From 6ed1d04b1325d4c2480907b76b8b1d5529caebab Mon Sep 17 00:00:00 2001 From: Michael Stefaniuc Date: Mon, 25 May 2020 00:10:59 +0200 Subject: [PATCH] Release 5.0.1. Signed-off-by: Michael Stefaniuc Signed-off-by: Alexandre Julliard --- ANNOUNCE | 628 +++++++++++++++++++----------------------------------- AUTHORS | 3 + VERSION | 2 +- configure | 18 +- 4 files changed, 235 insertions(+), 416 deletions(-) diff --git a/ANNOUNCE b/ANNOUNCE index c2e91f1625f..43615d6bbb4 100644 --- a/ANNOUNCE +++ b/ANNOUNCE @@ -1,25 +1,14 @@ -The Wine team is proud to announce that the stable release Wine 5.0 -is now available. +The Wine maintenance release 5.0.1 is now available. -This release represents a year of development effort and over 7,400 -individual changes. It contains a large number of improvements that -are listed in the release notes below. The main highlights are: - - - Builtin modules in PE format. - - Multi-monitor support. - - XAudio2 reimplementation. - - Vulkan 1.1 support. - -This release is dedicated to the memory of Józef Kucia, who passed -away in August 2019 at the young age of 30. Józef was a major -contributor to Wine's Direct3D implementation, and the lead developer -of the vkd3d project. His skills and his kindness are sorely missed by -all of us. +What's new in this release (see below for details): + - Fix compilation with gcc 10 + - Add some timezones + - Various bug fixes The source is available from the following locations: - https://dl.winehq.org/wine/source/5.0/wine-5.0.tar.xz - http://mirrors.ibiblio.org/wine/source/5.0/wine-5.0.tar.xz + https://dl.winehq.org/wine/source/5.0/wine-5.0.1.tar.xz + http://mirrors.ibiblio.org/wine/source/5.0/wine-5.0.1.tar.xz Binary packages for various distributions will be available from: @@ -35,393 +24,220 @@ AUTHORS in the distribution for the complete list. ---------------------------------------------------------------- -What's new in Wine 5.0 -====================== - - -*** PE modules - -- Most modules are built in PE format (Portable Executable, the - Windows binary format) instead of ELF when the MinGW compiler is - available. This helps various copy protection schemes that check - that the on-disk and in-memory contents of system modules are - identical. - -- The actual PE binaries are copied into the Wine prefix instead of - the fake DLL files. This makes the prefix look more like a real - Windows installation, at the cost of some extra disk space. - -- Modules that have been converted to PE can use standard wide-char C - functions, as well as wide-char character constants like L"abc". - This makes the code easier to read. - -- Not all modules have been converted to PE yet; this is an ongoing - process that will continue during the Wine 5.x development series. - -- The Wine C runtime is updated to support linking to MinGW-compiled - binaries; it is used by default instead of the MinGW runtime when - building DLLs. - - -*** Graphics - -- Multiple display adapters and monitors are properly supported, - including dynamic configuration changes. - -- The Vulkan driver supports up to version 1.1.126 of the Vulkan spec. - -- The WindowsCodecs library is able to convert more bitmap formats, - including palette-indexed formats. - - -*** Direct3D - -- Fullscreen Direct3D applications inhibit the screensaver. - -- DXGI swapchain presents inform the application when the - corresponding window is minimized. This typically allows - applications to reduce CPU usage while minimized, and is in some - cases required to allow the application window to be restored again. - -- Switching between fullscreen and windowed modes using the standard - Alt+Enter combination is implemented for DXGI applications. - -- The following features are implemented for Direct3D 12 applications: - - Switching between fullscreen and windowed. - - Changing display modes. - - Scaled presents. - - Swap intervals. - These features were previously already implemented for earlier - versions of the Direct3D