d3d8: Get rid of IDirect3DVolume8Impl.

oldstable
Henri Verbeet 2012-05-23 18:14:34 +02:00 committed by Alexandre Julliard
parent ec466ff3b7
commit 75d166f62c
4 changed files with 88 additions and 93 deletions

View File

@ -100,8 +100,6 @@
void fixup_caps(WINED3DCAPS *pWineCaps) DECLSPEC_HIDDEN;
typedef struct IDirect3DVolume8Impl IDirect3DVolume8Impl;
struct d3d8
{
IDirect3D8 IDirect3D8_iface;
@ -168,23 +166,16 @@ struct d3d8_device
HRESULT device_init(struct d3d8_device *device, struct d3d8 *parent, struct wined3d *wined3d, UINT adapter,
D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters) DECLSPEC_HIDDEN;
/* ---------------- */
/* IDirect3DVolume8 */
/* ---------------- */
/*****************************************************************************
* IDirect3DVolume8 implementation structure
*/
struct IDirect3DVolume8Impl
struct d3d8_volume
{
IDirect3DVolume8 IDirect3DVolume8_iface;
LONG ref;
IDirect3DVolume8 IDirect3DVolume8_iface;
LONG refcount;
struct wined3d_volume *wined3d_volume;
IUnknown *container;
IUnknown *forwardReference;
};
HRESULT volume_init(IDirect3DVolume8Impl *volume, struct d3d8_device *device, UINT width, UINT height,
HRESULT volume_init(struct d3d8_volume *volume, struct d3d8_device *device, UINT width, UINT height,
UINT depth, DWORD usage, enum wined3d_format_id format, enum wined3d_pool pool) DECLSPEC_HIDDEN;
struct d3d8_swapchain

View File

@ -2902,7 +2902,7 @@ static HRESULT CDECL device_parent_create_volume(struct wined3d_device_parent *d
enum wined3d_pool pool, DWORD usage, struct wined3d_volume **volume)
{
struct d3d8_device *device = device_from_device_parent(device_parent);
IDirect3DVolume8Impl *object;
struct d3d8_volume *object;
HRESULT hr;
TRACE("device_parent %p, container_parent %p, width %u, height %u, depth %u, "

View File

@ -1031,7 +1031,7 @@ static HRESULT WINAPI d3d8_texture_3d_GetVolumeLevel(IDirect3DVolumeTexture8 *if
{
struct d3d8_texture *texture = impl_from_IDirect3DVolumeTexture8(iface);
struct wined3d_resource *sub_resource;
IDirect3DVolume8Impl *volume_impl;
struct d3d8_volume *volume_impl;
TRACE("iface %p, level %u, volume %p.\n", iface, level, volume);
@ -1055,7 +1055,7 @@ static HRESULT WINAPI d3d8_texture_3d_LockBox(IDirect3DVolumeTexture8 *iface,
{
struct d3d8_texture *texture = impl_from_IDirect3DVolumeTexture8(iface);
struct wined3d_resource *sub_resource;
IDirect3DVolume8Impl *volume_impl;
struct d3d8_volume *volume_impl;
HRESULT hr;
TRACE("iface %p, level %u, locked_box %p, box %p, flags %#x.\n",
@ -1078,7 +1078,7 @@ static HRESULT WINAPI d3d8_texture_3d_UnlockBox(IDirect3DVolumeTexture8 *iface,
{
struct d3d8_texture *texture = impl_from_IDirect3DVolumeTexture8(iface);
struct wined3d_resource *sub_resource;
IDirect3DVolume8Impl *volume_impl;
struct d3d8_volume *volume_impl;
HRESULT hr;
TRACE("iface %p, level %u.\n", iface, level);

