From 709935314458bd0ce27aab3986ae98cc556cb663 Mon Sep 17 00:00:00 2001 From: Alexandre Julliard Date: Thu, 13 Apr 2017 20:03:45 +0200 Subject: [PATCH] Release 2.6. Signed-off-by: Alexandre Julliard --- ANNOUNCE | 737 +++++++++++++++++++++++++----------------------------- AUTHORS | 1 + VERSION | 2 +- configure | 18 +- 4 files changed, 352 insertions(+), 406 deletions(-) diff --git a/ANNOUNCE b/ANNOUNCE index c66e483c0b9..c12ce84dd8f 100644 --- a/ANNOUNCE +++ b/ANNOUNCE @@ -1,18 +1,16 @@ -The Wine development release 2.5 is now available. +The Wine development release 2.6 is now available. What's new in this release (see below for details): - - Support for message-mode named pipes. - - Translation of version resources through po files. - - Transform feedback support in Direct3D. - - Scheduler classes in C++ runtime. - - Better scrolling in popup menus. - - More improvements to the XML reader. + - Multi-threaded command stream in Direct3D. + - More Shader Model 5 instructions. + - More support for 3D textures. + - Better font transformations in DirectWrite. - Various bug fixes. The source is available from the following locations: - http://dl.winehq.org/wine/source/2.x/wine-2.5.tar.xz - http://mirrors.ibiblio.org/wine/source/2.x/wine-2.5.tar.xz + http://dl.winehq.org/wine/source/2.x/wine-2.6.tar.xz + http://mirrors.ibiblio.org/wine/source/2.x/wine-2.6.tar.xz Binary packages for various distributions will be available from: @@ -28,428 +26,375 @@ AUTHORS in the distribution for the complete list. ---------------------------------------------------------------- -Bugs fixed in 2.5 (total 30): +Bugs fixed in 2.6 (total 25): - 17195 Multiple applications and games need support for named pipe message mode (NamedPipe datagrams need to be _really_ datagrams) - 23302 Not standard background color in Wine configuration - 32925 WinUAE 2.5.1 beta crashes on unimplemented function KERNEL32.dll.GetVolumeInformationByHandleW - 33899 Mouse moves screen in fullscreen. - 34676 Gas Guzzlers Combat Carnage Demo needs msvcp100.dll.?is_current_task_group_canceling@Concurrency@@YA_NXZ - 37402 WideCharToMultiByte is supposed to reject invalid flags - 37887 SteuerSparErklärung 2015: crashes when importing a receipt on unimplemented function msvcr120.dll.?_Trace_ppl_function@Concurrency@@YAXABU_GUID@@EW4ConcRT_EventType@1@@Z - 38526 QTravel, part of Qstarz PC Suite (Q2000) v3.x crashes on startup - 40328 Rayman 3 Crashes loading 2nd level. - 40465 The sting demo is mainly black - 40480 Skyrim crashes with "wined3d_texture_load Failed to load location (srgb 0)." - 40789 Rayman 3 Crashes on first lv. - 41213 Elder Scrolls Online requires more than 16 samplers in pixel shaders with D3D11 renderer - 41757 Natsuiro Asagao Residence (demo): fails to detect Japanese environment. - 42017 Silence d3d11_immediate_context_OMSetBlendState spam at console - 42050 wine-mono 4.6.4 System.argumentException (APB Reloaded) - 42271 Final Fantasy X needs msvcr110.dll.__crtUnhandledException - 42621 Unimplemented function msvcr120.dll.?_Trace_ppl_function@Concurrency@@YAXAEBU_GUID@@EW4ConcRT_EventType@1@@Z - 42626 unimplemented function msvcr110.dll.__crtUnhandledException - 42629 Galactic Civilization 3 fails to run - 42656 ACDSee Pro 10 needs msvcp140.dll.?_Schedule_chore@details@Concurrency@@YAHPEAU_Threadpool_chore@12@@Z - 42657 ACDSee Pro 9 needs msvcr120.dll.?Alloc@Concurrency@@YAPEAX_K@Z - 42658 Playstation Now needs msvcr120.dll.?Alloc@Concurrency@@YAPAXI@Z - 42665 Mafia III launcher fails to start (needs uiautomationcore.dll.UiaLookupId) - 42670 Mafia III launcher fails to start (needs uiautomationcore.dll.UiaGetReservedMixedAttributeValue) - 42671 Mafia III launcher fails to start (needs uiautomationcore.dll.UiaGetReservedNotSupportedValue) - 42684 Steep (Ubisoft) needs iphlpapi.dll. GetUnicastIpAddressTable - 42688 Native Acces crashes on unimplemented msvcp140.dll.?__ExceptionPtrCompare@@YA_NPBX0@Z - 42700 Mafia III stops after launching (needs api-ms-win-core-quirks-l1-1-0.dll.QuirkIsEnabled3) - 42703 Excel 2010 does not work: unimplemented function oleaut32.dll.GetAltMonthNames + 2624 In dialogs, an incorrect extra WM_ERASEBKGND is sent after WM_PAINT + 22220 TNR MoonLight 2.31.122 works incorrectly + 27638 combined hindi text like nna kra causes the keyboard cursor to go far off + 29997 StudioTax 2011 crashes during installation + 30684 Mono: GroupBox draws border line after text + 38213 Japanese vertical text incorrected + 39856 Regedit: Default registry key is not the same as on Windows + 40508 The Witness: black screen on start (32-bit version) + 40628 Multiple games need msvcr110.dll.?_Id@_CurrentScheduler@details@Concurrency@@SAIXZ (World of Tanks v0.9.15, Bethesda.net Launcher, Train Fever) + 40786 Legacy of kain Defiance to crashes when called by script + 41403 Ri-li 2.0.1: No window content shown (just title bar) + 41774 Rogue operatives - only white screen in game with HUD + 41995 Neverwinter Online broken graphics and game crash with DX11 + 42352 The Solus Project: Backend can't handle opcode gather4 + 42449 Multiple apps need function msvcr120.dll.fesetround (0 A.D., BeamNG.drive) + 42655 Aliens vs. Predator (2010) needs d3dx11_42.dll.D3DX11FilterTexture + 42707 World of Warships: Cannot display inventory and clan screens + 42736 scanf doesn't work as expected when using format string contains non-ascii chars + 42747 DevExpress .NET Installer needs function uiautomationcore.dll.UiaReturnRawElementProvider + 42748 Flickering, disappearing text in Steam client user interface (DirectWrite enabled) + 42762 Multiple 64-bit games no longer start with a seh unwind error (No Man's Sky (GOG), Witcher 3, Gal*Gun Double Peace) + 42774 WinHttpQueryAuthSchemes fails to return the correct supported value for multiple WWW-Authenticate + 42782 Wine iexplore crashes loading http://news.theraoffice.com + 42799 Neverwinter Online needs SM4 retc instruction + 42803 Large data received on a 401 error causes authentication to fail ---------------------------------------------------------------- -Changes since 2.4: +Changes since 2.5: -Akihiro Sagawa (7): - regsvr32: Use neutral language for the version resource. - explorer: Use neutral language for the version resource. - winemac.drv: Use neutral language for the version resource. - wrc: Add support for translating version info through po files. - version/tests: Check the translation resource before testing. - version: Add support for FILE_VER_GET_LOCALISED flag. - kernel32: Add localized version resource. +Alexandre Julliard (11): + glu32: Load libGLU dynamically. + glu32: Use the correct data types. + glu32: Implement gluGetTessProperty. + glu32: Implement gluCheckExtension. + glu32: Load libGLU only when functions are actually called. + glu32: Make gluGetString return the same data as on Windows. + wrc: Only add translations for specific fields in version blocks. + include: Add a glu.h header. + glu32: Implement gluErrorString. + glu32: Implement gluErrorUnicodeStringEXT. + opengl32: Directly link to glu32. -Alex Henrie (5): - ntdll: Don't report false memory statistics for other processes. - ntdll: Implement ProcessVmCounters for Linux. - kernel32: Simplify Linux implementation of GlobalMemoryStatusEx. - winecfg: Paint text on About tab with the right background color. - kernel32: Check for invalid flags in codepage conversion functions. +Alistair Leslie-Hughes (9): + odbccp32: Implement SQLInstallTranslator. + winhttp/tests: Added multi Authenticate header test. + odbccp32: Implement SQLRemoveTranslator/W. + odbccp32: Implement SQLConfigDriver/W. + odbccp32: Look in LOCAL_MACHINE for the driver. + include: Add interfaces IWMHeaderInfo/2/3. + wmvcore/tests: Add initial tests. + winhttp/tests: Test when large amount of data is returned from a 401. + mtxdm: Implement GetDispenserManager. -Alexandre Julliard (1): - po: Regenerate the po files. +Andrew Wesie (1): + wined3d: Support render target array index semantic value. -Alistair Leslie-Hughes (5): - odbccp32: Implement SQLRemoveDriver/SQLRemoveDriverW. - include/lmserver.h: Add missing SV_TYPE_* defines. - oledb32/tests: Add convert to DBTYPE_NUMERIC tests. - ole32: Add CoRegisterSurrogate/Ex stubs. - dpnet: Share message handler between IDirectPlay8ThreadPool objects. - -Andrey Gusev (12): - uiautomationcore: Add UiaLookupId stub. - uiautomationcore: Add UiaGetReservedMixedAttributeValue stub. - uiautomationcore: Add UiaGetReservedNotSupportedValue stub. - api-ms-win-security-systemfunctions-l1-1-0: Add dll. - api-ms-win-core-winrt-roparameterizediid-l1-1-0: Add dll. - api-ms-win-core-quirks-l1-1-0: Add dll. - api-ms-win-core-threadpool-private-l1-1-0: Add dll. - api-ms-win-security-grouppolicy-l1-1-0: Add dll. - api-ms-win-core-registry-l2-1-0: Add dll. - kernelbase: Add QuirkIsEnabled3 stub. - api-ms-win-mm-misc-l1-1-1: Add dll. - api-ms-win-mm-mme-l1-1-0: Add dll. +Andrey Gusev (2): + uiautomationcore: Add UiaReturnRawElementProvider stub. + d3dx11: Add D3DX11FilterTexture stub. André Hentschel (1): - iphlpapi: Implement GetUnicastIpAddressTable. + ntdll: Bump Win 10 version to 15063. -Aurimas Fišeras (1): - po: Update Lithuanian translation. +Aric Stewart (1): + kernel32: Improve locale detection on Android. -Austin English (4): - kernel32: Add GetVolumeInformationByHandleW stub. - kernelbase: Sync spec file to Windows 10. - advapi32: Sync spec file to Windows 10. - d3d10: Sync spec file to Windows 10. +Austin English (1): + joy.cpl: Sync spec file to Windows 10. -Bas Weelinck (1): - start: Ignore multiple quoted arguments as title. +Bruno Jesus (1): + dinput: Assume a 1-to-1 axes map when no axes match. -Can Taşan (3): - po: Turkish translation update. - wine.desktop: Add Turkish translation. - kernel32: Add Unicode character for Turkish lira. +Christian Inci (1): + ntdll/tests: Check debug registers of a newly created thread. -Daniel Lehman (6): - msvcrt: Add _Trace_ppl_function stub. - msvcrt: Implement Concurrency::event. - msvcrt100/tests: Add tests for concurrency::event. - msvcrt: Call unwind handlers on intermediate frames during virtual unwind. - mshtml: Decrement refcount in nsWeakReference::Release (Valgrind). - msxml3/tests: Free ready state BSTR (Valgrind). +Daniel Lehman (11): + msvcp140: Add __crtCloseThreadpoolTimer. + msvcp140: Add __crtCloseThreadpoolWait. + msvcp140: Add __crtWaitForThreadpoolTimerCallbacks. + msvcp140: Add __crtFreeLibraryWhenCallbackReturns. + msvcp140: Add __crtGetCurrentProcessorNumber. + msvcp140: Add __crtFlushProcessWriteBuffers. + msvcr120: Add __crtSleep. + msvcrt: Fix build warnings. + ucrtbase: Add _isblank_l. + msvcrt: Add _iswctype_l. + ucrtbase: Add _iswblank_l. -François Gouget (5): - wined3d: Fix a trailing new-line in an ERR() message. - ddraw: Make ddraw_surface_release_iface() static. - readme: Note that Wine may also use Mac APIs. - readme: Adjust a couple of section separators. - readme: Update and rewrap the French translation. +François Gouget (4): + odbccp32/tests: Make test_SQLInstallDriverEx() static. + kernel32/tests: A spelling fix in a comment. + msvcp140/tests: Make chore_callback() static. + msvcp90: {init,free}_misc() are only used with msvcp >= 100. -Gijs Vermeulen (3): - msvcrt: Add stub for Concurrency::Alloc. - msvcrt: Add stub for Concurrency::Free. - msvcp100: Add stub for Concurrency::is_current_task_group_canceling. +Hans Leidekker (9): + include: Add missing Web Services declarations. + webservices: Implement WsResetChannel. + webservices: Keep track of service proxy state. + webservices: Implement WsResetServiceProxy. + webservices: Implement