API. - -- The handling of various edge cases is improved. Among others: - - Out of range reference values for the alpha and stencil tests. - - Sampling 2D resources with 3D samplers and vice versa. - - Drawing with mapped textures and buffers. - - Usage of invalid DirectDraw clipper objects. - - Creating Direct3D devices on invalid Windows, like the desktop - window. - - Viewports with a minimum Z larger than or equal to the maximum Z. - - Resources bound through both shader-resource views and - render-target or depth-stencil views at the same time. - - Blits between formats with and without alpha components. - Since well-behaved applications don't rely on these edge cases, they - typically only affect one or two applications each. There are - nevertheless quite a number of them. - -- Dirty texture regions are tracked more accurately for Direct3D 8 and 9 - texture uploads. - -- Uploads of S3TC-compressed 3D textures require less address space. - Since 3D textures can be potentially large, and address space - exhaustion is a concern for 32-bit applications, S3TC-compressed 3D - textures are uploaded per-slice, instead of in a single upload. - -- The ID3D11Multithread interface is implemented. - -- Various lighting calculation fixes and improvements for older - DirectDraw applications have been made. - -- Limited support for blits across swapchains is implemented. - -- More shader reflection APIs are implemented. - -- The wined3d CPU blitter can handle compressed source resources. - Support for compressed destination resources was already implemented - in a previous release. - -- The Direct3D graphics card database recognizes more graphics cards. - -- New HKEY_CURRENT_USER\Software\Wine\Direct3D registry keys: - - "shader_backend" (REG_SZ) - The shader backend to use. Possible values are "glsl" (default) - for GLSL, "arb" for ARB vertex/fragment programs and "none" to - disable shader support. - - "strict_shader_math" (REG_DWORD) - Enable (0x1) or disable (0x0, default) stricter translation of - Direct3D shaders, potentially at a performance cost. This - currently only makes a difference with the default GLSL shader - backend in combination with the proprietary NVIDIA drivers. - -- Deprecated HKEY_CURRENT_USER\Software\Wine\Direct3D registry key: - - "UseGLSL" - This has been superseded by the "shader_backend" setting above. - - -*** D3DX - -- Support for compressing textures using S3TC-compression is - implemented. - -- Various operations, like e.g. texture fills, on unmappable surfaces - are implemented more correctly. Previously their implementation - relied on the underlying Direct3D implementation not enforcing - mapping restrictions. - -- Various improvements and fixes have been made to the effect - framework. - - -*** Kernel - -- Most of the functions that used to be in Kernel32 are moved to - KernelBase, to follow the architecture of recent Windows versions. - -- Libraries of the wrong 32/64-bitness are ignored when found in the - search path, to enable loading the correct one if it's found further - in the path. - -- Kernel objects are better emulated for device drivers that expect to - manipulate objects from the kernel side. - -- The kernel-level synchronization objects like spin locks, fast - mutexes, remove locks, and resource variables are implemented. - -- The system battery state is properly reported to applications. - - -*** User interface - -- Minimized windows are displayed using their title bar instead of the - old Windows 3.1-style icons. - -- The new button styles Split Buttons and Command Links are - implemented. - -- The Edit control sets margins correctly also for CJK fonts. - - -*** Desktop integration - -- Symbolic links to the corresponding Unix directories are created for - the 'Downloads' and 'Templates' folders. - - -*** Input devices - -- Plug & Play device drivers can be installed and loaded on startup. - -- Game controllers are better supported, including proper support for - hat