d2d1: Use a D2D1_DRAWING_STATE_DESCRIPTION structure to store render target drawing state.

oldstable
Henri Verbeet 2015-03-27 09:07:06 +01:00 committed by Alexandre Julliard
parent fd4b0532d0
commit 70883bb0a2
2 changed files with 26 additions and 25 deletions

View File

@ -64,13 +64,10 @@ struct d2d_d3d_render_target
ID3D10PixelShader *rect_solid_ps;
ID3D10PixelShader *rect_bitmap_ps;
D2D1_ANTIALIAS_MODE antialias_mode;
D2D1_TEXT_ANTIALIAS_MODE text_antialias_mode;
D2D1_TAG tag1, tag2;
D2D1_DRAWING_STATE_DESCRIPTION drawing_state;
IDWriteRenderingParams *text_rendering_params;
D2D1_SIZE_U pixel_size;
D2D1_MATRIX_3X2_F transform;
struct d2d_clip_stack clip_stack;
float dpi_x;
float dpi_y;

View File

@ -558,13 +558,13 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_FillRectangle(ID2D1RenderTar
* dpi and rendertarget transform into account. */
tmp_x = (2.0f * render_target->dpi_x) / (96.0f * render_target->pixel_size.width);
tmp_y = -(2.0f * render_target->dpi_y) / (96.0f * render_target->pixel_size.height);
transform._11 = render_target->transform._11 * tmp_x;
transform._21 = render_target->transform._21 * tmp_x;
transform._31 = render_target->transform._31 * tmp_x - 1.0f;
transform._11 = render_target->drawing_state.transform._11 * tmp_x;
transform._21 = render_target->drawing_state.transform._21 * tmp_x;
transform._31 = render_target->drawing_state.transform._31 * tmp_x - 1.0f;
transform.pad0 = 0.0f;
transform._12 = render_target->transform._12 * tmp_y;
transform._22 = render_target->transform._22 * tmp_y;
transform._32 = render_target->transform._32 * tmp_y + 1.0f;
transform._12 = render_target->drawing_state.transform._12 * tmp_y;
transform._22 = render_target->drawing_state.transform._22 * tmp_y;
transform._32 = render_target->drawing_state.transform._32 * tmp_y + 1.0f;
transform.pad1 = 0.0f;
/* Translate from world space to object space. */
@ -816,7 +816,7 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTransform(ID2D1RenderTarg
TRACE("iface %p, transform %p.\n", iface, transform);
render_target->transform = *transform;
render_target->drawing_state.transform = *transform;
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_GetTransform(ID2D1RenderTarget *iface,
@ -826,7 +826,7 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_GetTransform(ID2D1RenderTarg
TRACE("iface %p, transform %p.\n", iface, transform);
*transform = render_target->transform;
*transform = render_target->drawing_state.transform;
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_SetAntialiasMode(ID2D1RenderTarget *iface,
@ -836,7 +836,7 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_SetAntialiasMode(ID2D1Render
TRACE("iface %p, antialias_mode %#x stub!\n", iface, antialias_mode);
render_target->antialias_mode = antialias_mode;
render_target->drawing_state.antialiasMode = antialias_mode;
}
static D2D1_ANTIALIAS_MODE STDMETHODCALLTYPE d2d_d3d_render_target_GetAntialiasMode(ID2D1RenderTarget *iface)
@ -845,7 +845,7 @@ static D2D1_ANTIALIAS_MODE STDMETHODCALLTYPE d2d_d3d_render_target_GetAntialiasM
TRACE("iface %p.\n", iface);
return render_target->antialias_mode;
return render_target->drawing_state.antialiasMode;
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTextAntialiasMode(ID2D1RenderTarget *iface,
@ -855,7 +855,7 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTextAntialiasMode(ID2D1Re
TRACE("iface %p, antialias_mode %#x.\n", iface, antialias_mode);
render_target->text_antialias_mode = antialias_mode;
render_target->drawing_state.textAntialiasMode = antialias_mode;
}
static D2D1_TEXT_ANTIALIAS_MODE STDMETHODCALLTYPE d2d_d3d_render_target_GetTextAntialiasMode(ID2D1RenderTarget *iface)
@ -864,7 +864,7 @@ static D2D1_TEXT_ANTIALIAS_MODE STDMETHODCALLTYPE d2d_d3d_render_target_GetTextA
TRACE("iface %p.\n", iface);
return render_target->text_antialias_mode;
return render_target->drawing_state.textAntialiasMode;
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTextRenderingParams(ID2D1RenderTarget *iface,
@ -898,8 +898,8 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTags(ID2D1RenderTarget *i
TRACE("iface %p, tag1 %s, tag2 %s.\n", iface, wine_dbgstr_longlong(tag1), wine_dbgstr_longlong(tag2));
render_target->tag1 = tag1;
render_target->tag2 = tag2;
render_target->drawing_state.tag1 = tag1;
render_target->drawing_state.tag2 = tag2;
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_GetTags(ID2D1RenderTarget *iface, D2D1_TAG *tag1, D2D1_TAG *tag2)
@ -908,8 +908,8 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_GetTags(ID2D1RenderTarget *i
TRACE("iface %p, tag1 %p, tag2 %p.\n", iface, tag1, tag2);
*tag1 = render_target->tag1;
*tag2 = render_target->tag2;
*tag1 = render_target->drawing_state.tag1;
*tag2 = render_target->drawing_state.tag2;
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_PushLayer(ID2D1RenderTarget *iface,
@ -957,13 +957,17 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_PushAxisAlignedClip(ID2D1Ren
x_scale = render_target->dpi_x / 96.0f;
y_scale = render_target->dpi_y / 96.0f;
d2d_point_transform(&point, &render_target->transform, clip_rect->left * x_scale, clip_rect->top * y_scale);
d2d_point_transform(&point, &render_target->drawing_state.transform,
clip_rect->left * x_scale, clip_rect->top * y_scale);
d2d_rect_set(&transformed_rect, point.x, point.y, point.x, point.y);
d2d_point_transform(&point, &render_target->transform, clip_rect->left * x_scale, clip_rect->bottom * y_scale);
d2d_point_transform(&point, &render_target->drawing_state.transform,
clip_rect->left * x_scale, clip_rect->bottom * y_scale);
d2d_rect_expand(&transformed_rect, &point);
d2d_point_transform(&point, &render_target->transform, clip_rect->right * x_scale, clip_rect->top * y_scale);
d2d_point_transform(&point, &render_target->drawing_state.transform,
clip_rect->right * x_scale, clip_rect->top * y_scale);
d2d_rect_expand(&transformed_rect, &point);
d2d_point_transform(&point, &render_target->transform, clip_rect->right * x_scale, clip_rect->bottom * y_scale);
d2d_point_transform(&point, &render_target->drawing_state.transform,
clip_rect->right * x_scale, clip_rect->bottom * y_scale);
d2d_rect_expand(&transformed_rect, &point);
if (!d2d_clip_stack_push(&render_target->clip_stack, &transformed_rect))
@ -1519,7 +1523,7 @@ HRESULT d2d_d3d_render_target_init(struct d2d_d3d_render_target *render_target,
render_target->pixel_size.width = surface_desc.Width;
render_target->pixel_size.height = surface_desc.Height;
render_target->transform = identity;
render_target->drawing_state.transform = identity;
if (!d2d_clip_stack_init(&render_target->clip_stack))
{