WsCreateListener and WsFreeListener. + webservices: Implement WsGetListenerProperty and WsSetListenerProperty. + webservices/tests: Add listener tests. + winhttp: Ignore unknown schemes in WinHttpQueryAuthSchemes. + winhttp: Always drain content before sending the next request. -Hans Leidekker (15): - odbccp32/tests: RegGetValueA is not available on Windows XP. - mpr/tests: Try other drive letters if J: is already assigned. - winhttp: Fix a memory leak in insert_header (Valgrind). - wbemprox: Also free data for tables that don't have a fill function (Valgrind). - advpack: Don't trace the contents of an output buffer (Valgrind). - advapi32/tests: Fix a memory leak (Valgrind). - advapi32/tests: Initialize input parameters (Valgrind). - msi: Avoid zero size allocations (Valgrind). - webservices: No longer prefer native. - webservices: Use a table in get_header_name. - webservices: Move error support to a separate file. - webservices: Move heap support to a separate file. - webservices: Implement WS_CHANNEL_PROPERTY_CHANNEL_TYPE. - webservices: Don't allocate an XML buffer until it is needed. - webservices: Implement WsResetMessage. +Henri Verbeet (45): + wined3d: Ignore the blitter's depth/colour fill return value in wined3d_device_clear_rendertarget_view(). + wined3d: Allow all formats with "glInternal" set in CheckSurfaceCapability(). + wined3d: Merge wined3d_blitter_ops.color_fill() and wined3d_blitter_ops.depth_fill(). + wined3d: Use resource.map_binding as destination location for blits to WINED3D_POOL_SYSTEM_MEM textures. + wined3d: Implement cpu_blit_blit_surface(). + wined3d: Get rid of wined3d_select_blitter(). + wined3d: Reduce indentation in the colour blit case in wined3d_surface_blt(). + wined3d: Pass a wined3d_fb_state structure to wined3d_blitter_ops.blitter_clear(). + wined3d: Pass the draw rectangle to wined3d_blitter_ops.blitter_clear(). + wined3d: Use the blitter interface in wined3d_cs_exec_clear(). + wined3d: Send rendertarget view clears through the command stream. + usp10: Rename the chaining context tables in GPOS_apply_ChainContextPos() to something more descriptive. + usp10: Simplify the chaining context table assignments in GPOS_apply_ChainContextPos(). + usp10: Range check glyph counts in GPOS_apply_ChainContextPos(). + usp10: Return early if the number of positioning operations is 0 in GPOS_apply_ChainContextPos(). + wined3d: Get rid of surface_get_rect(). + usp10: Rename the chaining context tables in GSUB_apply_ChainContextSubst() to something more descriptive. + usp10: Simplify the chaining context table assignments in GSUB_apply_ChainContextSubst(). + usp10: Range check glyph counts in GSUB_apply_ChainContextSubst(). + usp10: Avoid special handling if the substitution count is 0 in GSUB_apply_ChainContextSubst(). + wined3d: Source resources are always non-NULL in wined3d_cs_exec_blt_sub_resource(). + wined3d: Introduce a helper function to assign wined3d_box values. + wined3d: Handle formats with conversions outside surface_upload_from_surface(). + wined3d: Assume identical source and destination formats in surface_upload_from_surface(). + wined3d: Implement partial support for 3D texture blits. + d3d8/tests: Introduce mip-mapping to add_dirty_rect_test(). + d3d9/tests: Introduce mip-mapping to add_dirty_rect_test(). + wined3d: Validate that the source and destination dimensions match in wined3d_device_update_texture(). + wined3d: Use wined3d_texture_get_memory() in wined3d_device_update_texture_3d(). + wined3d: Merge wined3d_device_update_texture_3d() into wined3d_device_update_texture(). + wined3d: Unify the 2D and 3D paths in wined3d_device_update_texture(). + wined3d: Implement wined3d_device_update_texture() on top of wined3d_cs_emit_blt_sub_resource(). + wined3d: Require a valid destination point in surface_upload_from_surface(). + wined3d: Require a valid source rectangle in surface_upload_from_surface(). + wined3d: Invalidate sub-levels in wined3d_texture_add_dirty_region(). + wined3d: Avoid modifying the device's shader list outside the command stream. + wined3d: Send texture dirty region updates through the command stream. + wined3d: The destination width and height are always valid in surface_cpu_blt(). + wined3d: The source texture is always non-NULL in surface_cpu_blt(). + wined3d: Avoid updating the swapchain swap interval from outside the command stream. + wined3d: Use the "arbfp" blitter for P8 and YUV blits. + wined3d: Do not add wined3d internal resources to the device resource list. + wined3d: Send flushes through the command stream. + wined3d: Introduce a multi-threaded command stream implementation. + wined3d: Use wined3d_texture_get_memory() in surface_convert_format(). -Henri Verbeet (50): - usp10/tests: Explicitly skip tests when required fonts are not available. - usp10: Pass const metrics to GPOS_convert_design_units_to_device(). - usp10: Make the script cache parameter to GPOS_apply_MarkToBase() const. - usp10: Make the script cache parameter to get_opentype_script() const. - usp10: Avoid LPOUTLINETEXTMETRICW. - wined3d: Inline surface_blt_to_drawable() into ffp_blit_blit_surface(). - wined3d: Get rid of the (now) redundant "alpha_test" parameter to surface_blt_to_drawable(). - wined3d: Use blit_shader.blit_surface() in surface_blt_to_drawable(). - wined3d: Merge surface_blt_to_drawable() into surface_load_drawable(). - wined3d: Check for GL_FRONT before GL_BACK in wined3d_texture_get_gl_buffer(). - wordpad: Fall back to the default position if the saved position is off-screen. - usp10: Avoid LPPOINT. - usp10: Avoid LPWORD. - usp10: Avoid LPBYTE. - usp10: Avoid LPCWSTR. - wined3d: Do not return GL_COLOR_ATTACHMENT0 for the back-buffer in wined3d_texture_get_gl_buffer(). - wined3d: Properly handle back-buffers in