View File

@ -23,50 +23,52 @@
WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
static inline IDirect3DVolume8Impl *impl_from_IDirect3DVolume8(IDirect3DVolume8 *iface)
static inline struct d3d8_volume *impl_from_IDirect3DVolume8(IDirect3DVolume8 *iface)
{
return CONTAINING_RECORD(iface, IDirect3DVolume8Impl, IDirect3DVolume8_iface);
return CONTAINING_RECORD(iface, struct d3d8_volume, IDirect3DVolume8_iface);
}
static HRESULT WINAPI IDirect3DVolume8Impl_QueryInterface(IDirect3DVolume8 *iface, REFIID riid,
void **ppobj)
static HRESULT WINAPI d3d8_volume_QueryInterface(IDirect3DVolume8 *iface, REFIID riid, void **out)
{
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), out);
if (IsEqualGUID(riid, &IID_IDirect3DVolume8)
|| IsEqualGUID(riid, &IID_IUnknown))
{
IUnknown_AddRef(iface);
*ppobj = iface;
*out = iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
*ppobj = NULL;
*out = NULL;
return E_NOINTERFACE;
}
static ULONG WINAPI IDirect3DVolume8Impl_AddRef(IDirect3DVolume8 *iface)
static ULONG WINAPI d3d8_volume_AddRef(IDirect3DVolume8 *iface)
{
IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
TRACE("iface %p.\n", iface);
if (This->forwardReference) {
if (volume->forwardReference)
{
/* Forward to the containerParent */
TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
return IUnknown_AddRef(This->forwardReference);
} else {
TRACE("Forwarding to %p,\n", volume->forwardReference);
return IUnknown_AddRef(volume->forwardReference);
}
else
{
/* No container, handle our own refcounting */
ULONG ref = InterlockedIncrement(&This->ref);
ULONG ref = InterlockedIncrement(&volume->refcount);
TRACE("%p increasing refcount to %u.\n", iface, ref);
if (ref == 1)
{
wined3d_mutex_lock();
wined3d_volume_incref(This->wined3d_volume);
wined3d_volume_incref(volume->wined3d_volume);
wined3d_mutex_unlock();
}
@ -74,26 +76,29 @@ static ULONG WINAPI IDirect3DVolume8Impl_AddRef(IDirect3DVolume8 *iface)
}
}
static ULONG WINAPI IDirect3DVolume8Impl_Release(IDirect3DVolume8 *iface)
static ULONG WINAPI d3d8_volume_Release(IDirect3DVolume8 *iface)
{
IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
TRACE("iface %p.\n", iface);
if (This->forwardReference) {
if (volume->forwardReference)
{
/* Forward to the containerParent */
TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
return IUnknown_Release(This->forwardReference);
TRACE("Forwarding to %p.\n", volume->forwardReference);
return IUnknown_Release(volume->forwardReference);
}
else {
else
{
/* No container, handle our own refcounting */
ULONG ref = InterlockedDecrement(&This->ref);
ULONG ref = InterlockedDecrement(&volume->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, ref);
if (ref == 0) {
if (!ref)
{
wined3d_mutex_lock();
wined3d_volume_decref(This->wined3d_volume);
wined3d_volume_decref(volume->wined3d_volume);
wined3d_mutex_unlock();
}
@ -101,16 +106,15 @@ static ULONG WINAPI IDirect3DVolume8Impl_Release(IDirect3DVolume8 *iface)
}
}
static HRESULT WINAPI IDirect3DVolume8Impl_GetDevice(IDirect3DVolume8 *iface,
IDirect3DDevice8 **device)
static HRESULT WINAPI d3d8_volume_GetDevice(IDirect3DVolume8 *iface, IDirect3DDevice8 **device)
{
IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
IDirect3DResource8 *resource;
HRESULT hr;
TRACE("iface %p, device %p.\n", iface, device);
hr = IUnknown_QueryInterface(This->forwardReference, &IID_IDirect3DResource8, (void **)&resource);
hr = IUnknown_QueryInterface(volume->forwardReference, &IID_IDirect3DResource8, (void **)&resource);
