forked from Mirrors/wine-wine
d3d10core/tests: Add test for draws with NULL render target views.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>oldstable
parent
e17cf8a99c
commit
6f541ad7c3
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@ -7732,10 +7732,10 @@ static void test_depth_stencil_sampling(void)
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static void test_multiple_render_targets(void)
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{
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ID3D10RenderTargetView *rtv[4], *tmp_rtv[4];
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D3D10_TEXTURE2D_DESC texture_desc;
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ID3D10InputLayout *input_layout;
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unsigned int stride, offset, i;
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ID3D10RenderTargetView *rtv[4];
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ID3D10Texture2D *rt[4];
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ID3D10VertexShader *vs;
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ID3D10PixelShader *ps;
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@ -7860,9 +7860,21 @@ static void test_multiple_render_targets(void)
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for (i = 0; i < ARRAY_SIZE(rtv); ++i)
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ID3D10Device_ClearRenderTargetView(device, rtv[i], red);
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ID3D10Device_Draw(device, 4, 0);
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check_texture_color(rt[0], 0xffffffff, 2);
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check_texture_color(rt[1], 0x7f7f7f7f, 2);
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check_texture_color(rt[2], 0x33333333, 2);
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check_texture_color(rt[3], 0xff7f3300, 2);
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for (i = 0; i < ARRAY_SIZE(rtv); ++i)
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ID3D10Device_ClearRenderTargetView(device, rtv[i], red);
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for (i = 0; i < ARRAY_SIZE(tmp_rtv); ++i)
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{
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memset(tmp_rtv, 0, sizeof(tmp_rtv));
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tmp_rtv[i] = rtv[i];
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ID3D10Device_OMSetRenderTargets(device, 4, tmp_rtv, NULL);
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ID3D10Device_Draw(device, 4, 0);
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}
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check_texture_color(rt[0], 0xffffffff, 2);
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check_texture_color(rt[1], 0x7f7f7f7f, 2);
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check_texture_color(rt[2], 0x33333333, 2);
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@ -7873,9 +7885,10 @@ static void test_multiple_render_targets(void)
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ID3D10VertexShader_Release(vs);
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ID3D10InputLayout_Release(input_layout);
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for (i = 0; i < ARRAY_SIZE(rtv); ++i)
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{
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ID3D10RenderTargetView_Release(rtv[i]);
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for (i = 0; i < ARRAY_SIZE(rt); ++i)
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ID3D10Texture2D_Release(rt[i]);
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}
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refcount = ID3D10Device_Release(device);
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ok(!refcount, "Device has %u references left.\n", refcount);
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}
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