surface_translate_drawable_coords(). - wined3d: Properly handle back-buffers in context_get_rt_size(). - wined3d: Use draw_textured_quad() in swapchain_blit(). - wined3d: Pass the destination location to blit_shader.blit_surface(). - winex11: Use GLX_OML_sync_control to synchronise buffer swaps with X11DRV_FLUSH_GL_DRAWABLE requests. - usp10: Avoid LPWSTR. - usp10: Avoid LPCVOID. - usp10: Avoid LPVOID. - usp10: Introduce a helper function to lookup a script in the script cache. - wined3d: Use blit_shader.blit_surface() in swapchain_blit(). - wined3d: Get rid of the redundant context_acquire() call in swapchain_blit(). - wined3d: Get rid of blit_shader.set_shader() and blit_shader.unset_shader(). - wined3d: Rename struct blit_shader to struct wined3d_blitter_ops. - wined3d: Use WINED3D_BLT_SRC_CKEY to present the logo texture. - usp10: Introduce a helper function to lookup a language in a LoadedScript structure. - usp10: Double the scripts array size when growing it in GPOS_expand_script_cache(). - usp10: Double the languages array size when growing it in GPOS_expand_language_cache(). - usp10: Get rid of some code duplication in GPOS_expand_feature_cache(). - usp10: Get rid of the code duplication between GSUB_initialize_feature_cache() and GPOS_expand_feature_cache(). - wined3d: Create the logo texture with WINED3D_TEXTURE_CREATE_GET_DC. - wined3d: Recreate the logo texture if needed in wined3d_device_reset(). - wined3d: Just print a message if loading the logo bitmap failed. - wined3d: Introduce a separate function for doing colour fills in the CPU blitter. - wined3d: Validate the rectangle in wined3d_device_clear_rendertarget_view(). - wined3d: Only drop WINED3D_MAP_DISCARD right before mapping the buffer object in wined3d_buffer_map(). - ddraw: Implement depth/colour fills on top of wined3d_device_clear_rendertarget_view(). - wined3d: Remove WINED3D_BLT_COLOR_FILL support from wined3d_texture_blit(). - wined3d: Remove WINED3D_BLT_DEPTH_FILL support from wined3d_texture_blit(). - wined3d: Pass a wined3d_rendertarget_view to surface_cpu_blt_colour_fill(). - wined3d: Get rid of the unused "priv" parameter to gen_p8_shader(). - wined3d: Get rid of the unused "priv" parameter to gen_yuv_shader(). - wined3d: Get rid of the unused "priv" argument to arbfp_gen_plain_shader(). - wined3d: Make the FBO blitter a proper blitter. - wined3d: Use the blitter interface in swapchain_blit(). +Hugh McMaster (12): + regedit/tests: Add import tests with various combinations of spaces and tabs. + regedit: Skip any leading spaces and tabs that may be present in the line being parsed. + reg/tests: Add import tests with various combinations of spaces and tabs. + reg/tests: Add tests for importing DWORD values. + reg/tests: Add a few more import tests. + regedit/tests: Add tests for importing DWORD values. + regedit/tests: Add a few more import tests. + regedit: Re-implement convertHexToDWord(). + reg/tests: Add more REG_SZ import tests. + reg/tests: Add some missing REG_SZ import tests from regedit.exe. + regedit/tests: Add some REG_SZ import tests. + comctl32: Improve right-click handling in treeview controls. -Hugh McMaster (14): - comctl32/tests: Move the WineTest subkey in toolbar.c into HKEY_CURRENT_USER\Software\Wine. - regedit: Re-implement processRegLinesW(). - regedit/tests: Add missing ok() check after RegOpenKeyExA(). - regedit: Parse UTF-16 file header for validation. - regedit: Re-implement processRegLinesA(). - regedit: Return success or failure from import functions. - regedit: Accept various forms of "REGEDIT" with trailing characters. - regedit/tests: Add mixed line concatenation and comment tests. - reg/tests: Add mixed line concatenation and comment tests. - regedit: Remove data types that cannot be imported and clean-up data_types array. - regedit: Do not use REG_NONE as the default data type on import error. - regedit: Do not select/highlight a listview item on refresh. - regedit: Make "Unknown Type" translatable. - regedit: Remove unused #define. +Huw D. M. Davies (12): + wbemdisp: Add missing methods to the ISWbemObjectVtbl. + wbemdisp: Search for the generic methods and properties as well as the dynamic ones. + wbemdisp: Invoke the generic methods and properties as well as the dynamic ones. + wbemdisp: Implement ISWbemObject::get_Properties_. + wbemdisp: Implement ISWbemPropertySet::Item. + wbemdisp: Implement ISWbemProperty::get_Value. + gdi32/tests: Prevent a crash if the shell dlg font is not found. + riched20: Don't compare the colours if the old and new states are both auto. + include: Add {Is,Set}ProcessDPIAware(). + user32/tests: Correctly restore the caption sizes when run in DPI scaling mode. + user32/tests: Fix a few failures in DPI scaling mode. + user32/tests: Fix tests for minimium icon spacing when not in DPI scaling mode. -Huw D. M. Davies (19): - kernel32/tests: Always retrieve the output mode. - winedbg: Return after raising an exception. - msi/tests: Clean up the registry in the correct order. - user32: Explicitly set last error to ERROR_SUCCESS. - user32: Rationalize the popup menu margin calculation. - user32: Add a helper to retrieve the height of the scroll arrows. - user32: Simplify GetMenuItemRect(). - user32: Add an items rect to the header and use it to fix scrolling down. - user32: Store the item rects as relative to the items_rect. - user32: Clip painting to the items_rect. - user32: Don't fill the background when drawing the scroll arrows. - user32: Scale the scroll arrows with the menu's font size. - user32: Don't finish tracking when the menu borders or scroll arrows are clicked. - user32: Disable scrolling for multi-column menus. - user32: Limit the menu height to that of the work area. - user32: Remove the height parameter from MENU_DrawMenuItem(). - user32: Pass a POPUPMENU