if (SUCCEEDED(hr))
{
hr = IDirect3DResource8_GetDevice(resource, device);
@ -122,86 +126,86 @@ static HRESULT WINAPI IDirect3DVolume8Impl_GetDevice(IDirect3DVolume8 *iface,
return hr;
}
static HRESULT WINAPI IDirect3DVolume8Impl_SetPrivateData(IDirect3DVolume8 *iface, REFGUID refguid,
const void *pData, DWORD SizeOfData, DWORD Flags)
static HRESULT WINAPI d3d8_volume_SetPrivateData(IDirect3DVolume8 *iface, REFGUID guid,
const void *data, DWORD data_size, DWORD flags)
{
IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
struct wined3d_resource *resource;
HRESULT hr;
TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
iface, debugstr_guid(guid), data, data_size, flags);
wined3d_mutex_lock();
resource = wined3d_volume_get_resource(This->wined3d_volume);
hr = wined3d_resource_set_private_data(resource, refguid, pData, SizeOfData, Flags);
resource = wined3d_volume_get_resource(volume->wined3d_volume);
hr = wined3d_resource_set_private_data(resource, guid, data, data_size, flags);
wined3d_mutex_unlock();
return hr;
}
static HRESULT WINAPI IDirect3DVolume8Impl_GetPrivateData(IDirect3DVolume8 *iface, REFGUID refguid,
void *pData, DWORD *pSizeOfData)
static HRESULT WINAPI d3d8_volume_GetPrivateData(IDirect3DVolume8 *iface, REFGUID guid,
void *data, DWORD *data_size)
{
IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
struct wined3d_resource *resource;
HRESULT hr;
TRACE("iface %p, guid %s, data %p, data_size %p.\n",
iface, debugstr_guid(refguid), pData, pSizeOfData);
iface, debugstr_guid(guid), data, data_size);
wined3d_mutex_lock();
resource = wined3d_volume_get_resource(This->wined3d_volume);
hr = wined3d_resource_get_private_data(resource, refguid, pData, pSizeOfData);
resource = wined3d_volume_get_resource(volume->wined3d_volume);
hr = wined3d_resource_get_private_data(resource, guid, data, data_size);
wined3d_mutex_unlock();
return hr;
}
static HRESULT WINAPI IDirect3DVolume8Impl_FreePrivateData(IDirect3DVolume8 *iface, REFGUID refguid)
static HRESULT WINAPI d3d8_volume_FreePrivateData(IDirect3DVolume8 *iface, REFGUID guid)
{
IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
struct wined3d_resource *resource;
HRESULT hr;
TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid));
TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
wined3d_mutex_lock();
resource = wined3d_volume_get_resource(This->wined3d_volume);
hr = wined3d_resource_free_private_data(resource, refguid);
resource = wined3d_volume_get_resource(volume->wined3d_volume);
hr = wined3d_resource_free_private_data(resource, guid);
wined3d_mutex_unlock();
return hr;
}
static HRESULT WINAPI IDirect3DVolume8Impl_GetContainer(IDirect3DVolume8 *iface, REFIID riid,
void **ppContainer)
static HRESULT WINAPI d3d8_volume_GetContainer(IDirect3DVolume8 *iface, REFIID riid, void **container)
{
IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
HRESULT res;
TRACE("iface %p, riid %s, container %p.\n",
iface, debugstr_guid(riid), ppContainer);
iface, debugstr_guid(riid), container);
if (!This->container) return E_NOINTERFACE;
if (!volume->container)
return E_NOINTERFACE;
res = IUnknown_QueryInterface(This->container, riid, ppContainer);
res = IUnknown_QueryInterface(volume->container, riid, container);
TRACE("Returning ppContainer %p, *ppContainer %p\n", ppContainer, *ppContainer);
TRACE("Returning %p.\n", *container);
return res;
}
static HRESULT WINAPI IDirect3DVolume8Impl_GetDesc(IDirect3DVolume8 *iface, D3DVOLUME_DESC *desc)
