diff --git a/dlls/d3dcompiler_43/compiler.c b/dlls/d3dcompiler_43/compiler.c index 78fb0c46cc0..c400b83d8d1 100644 --- a/dlls/d3dcompiler_43/compiler.c +++ b/dlls/d3dcompiler_43/compiler.c @@ -805,7 +805,7 @@ static HRESULT compile_shader(const char *preproc_shader, const char *target, co if (FAILED(blob_hr = D3DCreateBlob(size, &buffer))) { HeapFree(GetProcessHeap(), 0, messages); - if (*shader) + if (shader && *shader) { ID3D10Blob_Release(*shader); *shader = NULL;