ptr to MENU_DrawMenuItem(). - user32: Simplify the use of rectangles. - user32: Don't bother drawing an item if it's outside the items_rect. +Jacek Caban (33): + xmllite/tests: Use reader_value helper in one more place (Coverity). + ws2_32: Added register_async helper. + ws2_32/tests: Added WSARecv tests using completion function. + ws2_32: Use register_async for WS2_async_recv. + ws2_32: Use register_async for WS2_async_send. + wininet: Don't use returned read size if read failed in gzip_read. + mshtml: Added IHTMLTableCell::rowSpan property implementation. + mshtml: Added IHTMLTableCell::colSpan property implementation. + ws2_32: Store async callback in ws2_async_io struct. + ntdll: Store async callback in async_fileio struct. + ntdll: Use callback stored in async user for calling APC_ASYNC_IO. + ntdll: Introduce server_async helper. + server: Pass APC in async_data_t. + server: Use stored APC in async_set_result. + server: Removed no longed needed APC from APC_ASYNC_IO reply. + ntdll: Remove no longer needed APC handling from APC_ASYNC_IO callbacks. + ntdll: Remove no longer needed APC from async_fileio. + services: Call RpcMgmtWaitServerListen in RPC_Stop. + server: Introduce async_is_blocking helper and use it in sock_ioctl. + server: Use async_is_blocking in queue_irp. + server: Remove no longer needed blocking argument from ioctl fd op. + server: Remove no longer needed blocking argument from read fd op. + server: Remove no longer needed blocking argument from write fd op. + server: Remove no longer needed blocking argument from flush fd op. + server: Remove no longer needed blocking requests arguments. + mshtml/tests: Added IMarshal and IManagedObject QueryInterface tests. + mshtml: Silence failing QueryInterfaces common for .net applications. + mshtml.idl: Added helper macros for element coclasses and use it where appropriate. + mshtml.idl: Added HTMLGenericElement coclass declaration. + mshtml.idl: Added HTMLLinkElement coclass declaration. + mshtml.idl: Added HTMLImg coclass declaration. + mshtml.idl: Added HTMLXMLHttpRequest coclass declaration. + mshtml.idl: Added HTMLAnchorElement coclass declaration. -Jacek Caban (46): - xmllite: Return WC_E_SYNTAX if there is unexpected data in the end of the stream. - xmllite: Fixed buffer handling in reader_parse_reference. - server: Store connected pipe_end in pipe_end struct. - server: Store buffer size in pipe_end. - server: Introduce server-side I/O mode for named pipes. - server: Use no_fd_queue_async for named pipe ends in server I/O mode. - xmllite: Fixed ReadValueChunk implementation. - xmllite: Replace crln in input buffer with nl. - xmllite: Return empty value for end element and none nodes. - xmllite/tests: Added more value tests. - server: Introduce pipe message queue. - server: Implement disconnecting message queue. - server Introduce write queue for server-side named pipe I/O. - server: Implement server-side named pipe write. - server: Added server-side FSCTL_PIPE_PEEK implementation. - server Introduce read queue for server-side named pipe I/O. - server: Implement server-side named pipe read. - server: Don't release client fd in do_disconnect for pipes in server-side I/O mode. - server: Use server-side I/O for message mode named pipes. - kernel32/tests: Added more named pipe tests. - server: Added support for message mode named pipe reads. - server: Added support for flushing client pipe. - kernel32/tests: Added tests of pipe write cancelled on process termintation. - ntdll/tests: Moved pipe read tests to pipe.c. - xmllite/tests: Added set_input_string helper. - xmllite: Don't fail in readerinput_detectencoding if input buffer has 3 bytes. - ntdll/tests: Run read tests in all modes and directions. - ntdll/tests: Added tests of partial reads and reads with invalid wait handle. - xmllite/tests: Added read_node helper. - xmllite/tests: Added next_attribute helper. - xmllite/tests: Added reader_value helper. - xmllite/tests: Added reader_name helper. - xmllite/tests: Added reader_prefix helper. - xmllite/tests: Added reader_namespace helper. - xmllite/tests: Added reader_qname helper. - xmllite/tests: Added read_value_char helper. - xmllite: Clear all parser values in SetInput. - xmllite/tests: Added tests for returned string pointers. - kernel32: Use default buffer size in CreatePipe if 0 was passed. - usp10: Check if corresponding headers are present before accessing their feature lists in _initialize_feature_cache. - xmllite: Don't use StringValue_LocalName for element nodes. - xmllite/tests: Added move_to_element helper. - xmllite: Store allocated copy of local name in attribute struct and use that instead of StringValue_LocalName. - xmllite: Allow reading from allocated strings in ReadValueChunk. - xmllite: Allocate value in reader_add_attr. - xmllite: Return local name stored in namespace for prefixed namespace attribute values. +Jactry Zeng (1): + quartz/tests: Test IFilterGraph2::RenderFile with multithread. -Jactry Zeng (2): - devenum: Use RegQueryValueExW instead of RegQueryValueW. - devenum: Implement IMoniker::IsEqual(). +Jakub Bartmiński (1): + regedit: Fall back to tree root on invalid path. -Józef Kucia (50): - wined3d: Make wined3d samplers usable when ARB_sampler_objects is not available. - wined3d: Create wined3d sampler for default sampler. - wined3d: Create wined3d sampler for NULL sampler. - wined3d: Introduce wined3d_sampler_bind() helper function. - wined3d: Use wined3d samplers unconditionally for applying legacy sampler states. - wined3d: Make wined3d samplers responsible for setting texture base level. - wined3d: Abort state application when there is problem with newly created sampler object. - wined3d: Remove irrelevant comment. - d3d11: Avoid spurious FIXME messages about unhandled DXBC chunks. - d3d11: Make extracting input signature more robust. - d3d11: Avoid magic number in d3d10_device_SOSetTargets(). - wined3d: Do not generate FFP fragment shader when SM4 vertex shader is active. - d3d11: Downgrade unknown DWORD FIXMEs() to WARN() messages. - wined3d: Load core GL transform feedback functions. - wined3d: Handle stream output buffer bind flag. - wined3d: Generate geometry shader outputs when NULL pixel shader is used. - wined3d: Introduce wined3d_stream_output_desc. - d3d11: Factor out shader_find_signature_element() function. - d3d11: Implement d3d11_device_CreateGeometryShaderWithStreamOutput(). - d3d11: Use ARRAY_SIZE() macro. - wined3d: Do not compute color/NP2 fixup PS compile arguments for SM4+. - wined3d: Allow creating shader resource views for cube map and rectangle textures. - d3d10core/tests: Introduce get_resource_data() helper function. - d3d11/tests: Introduce get_resource_data() helper function. - d3d11: Try to avoid spurious blend state FIXMEs(). - d3d11: Correctly handle multiple stream output elements for single output register. - d3d11: Validate stream output description. - wined3d: Add ARB_transform_feedback2 extension. - wined3d: Add ARB_transform_feedback3 extension. - wined3d: Specify geometry shader outputs to record in stream output buffers. - d3d11: Validate stream output buffer strides. - wined3d: Consider buffer strides when generating transform feedback varyings. - wined3d: Exit early in shader_glsl_init_transform_feedback() if stream output is disabled. - wined3d: Acquire stream output buffers for draw calls. - wined3d: Bind transform feedback buffers. - d3d11: Replace another magic number with D3D10_SO_BUFFER_SLOT_COUNT. - d3d11/tests: Use ARRAY_SIZE() macro. - d3d11/tests: Add test for resuming stream output. - d3d11: Validate stream output descriptions for feature level < 11_0. - d3d11/tests: Add test for stream output descriptions. - d3d11/tests: Add test for feature level 10 stream output descriptions. - wined3d: Enable transform feedback if geometry shader with stream output is active. - wined3d: Add support for rasterizer discard. - wined3d: Pause transform feedback between draw calls. - wined3d: Resume transform feedback after geometry shader switch. - wined3d: Support simple stream output descriptions when ARB_TRANSFORM_FEEDBACK3 is not available. - d3d11: Implement d3d10_device_CreateGeometryShaderWithStreamOutput(). - wined3d: Fix transform feedback primitive mode. - d3d10core/tests: Add test for resuming stream output. - d3d10core/tests: Use ARRAY_SIZE() macro. +Józef Kucia (46): + wined3d: Recognize SM5 ibfe opcode. + wined3d: Implement SM5 ibfe instruction. + d3d11/tests: Add test for SM5 ibfe instruction. + d3d11/tests: Add test for stream output buffer stride equal to 0. + d3d11: Improve arguments validation in d3d10_device_CreateGeometryShaderWithStreamOutput(). + d3d10core/tests: Port stream output tests from d3d11. + wined3d: Avoid accessing "context->current_rt" in wined3d_rendertarget_view_get_drawable_size(). + wined3d: Introduce context_reacquire() helper function. + wined3d: Simplify logic in wined3d_event_query_issue(). + wined3d: Store stream index in shader signature elements. + d3d11: Parse OSG5 output signatures. + d3d11/tests: Use SM5 geometry shader in test_geometry_shader() if possible. + wined3d: Add support for cube shadow samplers. + wined3d: Store render target info instead of surfaces in "blit_targets". + wined3d: Add basic support for rendering to 3D textures. + wined3d: Support SV_RenderTargetArrayIndex semantic for pixel shader inputs. + wined3d: Use wined3d_texture_get_texture_name() helper in more places. + wined3d: Simply use view size as drawable size for resources other than 2d textures. + wined3d: Eliminate holes in wined3d_buffer structure. + wined3d: Eliminate holes in wined3d_resource structure. + wined3d: Eliminate holes in wined3d_shader_instruction structure. + wined3d: Use register mask for SV_IsFrontFace pixel shader inputs. + wined3d: Allow copying 3D texture resources. + wined3d: Reuse view validation function for render target views. + wined3d: Create texture views for render target views. + wined3d: Change GL internal format for R32_TYPELESS. + wined3d: Attach render target texture views to FBO. + wined3d: Differentiate between single layer and layered render target views. + wined3d: Add ARB_texture_gather extension. + wined3d: Implement SM4.1 gather4 instruction. + wined3d: Implement SM5 gather4_c instruction. + wined3d: Support SM5 variant of gather4. + wined3d: Implement SM5 gather4_po instruction. + wined3d: Implement SM4 retc instruction. + wined3d: Fix atomics for raw thread group shared memory. + d3d11/tests: Add test for gather4 instructions. + wined3d: Use ARB_explicit_attrib_location for fragment shader outputs. + wined3d: Explicitly bind frag data location for fragment shader outputs. + wined3d: Use GLSL 1.30 for all shaders if available. + wined3d: Avoid using deprecated built-in shader inputs/outputs. + wined3d: Avoid using deprecated gl_ClipVertex. + wined3d: Generate pixel shader specific declarations in shader_glsl_generate_pshader(). + wined3d: Generate geometry shader specific declarations in shader_glsl_generate_geometry_shader(). + wined3d: Generate vertex shader specific declarations in shader_glsl_generate_vshader(). + wined3d: Add shader_precompile() to shader_backend_ops. + wined3d: Precompile compute shaders. -Marcus Meissner (1): - kernel32/tests: Fixed incorrect buffer sizes. +Ken Thomases (1): + winemac: Send Help key presses directly to the window, bypassing -[NSApplication sendEvent:]. + +Marcin Mikołajczak (1): + po: Updated Polish translation. Matteo Bruni (4): - d3dx9: Override d3dx9_get_param_value_ptr() return value only on array overflow. - d3d10core/tests: Add a