatch in second row\n"); + hr = IDirect3DSurface9_LockRect(surface, &lock_rect, NULL, D3DLOCK_READONLY); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); - IDirect3DSurface9_UnlockRect(surface); - } else skip("Couldn't fill surface\n"); + ok(!memcmp(lock_rect.pBits, pixels, pitch), + "Pixel data mismatch in the first row.\n"); + ok(!memcmp((BYTE *)lock_rect.pBits + lock_rect.Pitch, pixels + pitch, pitch), + "Pixel data mismatch in the second row.\n"); + + IDirect3DSurface9_UnlockRect(surface); + + SetRect(&rect, 0, 1, 2, 2); + hr = D3DXSaveSurfaceToFileA("saved_surface.bmp", D3DXIFF_BMP, surface, NULL, &rect); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + SetRect(&rect, 0, 0, 2, 1); + hr = D3DXLoadSurfaceFromFileA(surface, NULL, &rect, "saved_surface.bmp", NULL, + D3DX_FILTER_NONE, 0, &image_info); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + + hr = IDirect3DSurface9_LockRect(surface, &lock_rect, NULL, D3DLOCK_READONLY); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + ok(!memcmp(lock_rect.pBits, pixels + pitch, pitch), + "Pixel data mismatch in the first row.\n"); + ok(!memcmp((BYTE *)lock_rect.pBits + lock_rect.Pitch, pixels + pitch, pitch), + "Pixel data mismatch in the second row.\n"); + IDirect3DSurface9_UnlockRect(surface); + + SetRect(&rect, 0, 0, 2, 2); + hr = D3DXLoadSurfaceFromMemory(surface, NULL, NULL, pixels, D3DFMT_R8G8B8, + pitch, NULL, &rect, D3DX_FILTER_NONE, 0); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); -next_tests: hr = D3DXSaveSurfaceToFileA(NULL, D3DXIFF_BMP, surface, NULL, NULL); - ok(hr == D3DERR_INVALIDCALL, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); + ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr); /* PPM and TGA are supported, even though MSDN claims they aren't */ - todo_wine { - hr = D3DXSaveSurfaceToFileA("saved_surface.ppm", D3DXIFF_PPM, surface, NULL, NULL); - ok(hr == D3D_OK, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3D_OK); - hr = D3DXSaveSurfaceToFileA("saved_surface.tga", D3DXIFF_TGA, surface, NULL, NULL); - ok(hr == D3D_OK, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3D_OK); + todo_wine + { + hr = D3DXSaveSurfaceToFileA("saved_surface.ppm", D3DXIFF_PPM, surface, NULL, NULL); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = D3DXSaveSurfaceToFileA("saved_surface.tga", D3DXIFF_TGA, surface, NULL, NULL); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); } hr = D3DXSaveSurfaceToFileA("saved_surface.dds", D3DXIFF_DDS, surface, NULL, NULL); - ok(hr == D3D_OK, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3D_OK); - if (SUCCEEDED(hr)) { - hr = D3DXLoadSurfaceFromFileA(surface, NULL, NULL, "saved_surface.dds", NULL, D3DX_FILTER_NONE, 0, &image_info); - ok(hr == D3D_OK, "Couldn't load saved surface %#x\n", hr); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); - if (SUCCEEDED(hr)) { - ok(image_info.Width == 2, "Wrong width %u\n", image_info.Width); - ok(image_info.Format == D3DFMT_R8G8B8, "Wrong format %#x\n", image_info.Format); - ok(image_info.ImageFileFormat == D3DXIFF_DDS, "Wrong file format %u\n", image_info.ImageFileFormat); + hr = D3DXLoadSurfaceFromFileA(surface, NULL, NULL, "saved_surface.dds", + NULL, D3DX_FILTER_NONE, 0, &image_info); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); - hr = IDirect3DSurface9_LockRect(surface, &lock_rect, NULL, D3DLOCK_READONLY); - ok(hr == D3D_OK, "Couldn't lock surface %#x\n", hr); - if (SUCCEEDED(hr)) { - ok(!memcmp(lock_rect.pBits, pixels, pitch), "Pixel data mismatch in first row\n"); - ok(!memcmp((BYTE *)lock_rect.pBits + lock_rect.Pitch, pixels + pitch, pitch), "Pixel data mismatch in second row\n"); - IDirect3DSurface9_UnlockRect(surface); - } - } - } else skip("Couldn't save surface\n"); + ok(image_info.Width == 2, "Wrong width %u.