switch, wheel, gas and brake controls. - -- The old joystick API of Linux versions earlier than 2.2 is no longer - supported. - - -*** .NET - -- The Mono engine is updated to version 4.9.4, including parts of the - Windows Presentation Foundation (WPF) framework. - -- The Gecko and Mono add-ons support shared installation, where the - files are used directly from a global location under /usr/share/wine - instead of being copied into every new prefix. - - -*** Internet and networking - -- The Gecko engine is refreshed to support recent toolchains. - -- A number of new HTML APIs are implemented. - -- MSHTML supports some SVG elements. - -- Error object and exception propagation are supported in VBScript. - -- A number of VBScript builtin functions are implemented. - -- JScript EcmaScript compliant mode is extended to support more - features. - -- JScript and VBScript script objects expose type info interfaces. - -- The HTTP proxy configuration can be retrieved through DHCP. - -- Passport HTTP redirects are supported. - -- The HTTP service and corresponding client-side library (HTTPAPI) are - partially implemented. - - -*** Cryptography - -- ECC (elliptic-curve) keys are supported when using GnuTLS. - -- Importing keys and certificates from PFX blobs is implemented. - -- The PBKDF2 key derivation algorithm is supported. - - -*** Text and fonts - -- OpenType positioning features are supported in DirectWrite, and - enabled for Latin script by default, including kerning. - -- Font data access is made safer by validating the various data tables - before using them. - -- DirectWrite interfaces are updated to a recent SDK, implementing - some of the latest API additions. - - -*** Audio / Video - -- The XAudio2 libraries are reimplemented to use the external FAudio - library, for better compatibility. - -- The Media Foundation libraries are fleshed out, including: - - Support for builtin and user async work queues. - - Ability to submit periodic callbacks, waiting, scheduled, and - regular work items, with support for item priority. - - Support for media event queues. - - Various core API to handle media type objects, stream and - presentation descriptors, object attributes, byte stream objects, - samples and buffers. - - Initial Source Resolver implementation. - - Initial implementation of Source Reader API. - - Implementation for Sample Grabber object. - - Core support for building topology objects. - - Builtin presentation clock implementation, started implementing - Media Session functionality. - -- The video capture filter has been ported to use v4l2 instead of the - deprecated v4l1 API, allowing the use of some cameras which do not - support v4l1. - -- Support for YUV to RGB translation and reading from v4l2 devices - using mmap() has been removed; we now depend on libv4l2 for both of - these things. - -- The builtin AVI, MPEG-I, and WAVE decoders have been removed; we now - depend on GStreamer or the Mac QuickTime Toolkit to decode such - media files. - -- Some more VMR7 configuration APIs are implemented. - -- The sound drivers support per-channel volume adjustments. - - -*** Internationalization - -- Unicode character tables are based on version 12.1.0 of the Unicode - Standard. - -- Unicode normalization is implemented. - -- The geographic region id is automatically set in the registry based - on the current locale. It can be modified if necessary under - HKEY_CURRENT_USER\Control Panel\International\Geo. - -- The Sinhalese and Asturian locales are supported. - -- Codepage 28601 (Latin/Thai) is supported. - - -*** RPC/COM - -- The typelib marshaller supports complex structs and arrays. - -- There is an initial implementation of the Windows Script runtime - library. - -- There is an initial implementation of the Microsoft ActiveX Data - Objects (ADO) library. - - -*** Installers - -- Microsoft Installer (MSI) Patch Files are supported. - -- The WUSA tool (Windows Update Standalone Installer) supports - installing .MSU update files. - - -*** ARM platforms - -- Exception unwinding is implemented for ARM64, using the libunwind - library. - -- OLE stubless proxies are supported on ARM64. - - -*** Development tools / Winelib - -- The Visual Studio remote debugger can be used to debug applications - running under Wine. - -- The Debug Engine library (DBGENG) is partially implemented. - -- Binaries built for a Windows target no longer depend on the libwine - library, to enable them to run on Windows without any extra - dependencies. The libwine library is no longer built for Windows at - all. - -- The Resource Compiler and IDL Compiler support a '--sysroot' option - to allow locating header files in cross-compile environments. - -- Winegcc supports the options '--target', '--wine-objdir', - '--winebuild' and '-fuse-ld' that make it easier to use as a - cross-compiler, or with custom toolchains. - -- The wine/unicode.h header is no longer available to applications, - since the functions will ultimately be removed and replaced by the - standard C runtime wide character functions. - - -*** Build infrastructure - -- Test binaries are built in PE format if MinGW is available, so the - same test binary can run on both Wine and Windows. The 'crosstest' - make target is no longer needed or supported. - -- The 'fastcall' calling convention is supported in spec files. It - uses the correct name mangling for Windows builds. - -- A '-import' entry point flag is supported in spec files, to mark - functions that need a hotpatch code prefix to be generated for their - import thunks. - -- Winebuild supports a '--builtin' option to add a special signature - to PE binaries to mark them as Wine builtins. - - -*** Builtin applications - -- The CHCP tool is implemented. It allows setting the console codepage. - -- The MSIDB tool is implemented. It allows manipulating MSI databases. - - -*** Performance improvements - -- The various time functions use higher performance system clocks if - available, to reduce the overhead in the rendering loop of many - games. - -- File lookups take advantage of the ext4 filesystem case folding - support if it's enabled on the directory being searched. - -- No-data style listboxes (LBS_NODATA) have better performance for - large numbers of items. - -- Slim Reader/Writer locks, keyed events, and condition variables use - futexes on Linux to avoid wineserver round trips. - - -*** New external dependencies - -- The MinGW-w64 cross-compiler is used to build modules in PE format. - -- The FAudio library is used to implement XAudio2. - -- The Inotify library is used for file change notifications on BSD - platforms. - -- The Unwind library is used for exception handling on ARM64. - -- The Video4Linux version 2 library is used instead of version 1. - +Bugs fixed in 5.0.1 (total 37): + + 36059 Multiple Steam games fail to install DirectX runtime prerequisite, resulting in repeated install attempt on startup ('xinput1_3.dll' locked by client) + 42038 Cannot scroll documents being compared in winmerge (Followup to bug 20695) + 42585 Final Fantasy V Corrupt Fonts + 45049 Multiple programs need d2d1 CreateRoundedRectangleGeometry (playchessV7, Paint.Net 4.*) + 45481 Spintires: MudRunner crashes at launch + 46005 Multiple games and applications fail due to missing interface proxy information in registry (oleautomation/dual interfaces referenced in coclass section inside of library block) + 46735 Multiple applications need Direct3DShaderValidatorCreate9() implementation (The Sims 2 demo, Armed Assault) + 47288 Gaea 1.0.19 (.NET 4.7 WPF app) diagnostic tool 'Watson.exe' crashes due to 'kernel32.SetConsoleScreenBufferInfoEx' stub + 47668 Logos 8 (.NET/WPF 4.7.2 application) fails to download resources (needs ReOpenFile implementation) + 48018 QuickTime 7.0.x installer fails, 'rundll32.exe "C:\Program Files (x86)\QuickTime\QTSystem\QTJava.dll,QTPostInstallProc"' crashes due to invalid cdecl dll entry + 48338 DIB images with bpp <= 