geometry shader test. - d3d11/tests: Add a geometry shader test. - wined3d: Get rid of the point sprite coordinate origin warning. + d3dx9: Dump preshader immediates table. + include: Add comments for render states added with newer D3D versions. + include: Fix render state maximum version comments. + wined3d: Split line antialiasing to a separate state handler. -Michael Stefaniuc (1): - include: Use offsetof() instead of open coding it. +Michael Stefaniuc (5): + kernel32/tests: Test HeapReAlloc with size 0. + comctl32/tests: Add an ImageList_Copy() test. + dmsynth: Don't store a SynthSink implementation in IDirectMusicSynth8Impl. + dwrite: Use SetRectEmpty() instead of memset(). + dbghelp: Use debugstr_a() to trace a string that can be NULL. -Nikolay Sivov (16): - xmllite/tests: Added missing return value check (Coverity). - dwrite/tests: Initial test for HasKerningPairs(). - scrrun/tests: Skip some tests if drive is not ready. - comctl32/taskdialog: Initial implementation of a minimal task dialog. - dwrite: Handle allocation failure for main run bitmap. - readme: Update Russian translation. - msxml3: Support IPersistStream* as IXSLProcessor output. - include: Fix IRequestDictionary and IResponse definition. - oleaut32: Implement GetAltMonthNames(). - msxml3/tests: Added a test for IResponse processor output. - msxml3: Added support for setting IResponse as xsl processor output. - comctl32/tests: Fully initialize message tests data. - dwrite: Simplify requested texture type validation in IDWriteGlyphRunAnalysis. - dwrite: Allocate glyph buffer once per run rendering pass. - dwrite/tests: Test glyph count for each DrawGlyphRun(). - dwrite: Fix off by one error in glyph count adjustment. +Nikolay Sivov (28): + xmllite: Recognize us-ascii encoding. + xmllite/writer: Preserve original encoding name spelling in writer output. + dwrite: Added missing max bitmap size initialization. + shlwapi/tests: Remove workarounds for versions we don't test on anymore. + usp10: Handle invalid arguments in ScriptIsComplex(). + dwrite: Use transformed glyph origins in glyph run analysis. + dwrite: Use scaled font size in glyph run analysis. + dwrite: Use user transform when rendering individual glyphs. + d2d1: Use render target transform in bitmap text rendering mode. + comctl32/tests: Some tests for TVM_SORTCHILDREN. + dwrite: Classify direction control characters as complex. + dwrite/tests: Test number of lines for a failing drawing test. + dwrite/tests: Some bidi resolution tests. + dwrite: Fix explicit levels returned for LRE and RLE control characters. + gdi32: Trace charmap encoding as 4 bytes tag. + dwrite: Initial implementation of ComputeGlyphOrigins(). + include: Update with recently added DirectWrite API. + msxml3: Improve error handling (Coverity). + dwrite/tests: Test locale name length in DrawGlyphRun(). + crypt32/tests: Statically link to CertAddStoreToCollection(). + ole32/tests: Test pointer returned by ProgIDFromCLSID() on failure. + qcap/tests: Return cloned enumeration objects (Coverity). + dwrite: Improve font objects refcounting. + dwrite: Pass index directly to font and family creation helpers. + dwrite: Fix file object leak. + xmllite/reader: Fix IID argument handling in CreateXmlReader(). + xmllite/writer: Fix IID argument handling in CreateXmlWriter(). + gdi32: Fix widths returned by GetCharWidthI(). -Paul Gofman (4): - d3dx9: Don't apply unmodified states in CommitChanges(). - d3dx9/tests: Factor out vertex shader constants check helper function from test_effect_preshader(). - d3dx9/tests: Add test for CommitChanges(). - d3dx9: Fix a warning output in preshader. +Owen Rudge (10): + wsdapi: Add stub DLL. + include: Add partial wsdxmldom.h. + include: Add partial wsdtypes.h. + include: Add partial wsdbase.idl. + include: Add partial wsdxml.idl. + include: Add partial wsddisco.idl. + include: Add partial wsdapi.h. + wsdapi: Add stub implementation of IWSDiscoveryPublisher. + wsdapi: Add implementation of SetAddressFamily. + wsdapi/tests: Add initial tests for WSDCreateDiscoveryPublisher. -Piotr Caban (43): - msvcrt: Optimize Concurrency::event implementation. - concrt140: Add missing i386 spec file entries. - msvcp140: Add {_Schedule,_Reschedule,_Release}_chore implementation. - user32: Don't call IsChild with NULL window in EnableWindow. - msvcrt: Add Context class static functions stubs. - msvcrt: Add ExternalContextBase class stub. - msvcrt: Add ExternalContextBase::GetId implementation. - msvcrt/tests: Add Context::Id tests. - msvcrt: Add scheduler_resource_allocation_error class implementation. - msvcrt: Move bad_alloc vtable definition into __asm_dummy_vtables function. - msvcrt: Throw throw_scheduler_resource_allocation_error on Context tls index allocation error. - msvcp100: Improve is_current_task_group_canceling function stub. - msvcrt: Add __ExceptionPtrCompare implementation. - msvcrt: Implement caching in Concurrency::Alloc. - msvcrt: Add improper_lock class implementation. - msvcrt: Add SchedulerPolicy class stub. - msvcrt: Add helper for exception throwing. - msvcrt: Add invalid_scheduler_policy_key class implementation. - msvcrt: Add invalid_scheduler_policy_value class implementation. - msvcrt: Add invalid_scheduler_policy_thread_specification class implementation. - msvcrt: Add SchedulerPolicy class implementation. - msvcrt: Throw improper_lock exception in critical_section::lock and try_lock_for. - msvcrt: Add Scheduler class stub. - msvcrt: Add Scheduler::Create implementation. - msvcrt: Add ThreadScheduler::GetPolicy implementation. - msvcrt: Add ThreadScheduler::Id implementation. - msvcrt: Add ThreadScheduler::GetNumberOfVirtualProcessors implementation. - msvcrt: Add ThreadScheduler::Release implementation. - msvcrt: Add ThreadScheduler::RegisterShutdownEvent