d3d8: Add GL_ARB_multisample definitions.

oldstable
H. Verbeet 2006-01-23 11:26:15 +01:00 committed by Alexandre Julliard
parent 76319f7c8d
commit 66770e4ca0
1 changed files with 15 additions and 0 deletions

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@ -599,6 +599,21 @@ typedef void (APIENTRY * PGLFNGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage,
#define GL_COORD_REPLACE_ARB 0x8862
#endif
/* GL_ARB_multisample */
#ifndef GL_ARB_multisample
#define GL_ARB_multisample 1
#define GL_MULTISAMPLE_ARB 0x809D
#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
#define GL_SAMPLE_COVERAGE_ARB 0x80A0
#define GL_SAMPLE_BUFFERS_ARB 0x80A8
#define GL_SAMPLES_ARB 0x80A9
#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
#define GL_MULTISAMPLE_BIT_ARB 0x20000000
#endif
typedef void (APIENTRY * PGLFNSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
/*******
* OpenGL Official Version
* defines