d3d9: Don't return a pointer to the implementation in IDirect3DStateBlock9Impl_QueryInterface().

oldstable
Henri Verbeet 2012-04-01 13:12:04 +02:00 committed by Alexandre Julliard
parent 814fd3b39e
commit 71aa7cd81e
1 changed files with 6 additions and 6 deletions

View File

@ -33,18 +33,18 @@ static inline IDirect3DStateBlock9Impl *impl_from_IDirect3DStateBlock9(IDirect3D
static HRESULT WINAPI IDirect3DStateBlock9Impl_QueryInterface(IDirect3DStateBlock9 *iface,
REFIID riid, void **ppobj)
{
IDirect3DStateBlock9Impl *This = impl_from_IDirect3DStateBlock9(iface);
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DStateBlock9)) {
if (IsEqualGUID(riid, &IID_IDirect3DStateBlock9)
|| IsEqualGUID(riid, &IID_IUnknown))
{
IDirect3DStateBlock9_AddRef(iface);
*ppobj = This;
*ppobj = iface;
return S_OK;
}
WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
*ppobj = NULL;
return E_NOINTERFACE;
}