\n", image_info.Width); + ok(image_info.Format == D3DFMT_R8G8B8, "Wrong format %#x.\n", image_info.Format); + ok(image_info.ImageFileFormat == D3DXIFF_DDS, "Wrong file format %u.\n", image_info.ImageFileFormat); + + hr = IDirect3DSurface9_LockRect(surface, &lock_rect, NULL, D3DLOCK_READONLY); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + ok(!memcmp(lock_rect.pBits, pixels, pitch), + "Pixel data mismatch in the first row.\n"); + ok(!memcmp((BYTE *)lock_rect.pBits + lock_rect.Pitch, pixels + pitch, pitch), + "Pixel data mismatch in the second row.\n"); + IDirect3DSurface9_UnlockRect(surface); hr = D3DXSaveSurfaceToFileA("saved_surface", D3DXIFF_PFM + 1, surface, NULL, NULL); - ok(hr == D3DERR_INVALIDCALL, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); + ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr); SetRect(&rect, 0, 0, 4, 4); hr = D3DXSaveSurfaceToFileA("saved_surface.bmp", D3DXIFF_BMP, surface, NULL, &rect); - ok(hr == D3DERR_INVALIDCALL, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); + ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr); SetRect(&rect, 2, 0, 1, 4); hr = D3DXSaveSurfaceToFileA("saved_surface.bmp", D3DXIFF_BMP, surface, NULL, &rect); - ok(hr == D3DERR_INVALIDCALL, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); + ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr); SetRect(&rect, 0, 2, 4, 1); hr = D3DXSaveSurfaceToFileA("saved_surface.bmp", D3DXIFF_BMP, surface, NULL, &rect); - ok(hr == D3DERR_INVALIDCALL, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); + ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr); SetRect(&rect, -1, -1, 2, 2); hr = D3DXSaveSurfaceToFileA("saved_surface.bmp", D3DXIFF_BMP, surface, NULL, &rect); - ok(hr == D3DERR_INVALIDCALL, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); + ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr); SetRectEmpty(&rect); hr = D3DXSaveSurfaceToFileA("saved_surface.bmp", D3DXIFF_BMP, surface, NULL, &rect); /* fails when debug version of d3d9 is used */ - ok(hr == D3D_OK || broken(hr == D3DERR_INVALIDCALL), "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3D_OK); + ok(hr == D3D_OK || broken(hr == D3DERR_INVALIDCALL), "Got unexpected hr %#x.\n", hr); DeleteFileA("saved_surface.bmp"); DeleteFileA("saved_surface.ppm"); diff --git a/dlls/d3dx9_36/texture.c b/dlls/d3dx9_36/texture.c index e2dfab84205..aed52de9afc 100644 --- a/dlls/d3dx9_36/texture.c +++ b/dlls/d3dx9_36/texture.c @@ -1355,7 +1355,7 @@ HRESULT WINAPI D3DXFillTexture(struct IDirect3DTexture9 *texture, LPD3DXFILL2D f if (FAILED(hr = IDirect3DTexture9_GetSurfaceLevel(texture, m, &surface))) return hr; - if (FAILED(hr = lock_surface(surface, &lock_rect, &temp_surface, TRUE))) + if (FAILED(hr = lock_surface(surface, NULL, &lock_rect, &temp_surface, TRUE))) { IDirect3DSurface9_Release(surface); return hr; @@ -1381,7 +1381,7 @@ HRESULT WINAPI D3DXFillTexture(struct IDirect3DTexture9 *texture, LPD3DXFILL2D f fill_texture(format, data + y * lock_rect.Pitch + x * format->bytes_per_pixel, &value); } } - if (FAILED(hr = unlock_surface(surface, &lock_rect, temp_surface, TRUE))) + if (FAILED(hr = unlock_surface(surface, NULL, &lock_rect, temp_surface, TRUE))) { IDirect3DSurface9_Release(surface); return hr;