diff --git a/dlls/d3dx10_43/d3dx10_43.spec b/dlls/d3dx10_43/d3dx10_43.spec index 7bfd9f35ad1..492a5881a9f 100644 --- a/dlls/d3dx10_43/d3dx10_43.spec +++ b/dlls/d3dx10_43/d3dx10_43.spec @@ -51,7 +51,7 @@ @ stdcall D3DX10GetFeatureLevel1(ptr ptr) @ stub D3DX10GetImageInfoFromFileA(str ptr ptr ptr) @ stub D3DX10GetImageInfoFromFileW(wstr ptr ptr ptr) -@ stub D3DX10GetImageInfoFromMemory(ptr long ptr ptr ptr) +@ stdcall D3DX10GetImageInfoFromMemory(ptr long ptr ptr ptr) @ stub D3DX10GetImageInfoFromResourceA(long str ptr ptr ptr) @ stub D3DX10GetImageInfoFromResourceW(long wstr ptr ptr ptr) @ stub D3DX10LoadTextureFromTexture(ptr ptr ptr) diff --git a/dlls/d3dx10_43/d3dx10_43_main.c b/dlls/d3dx10_43/d3dx10_43_main.c index 16545447246..71d6ae82e0c 100644 --- a/dlls/d3dx10_43/d3dx10_43_main.c +++ b/dlls/d3dx10_43/d3dx10_43_main.c @@ -35,6 +35,7 @@ #include "d3d10_1.h" #include "d3dx10core.h" +#include "d3dx10tex.h" WINE_DEFAULT_DEBUG_CHANNEL(d3dx); @@ -193,3 +194,12 @@ HRESULT WINAPI D3DX10GetFeatureLevel1(ID3D10Device *device, ID3D10Device1 **devi return ID3D10Device_QueryInterface(device, &IID_ID3D10Device1, (void **)device1); } + +HRESULT WINAPI D3DX10GetImageInfoFromMemory(const void *src_data, SIZE_T src_data_size, ID3DX10ThreadPump *pump, + D3DX10_IMAGE_INFO *img_info, HRESULT *hresult) +{ + FIXME("src_data %p, src_data_size %lu, pump %p, img_info %p, hresult %p.\n", + src_data, src_data_size, pump, img_info, hresult); + + return E_NOTIMPL; +} diff --git a/include/d3dx10tex.h b/include/d3dx10tex.h index aa89ab4f786..d44edf2841c 100644 --- a/include/d3dx10tex.h +++ b/include/d3dx10tex.h @@ -87,6 +87,8 @@ extern "C" { HRESULT WINAPI D3DX10CreateTextureFromMemory(ID3D10Device *device, const void *src_data, SIZE_T src_data_size, D3DX10_IMAGE_LOAD_INFO *loadinfo, ID3DX10ThreadPump *pump, ID3D10Resource **texture, HRESULT *hresult); +HRESULT WINAPI D3DX10GetImageInfoFromMemory(const void *src_data, SIZE_T src_data_size, ID3DX10ThreadPump *pump, + D3DX10_IMAGE_INFO *img_info, HRESULT *hresult); #ifdef __cplusplus }