static HRESULT WINAPI d3d8_volume_GetDesc(IDirect3DVolume8 *iface, D3DVOLUME_DESC *desc)
{
IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
struct wined3d_resource_desc wined3d_desc;
struct wined3d_resource *wined3d_resource;
TRACE("iface %p, desc %p.\n", iface, desc);
wined3d_mutex_lock();
wined3d_resource = wined3d_volume_get_resource(This->wined3d_volume);
wined3d_resource = wined3d_volume_get_resource(volume->wined3d_volume);
wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
wined3d_mutex_unlock();
@ -217,10 +221,10 @@ static HRESULT WINAPI IDirect3DVolume8Impl_GetDesc(IDirect3DVolume8 *iface, D3DV
return D3D_OK;
}
static HRESULT WINAPI IDirect3DVolume8Impl_LockBox(IDirect3DVolume8 *iface,
static HRESULT WINAPI d3d8_volume_LockBox(IDirect3DVolume8 *iface,
D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags)
{
IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
struct wined3d_map_desc map_desc;
HRESULT hr;
@ -228,7 +232,7 @@ static HRESULT WINAPI IDirect3DVolume8Impl_LockBox(IDirect3DVolume8 *iface,
iface, locked_box, box, flags);
wined3d_mutex_lock();
hr = wined3d_volume_map(This->wined3d_volume, &map_desc, (const struct wined3d_box *)box, flags);
hr = wined3d_volume_map(volume->wined3d_volume, &map_desc, (const struct wined3d_box *)box, flags);
wined3d_mutex_unlock();
locked_box->RowPitch = map_desc.row_pitch;
@ -238,35 +242,35 @@ static HRESULT WINAPI IDirect3DVolume8Impl_LockBox(IDirect3DVolume8 *iface,
return hr;
}
static HRESULT WINAPI IDirect3DVolume8Impl_UnlockBox(IDirect3DVolume8 *iface)
static HRESULT WINAPI d3d8_volume_UnlockBox(IDirect3DVolume8 *iface)
{
IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
HRESULT hr;
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
hr = wined3d_volume_unmap(This->wined3d_volume);
hr = wined3d_volume_unmap(volume->wined3d_volume);
wined3d_mutex_unlock();
return hr;
}
static const IDirect3DVolume8Vtbl Direct3DVolume8_Vtbl =
static const IDirect3DVolume8Vtbl d3d8_volume_vtbl =
{
/* IUnknown */
IDirect3DVolume8Impl_QueryInterface,
IDirect3DVolume8Impl_AddRef,
IDirect3DVolume8Impl_Release,
d3d8_volume_QueryInterface,
d3d8_volume_AddRef,
d3d8_volume_Release,
/* IDirect3DVolume8 */
IDirect3DVolume8Impl_GetDevice,
IDirect3DVolume8Impl_SetPrivateData,
IDirect3DVolume8Impl_GetPrivateData,
IDirect3DVolume8Impl_FreePrivateData,
IDirect3DVolume8Impl_GetContainer,
IDirect3DVolume8Impl_GetDesc,
IDirect3DVolume8Impl_LockBox,
IDirect3DVolume8Impl_UnlockBox
d3d8_volume_GetDevice,
d3d8_volume_SetPrivateData,
d3d8_volume_GetPrivateData,
d3d8_volume_FreePrivateData,
d3d8_volume_GetContainer,
d3d8_volume_GetDesc,
d3d8_volume_LockBox,
d3d8_volume_UnlockBox,
};
static void STDMETHODCALLTYPE volume_wined3d_object_destroyed(void *parent)
@ -279,13 +283,13 @@ static const struct wined3d_parent_ops d3d8_volume_wined3d_parent_ops =
volume_wined3d_object_destroyed,
};
HRESULT volume_init(IDirect3DVolume8Impl *volume, struct d3d8_device *device, UINT width, UINT height,
HRESULT volume_init(struct d3d8_volume *volume, struct d3d8_device *device, UINT width, UINT height,
UINT depth, DWORD usage, enum wined3d_format_id format, enum wined3d_pool pool)
{
HRESULT hr;
volume->IDirect3DVolume8_iface.lpVtbl = &Direct3DVolume8_Vtbl;
volume->ref = 1;
volume->IDirect3DVolume8_iface.lpVtbl = &d3d8_volume_vtbl;
volume->refcount = 1;
hr = wined3d_volume_create(device->wined3d_device, width, height, depth, usage,
format, pool, volume, &d3d8_volume_wined3d_parent_ops, &volume->wined3d_volume);