implementation. - msvcrt: Add improper_scheduler_attach class implementation. - msvcrt: Add ThreadScheduler::Attach implementation. - msvcrt: Add CurrentScheduler class stub. - msvcrt: Add CurrentScheduler::Create implementation. - msvcrt: Add Scheduler::SetDefaultSchedulerPolicy implementation. - msvcrt: Add CurrentScheduler::Get implementation. - msvcrt: Add improper_scheduler_detach class implementation. - msvcrt: Attach context to default scheduler on creation. - msvcrt: Add CurrentScheduler::Detach implementation. - msvcrt: Add CurrentScheduler::Id implementation. - msvcr100: Fix ThreadScheduler virtual table. - msvcrt/tests: Add initial Scheduler tests. - msvcrt: Fix handling of unsigned chars in scanf format. - msvcr120: Add fesetround implementation. +Paul Gofman (6): + d3dx9: Support relative addressing in preshaders. + d3dx9/tests: Extend test for relative addressing in preshaders. + d3dx9/tests: Add more tests for relative addressing in preshaders. + d3dx9/tests: Add tests for effect state manager. + d3dx9: Support effect state manager. + d3dx9: Preserve states regardless of state manager presence. -Viktor Semykin (1): - shlwapi: Add SHCreateMemStream shlwapi.h. +Piotr Caban (7): + msvcrt: Fix wide characters handling in wscanf functions. + msvcrt: Add CurrentScheduler::GetNumberOfVirtualProcessors implementation. + msvcrt: Improve CurrentScheduler::Get implementation. + msvcrt: Forward remaining CurrentScheduler functions to current scheduler object. + msvcrt: Add _Scheduler class implementation. + msvcrt: Add _CurrentScheduler class implementation. + msvcrt: Don't call unwind handlers when unwinding nested catch blocks. -Vitaly Lipatov (2): - include: Add PERF_DATA_BLOCK struct definition. - advapi32/tests: Add test prototype for RegQueryValueEx HKEY_PERFORMANCE_DATA. +Stefan Dösinger (10): + comctl32/tests: Don't dump successful sequences on Windows. + d3dx9/tests: Use float bit patterns in test_D3DXFloat_Array. + comctl32/tests: Test messages sent to the pager child. + comctl32/tests: Extend PGM_SETCHILD tests. + comctl32: Don't touch the new child twice in PGM_SETCHILD. + d3d9/tests: Relax the partially initialized varyings test. + d3d8/tests: Relax the partially initialized varyings test. + d3d9/tests: Allow 1.0 alpha in SM3 uninitialized varyings tests. + d3d9/tests: Disable the SM3 uninitialized diffuse test. + d3d9/tests: Fix stream_test cases which do not use stream 0. -Zebediah Figura (3): - user32/tests: Add tests for EnableWindow(). - user32: Don't call ReleaseCapture() in EnableWindow(). - user32: Always send WM_CANCELMODE when disabling a window. +Viktor Semykin (3): + windowscodecs/tests: Test for png codec seeking too far. + windowscodecs: Fixed loading png from streams. + windowscodecs/tests: Test with SHCreateMemStream. -Zhenbo Li (1): - quartz: Remove an unnecessary if. +Zebediah Figura (1): + winedump: Correctly process options for default mode. -- Alexandre Julliard diff --git a/AUTHORS b/AUTHORS index 5592b8bd8a4..53d281cd332 100644 --- a/AUTHORS +++ b/AUTHORS @@ -609,6 +609,7 @@ Jaime Rave Jaka Kranjc Jake Hamby Jakob Eriksson +Jakub Bartmiński James Abbatiello James Courtier-Dutton James Dean Anderson diff --git a/VERSION b/VERSION index 0b0e84398d1..180128b584c 100644 --- a/VERSION +++ b/VERSION @@ -1 +1 @@ -Wine version 2.5 +Wine version 2.6 diff --git a/configure b/configure index b9be11d0a14..19d43e17e66 100755 --- a/configure +++ b/configure @@ -1,6 +1,6 @@ #! /bin/sh # Guess values for system-dependent variables and create Makefiles. -# Generated by GNU Autoconf 2.69 for Wine 2.5. +# Generated by GNU Autoconf 2.69 for Wine 2.6. # # Report bugs to . # @@ -580,8 +580,8 @@ MAKEFLAGS= # Identity of this package. PACKAGE_NAME='Wine' PACKAGE_TARNAME='wine' -PACKAGE_VERSION='2.5' -PACKAGE_STRING='Wine 2.5' +PACKAGE_VERSION='2.6' +PACKAGE_STRING='Wine 2.6' PACKAGE_BUGREPORT='wine-devel@winehq.org' PACKAGE_URL='http://www.winehq.org' @@ -2236,7 +2236,7 @@ if test "$ac_init_help" = "long"; then # Omit some internal or obsolete options to make the list less imposing. # This message is too long to be a string in the A/UX 3.1 sh. cat <<_ACEOF -\`configure' configures Wine 2.5 to adapt to many kinds of systems. +\`configure' configures Wine 2.6 to adapt to many kinds of systems. Usage: $0 [OPTION]... [VAR=VALUE]... @@ -2306,7 +2306,7 @@ fi if test -n "$ac_init_help"; then case $ac_init_help in - short | recursive ) echo "Configuration of Wine 2.5:";; + short | recursive ) echo "Configuration of Wine 2.6:";; esac cat <<\_ACEOF @@ -2514,7 +2514,7 @@ fi test -n "$ac_init_help" && exit $ac_status if $ac_init_version; then cat <<\_ACEOF -Wine configure 2.5 +Wine configure 2.6 generated by GNU Autoconf 2.69 Copyright (C) 2012 Free Software Foundation, Inc. @@ -3032,7 +3032,7 @@ cat >config.log <<_ACEOF This file contains any messages produced by compilers while running configure, to aid debugging if configure makes a mistake. -It was created by Wine $as_me 2.5, which was +It was created by Wine $as_me 2.6, which was generated by GNU Autoconf 2.69. Invocation command line was $ $0 $@ @@ -19233,7 +19233,7 @@ cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1 # report actual input values of CONFIG_FILES etc. instead of their # values after options handling. ac_log=" -This file was extended by Wine $as_me 2.5, which was +This file was extended by Wine $as_me 2.6, which was generated by GNU Autoconf 2.69. Invocation command line was CONFIG_FILES = $CONFIG_FILES @@ -19304,7 +19304,7 @@ _ACEOF cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1 ac_cs_config="`$as_echo "$ac_configure_args" | sed 's/^ //; s/[\\""\`\$]/\\\\&/g'`" ac_cs_version="\\ -Wine config.status 2.5 +Wine config.status 2.6 configured by $0, generated by GNU Autoconf 2.69, with options \\"\$ac_cs_config\\"