8 get wrong palette when converted to GpBitmap + 48371 Home Designer Suite 21.3.1.1x64 reports "Error #272000009 A serious error occurred (SEH)." + 48386 Some CPU features are not reported for Intel CPU (Detroit: Become Human is affected) + 48387 User shared data area should have NumberOfPhysicalPages field filled in (used by Detroit: Become Human) + 48480 dlls/krnl386.exe16 - thunk.c argument logic incorrect for CallProcEx32W16 + 48484 winecfg doesn't allow disabling Desktop Integration for Downloads + 48491 _searchenv & co do not understand quoted directories + 48510 Lotus Organizer 97 crashes when selecting a Backup folder using 'Browse' button + 48549 Arma Cold War Assault: Cursor stuck at low fps since Wine 5.0-rc6 + 48557 Multiple installers crash (Hot Wired, Croc installer) : Setup is unable to initialize the language dialogbox: Error 106 + 48561 Cadence Allegro Professional 16.6 crashes at startup + 48569 Infinite drag & drop loop crashes WinSCP + 48571 Firefox 72.0.* crashes on every tab (unless dwrite is disabled) + 48577 DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY and other enums are the wrong size + 48580 Discord connecting to voice needs unimplemented function qwave.dll.QOSAddSocketToFlow + 48594 AnyDesk crashes directly on startup (low WORD of instance handle must be ignored when looking up window classes) + 48635 Asuka 120% Return BURNING Fest: Crashes after character selection. + 48639 Shrew Soft VPN client needs setupapi.dll.SetupDiGetSelectedDriverA() + 48646 QQMusicAgent crashes when started after installation + 48648 Gothic II Night of the Raven:unhandled exception in Wine 5.2 + 48664 kernel32:process - Intermittent test_Toolhelp() failure + 48669 iphlpapi.NotifyUnicastIpAddressChange() should call the callback initially if requested (required for Far Cry 5 online mode) + 48694 The Bat! (64bit) crashes right after start + 48706 Wineconsole freezes when restoring from minimized to maximized window + 48723 Torchlight - Loading times are excessively long + 48735 Wine builtin services.exe process_send_command: OVERLAPPED struct for control pipe has uninitialized Offset and OffsetHigh fields + 48846 msvcr90/tests/msvcr90.c: error: variadic functions must use the base AAPCS variant + +---------------------------------------------------------------- + +Changes since 5.0: + +Aaro Altonen (3): + kernel32/tests: Add tests for SetConsoleScreenBufferInfoEx(). + kernelbase: Implement SetConsoleScreenBufferInfoEx(). + urlmon: Add URLOpenPullStreamW() stub. + +Akihiro Sagawa (3): + dsound/tests: Add a test whether the buffer is a valid global memory. + dsound: Make GlobalHandle() for the sound buffer failed. + po: Update Japanese translation. + +Alexandre Julliard (2): + rundll32: Add wrapper to call entry point on i386. + ver: Use the 16-bit resource function in GetFileVersionInfo16(). + +Alistair Leslie-Hughes (3): + d3dx9: Implement D3DXCreateKeyframedAnimationSet. + dmstyle: IDirectMusicStyle8 GetDefaultBand return S_FALSE. + qwave: Add QOSAddSocketToFlow stub. + +Aurimas Fišeras (3): + po: Update Lithuanian translation. + po: Update Lithuanian translation. + po: Update Lithuanian translation. + +Brendan Shanks (4): + include: Fix size of DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY enum. + include: Fix size of tomConstants enum. + include: Fix size of RecordCreateOptionsEnum. + wined3d: Add GPU information for NVIDIA GeForce GTX 1060 3GB. + +Charles Davis (1): + msvcrt: Correct return value of ___mb_cur_max_l_func(). + +Damjan Jovanovic (1): + gdiplus: In CompositingModeSourceCopy, fully transparent pixels are drawn black. + +Daniel Lehman (5): + tzres: Add Haiti Time Zone. + tzres: Add Aleutian Time Zone. + loader: Add Chatham Islands Standard Time Zone. + loader: Add Bougainville Standard Time Zone. + loader: Add Marquesas Standard Time Zone. + +Dirk Niggemann (1): + krnl386.exe: Make CallProcEx32W16 clear CPEX_DEST_CDECL flag before looping over arguments. + +Dmitry Timoshkov (4): + schedsvc/tests: Fix compilation with recent gcc/clang versions. + gdiplus: Reimplement GdipCreateBitmapFromGdiDib by using GdipCreateBitmapFromHBITMAP. + user32/tests: Add some tests for classes with non-zero low word instance. + server: Ignore low word of a class instance when looking up for a window class. + +François Gouget (1): + kernel32/tests: Fix test_Toolhelp()'s nested process lookup. + +Gerald Pfeifer (2): + winedump: Add a default case to numeric_leaf(). + msi: Properly declare variables in msi/tests/utils.h as extern. + +Gijs Vermeulen (1): + kernelbase: Set req->mask in SetConsoleScreenBufferInfoEx. + +Giovanni Mascellani (1): + d2d1: Implement rounded rectangle drawing. + +Hans Leidekker (1): + wbemprox: Implement Win32_DesktopMonitor.Name. + +Henri Verbeet (1): + wined3d: Properly validate the stage index in wined3d_stateblock_set_texture_stage_state() (Coverity). + +Jacek Caban (1): + rpcrt4: Use MustFree for all non-base types in get_param_pointer_info. + +Jefferson Carpenter (1): + services: Initialize OVERLAPPED Offset and OffsetHigh. + +Kevin Puetz (1): + rpcrt4: Fix ITypeInfo leak in get_iface_info. + +Lauri Kenttä (2): + po: Update Finnish translation. + po: Update Finnish translation. + +Lukáš Horáček (1): + wined3d: Add GTX 1660 SUPER as a card. + +Matteo Bruni (1): + maintainers: Drop Józef Kucia. + +Michael Cronenworth (12): + crypt32: Global variable compatibility update for gcc 10. + dsound: Global variable compatibility update for gcc 10. + mshtml: Global variable compatibility update for gcc 10. + secur32: Global variable compatibility update for gcc 10. + winebus: Global variable compatibility update for gcc 10. + wbemprox: Global variable compatibility update for gcc 10. + xinput: Global variable compatibility update for gcc 10. + twain_32: Global variable compatibility update for gcc 10. + msi: Global variable compatibility update for gcc 10. + webservices: Global variable compatibility update for gcc 10. + gphoto2.ds: Global variable compatibility update for gcc 10. + sane.ds: Global variable compatibility update for gcc 10. + +Michael Müller (1): + setupapi: Implement SP_COPY_IN_USE_NEEDS_REBOOT. + +Michael Stefaniuc (1): + tools: Get the ANNOUNCE bug list from the stable-notes git notes. + +Mingcong Bai (1): + po: Update Simplified Chinese translation. + +Nikolay Sivov (5): + ucrtbase: Add _query_new_handler() and _query_new_mode(). + dwrite: Add partial implementation for IDWriteFontFaceReference1::CreateFontFace(). + user32: Improve window state handling in SetScrollInfo(). + ole32: Fix a leak when creating pointer moniker through activation. + ole32: Fix a leak when creating antimoniker through activation. + +Olivier F. R. Dierick (1): + winecfg: Add Downloads and Templates to shell folders UI interface. + +Paul Gofman (6): + ntdll: Fill NumberOfPhysicalPages field in user shared data area. + ntdll: Report rdtsc processor feature if supported. + iphlpapi: Support InitialNotification flag in NotifyUnicastIpAddressChange(). + ntdll: Zero init reg_tzi in find_reg_tz_info(). + include: Add Vista+ PEB_LDR_DATA structure fields. + wined3d: Support sRGB reads for WINED3DFMT_B5G6R5_UNORM. + +Piotr Caban (11): + msvcrt: Add support for quoted paths in _searchenv. + msvcrt: Add support for quoted paths in _searchenv_s. + msvcrt: Don't duplicate _searchenv_s code in _searchenv. + msvcrt: Add support for quoted paths in _wsearchenv_s. + msvcrt: Don't duplicate _wsearchenv_s code in _wsearchenv. + msvcp90: Don't pass NULL as reference in runtime_error and logic_error constructors. + msvcrt: Optimize _strnicmp_l implementation. + msvcr90/tests: Fix swscanf tests compilation on arm. + winemac: Fix leaks in macdrv_surface_destroy. + gdiplus: Fix gdi handles leak in GdipMeasureCharacterRanges. + gdiplus: Fix leak in SOFTWARE_GdipDrawDriverString. + +Roman Pišl (3): + shell32: Avoid crash on WM_WINDOWPOSCHANGING in BrsFolderDlgProc. + ole32: Avoid calling QueryContinueDrag recursively. + wineconsole: Allow maximization. + +Rémi Bernon (1): + dinput: Increase device buffer size to 1024. + +Sven Baars (1): + wined3d: Avoid accessing freed memory in wined3d_view_gl_destroy() (Valgrind). + +Vijay Kiran Kamuju (3): + include: Add missing defines to icm.h. + mscms: Add stub for WcsGetDefaultColorProfileSize. + mscms: Add stub for WcsGetDefaultRenderingIntent. + +Zebediah Figura (5): + widl: Output a registry script for all interfaces written into the typelib. + kernelbase: Implement ReOpenFile(). + d3d9: Return a stub interface from Direct3DShaderValidatorCreate9(). + setupapi: Implement SetupDiGetSelectedDriver(). + ddraw: Avoid leaking the primary stateblock. + +Zhiyi Zhang (1): + wined3d: Add GPU information for NVIDIA GeForce GTX 1650 SUPER. -- -Alexandre Julliard -julliard@winehq.org +Michael Stefaniuc +mstefani@winehq.org diff --git a/AUTHORS b/AUTHORS index 33432b5cc2f..572127dbee6 100644 --- a/AUTHORS +++ b/AUTHORS @@ -1,5 +1,6 @@ Wine is available thanks to the work of: +Aaro Altonen Aaron Arvey Aaron Barnes Aaron Brazener @@ -399,6 +400,7 @@ Diego Nieto Cid Diego Pettenò Dietmar Kling Dimitrie O. Paun +Dirk Niggemann Dirk Thierbach Divan Burger Dmitrij Sinukov @@ -980,6 +982,7 @@ Luis Javier Merino Luis Sahagun Luiz Otavio L. Zorzella Lu Jiashu +Lukáš Horáček Lukáš Krejčí Łukasz Wojniłowicz Luke Benstead diff --git a/VERSION b/VERSION index 7c4b82049a8..5c0e932f81a 100644 --- a/VERSION +++ b/VERSION @@ -1 +1 @@ -Wine version 5.0 +Wine version 5.0.1 diff --git a/configure b/configure index 3125c4444d9..b77f1433e26 100755 --- a/configure +++ b/configure @@ -1,6 +1,6 @@ #! /bin/sh # Guess values for system-dependent variables and create Makefiles. -# Generated by GNU Autoconf 2.69 for Wine 5.0. +# Generated by GNU Autoconf 2.69 for Wine 5.0.1. # # Report bugs to . # @@ -580,8 +580,8 @@ MAKEFLAGS= # Identity of this package. PACKAGE_NAME='Wine' PACKAGE_TARNAME='wine' -PACKAGE_VERSION='5.0' -PACKAGE_STRING='Wine 5.0' +PACKAGE_VERSION='5.0.1' +PACKAGE_STRING='Wine 5.0.1' PACKAGE_BUGREPORT='wine-devel@winehq.org' PACKAGE_URL='https://www.winehq.org' @@ -2445,7 +2445,7 @@ if test "$ac_init_help" = "long"; then # Omit some internal or obsolete options to make the list less imposing. # This message is too long to be a string in the A/UX 3.1 sh. cat <<_ACEOF -\`configure' configures Wine 5.0 to adapt to many kinds of systems. +\`configure' configures Wine 5.0.1 to adapt to many kinds of systems. Usage: $0 [OPTION]... [VAR=VALUE]... @@ -2515,7 +2515,7 @@ fi if test -n "$ac_init_help"; then case $ac_init_help in - short | recursive ) echo "Configuration of Wine 5.0:";; + short | recursive ) echo "Configuration of Wine 5.0.1:";; esac cat <<\_ACEOF @@ -2764,7 +2764,7 @@ fi test -n "$ac_init_help" && exit $ac_status if $ac_init_version; then cat <<\_ACEOF -Wine configure 5.0 +Wine configure 5.0.1 generated by GNU Autoconf 2.69 Copyright (C) 2012 Free Software Foundation, Inc. @@ -3448,7 +3448,7 @@ cat >config.log <<_ACEOF This file contains any messages produced by compilers while running configure, to aid debugging if configure makes a mistake. -It was created by Wine $as_me 5.0, which was +It was created by Wine $as_me 5.0.1, which was generated by GNU Autoconf 2.69. Invocation command line was $ $0 $@ @@ -21783,7 +21783,7 @@ cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1 # report actual input values of CONFIG_FILES etc. instead of their # values after options handling. ac_log=" -This file was extended by Wine $as_me 5.0, which was +This file was extended by Wine $as_me 5.0.1, which was generated by GNU Autoconf 2.69. Invocation command line was CONFIG_FILES = $CONFIG_FILES @@ -21854,7 +21854,7 @@ _ACEOF cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1 ac_cs_config="`$as_echo "$ac_configure_args" | sed 's/^ //; s/[\\""\`\$]/\\\\&/g'`" ac_cs_version="\\ -Wine config.status 5.0 +Wine config.status 5.0.1 configured by $0, generated by GNU Autoconf 2.69, with options \\"\$ac_cs_config\\"